One life to live #40: A hardcore built to last

It’s been about ten days since Diablo 3 was released. There have been reviews, videos, and world firsts. All well and good, but very few things centered around our little universe of Hardcore. So what is the state of Hardcore? It’s much like a state of the union, let’s see what’s right and needs work in our niche!


We gather today knowing that this generation of heroes has made Sanctuary  safer and more respected around the world.  (Applause.)  For the first time in twelve years, we Have returned back to rid the world of evil. For the first time in two decades, Diablo is not a threat to this country.  (Applause.)  Most of Diablo’s top lieutenants have been defeated.  Hell’s momentum has been broken, and some troops  have begun to come home.

Okay the real State of the Union is way too long to do that for the whole column so let’s just jump to..

What’s working

1. Gameplay. This game is awesome on it’s own but when you combine it with Hardcore it really shines. While I haven’t logged a hundred-plus hours yet I easily will. I don’t see myself stepping away from this game anytime soon, and the adrenaline rush I’m getting from each time I log on is exhilarating.

2.Difficulty: Diablo 2 had it’s moments of difficulty but I rarely doubted if I could handle the next difficulty. Diablo 3 has me still in Act 2 of Nightmare dreading what crazy combination pack I may get dealt next. Now I know there are debates on Inferno and Hardcore but I still think it’s too early to see how we fair. For right now everything seems to be well done and now getting a high level Hardcore character feels like more of an accomplishment than it ever was in D2.

3. The auction house(sometimes): I didn’t think I’d use the AH as often as I have. I expected to check it only for legendaries or the top tier items. Yet each new level I’m scouring to see what I might be able to get for cheap to replace something that is lackluster. I still am using what I can find when it’s an upgrade but at the end of a play session I’ll usually hop on the AH and see what the market is like.

4. The shared stash: After having accounts full of mules this was nice to have in play. I’m playing two characters at the moment and Happen to find things for my lower level one all the time. Now I simply drop it in the stash and he’s good to go when he logs on. No more standing in a game for five minutes, or trying to remember a multitude of passwords.


What needs work

1. Public games: They are still a crapshoot. You can get a good game, or you can get a group going in every direction but where they should. This should get better as you progress but you still can run into a game that could just sully the whole experience for you. For example I entered a public game last night and was told to leave by the players there in. Not because they knew me and hate my column, but because there was already a Witch Doctor in the game.  After trying to explain to them that we’d be fine with two I was kicked. Now that was a small thing to me but for someone new or stumbling into public games to give it a try this could be off-putting. Public games are also still very limited. I left a game on a quest because I didn’t care for the group( two people afk in town) and tried to join another game on the same quest. I found myself right back where I left. Rinse and repeat three more times with the same result. In the end don’t let douches spoil it for you. Try our Hardcore forum and find like minded people!

2. Servers and lag: Right now is a rough time to be a hardcore character. Servers are still ironing out the kinks and lag is very random. You might be fine at one moment and trudging through quicksand the next. Watch your meter or the lag monster may get you!

3. Chat: It still needs work. Often games are filled with silence. No communication with eachother, which can be troublesome when communication can be vital to your survival.

4. Addiction: This game is killing my sleep schedule. I can’t help but get in as much as I can, even though I know it’ll be there tomorrow. It as if I’m making up for lost time, but cramming 12 years into ten days is a bad idea.

Overall the State of Hardcore is strong and will continue to get stronger. Each day characters are leveling up, and new ones are joining the ranks. Some heroes will fall and we will mourn their loss, but we will continue on in this fight to not only keep their memory alive but our community as well.

One Life to Live covers the Hardcore play and life style in the Diablo community. It is written by Xanth and published weekly. Post your comments below, Follow me on Twitter @HCXanth or contact the author directly.

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18 thoughts on “One life to live #40: A hardcore built to last

  1. Nice post 😀 I myself im lvl 54 atm, still act 1 hell, trying to farm more lvls and gear, almost died last night at a mortar,molten,arcane champs. Salute all the hardcore!

  2. I met a lot of cool people  while going through nightmare last week, only found 1 public game in hell so far ha.  

    also i dont know why people think every one has so much gold, stop selling your vendor items for 500k+ lol

    rares of equal damage i can understand a high price, but magic?   

    • The complite opposite happens for ingredient, even though 100 NM dust are sold for 3000 gold at the ingame vendor, you see some in the AH at a range of 2900-3500 (meaning a loss for the seller since AH takes 15% of it, well not really a loss but less profit). It’s a nightmare to sell them at a fair price (pun non intended). I personnaly scout the AH every now and then and buy the 2900 priced dust and sell them back to the ingame vendor (because of the 10 auctions limit).

    • 500k is nothing…plenty of people have that. It is the items sold for several million that make me scratch my head and wonder who possibly has that much money already.

  3. I’m at lvl 54 at the moment and the sole survivor of the original party of four that set out. One died to stupidity (Meh, 1k HP is enough for this… booom!), one from lag/ dc (worst kind) and one from a combination of inattention and bad luck. The others have since levelled up new characters and are reasonably geared again, but we’re taking it slow and currently debating on going to hell before lvl 60 or not.

  4. I left a game on a quest because I didn’t care for the group( two people afk in town) and tried to join another game on the same quest. I found myself right back where I left. Rinse and repeat three more times with the same result.

    ^I get this all the time. I am pretty picky though; I don’t waste time messing around with people who are not coop-minded.  So I generally start a new game and open it when this happens.

    The player I hate the most is public games is the the rushy player that tells me to “FOLLW!!1!” or “COME” when I am busy killing the mobs he ran past. instant new game.

    I really like that the servers spread people out so I can find 2-3 player games, though.  4 player games always have someone AFK or soloing or rushing.  2-3 player much better.  Too bad Jay wants to fix this “problem.”


    • i think it’s better if they fix this, because u can easily kick out AFKs but you can’t easily find 4ppl game

  5. The worst part in HC is the boss battle system before the fight.
    You know, when you’re alone vs Belial, because others players hit cancel and there is no visual clue to let you know what happens, and the three others players stay on the game waiting for you to die.
    That’s not funny at all

    • If the others hit “cancel” then you are given the option to continue despite them not helping or waiting. Just choose to not go on alone…

      • Yes I know, but there is no visual clue to tell you if other players accept or decline the pop-up window.

        • When people are accepting/declining, looking at their portraits in your upper left corner will show their choice. If someone has declined, THEN you will see a window popping up asking you if you want to continue alone/without the people who declined. That’s atleast two visual clues.

  6. 56 (almost 57) Barb, still act 1 Hell
    At this point I don’t think I could enjoy the SC character as much as HC. I hear all my buddies that have SC characters and how often they die and it boggles my mind, I understand the change in mindset but yeesh.
    There’s just something about that thrill during each champ/rare pack where your eyes focus, you get a little tense, and you bring (hopefully) your A-game. Even though I don’t get rich quick or gear up fast each little battle feels like a huge victory in the end. The HC game is definitely providing the kind of challenge to give it the longevity and replayability deserving of its title

  7. +1 on the sleep schedule… I’m playing at night and I look at the clock and crap its 3AM. Just gotta finish the next boss! It has made for some fun mornings this week.

  8. congrats to you high lvl HC palyers. I myself am a previous HC-only D2 player, but after dying ~10 times yesterday to NM Act 2 boss I will not be touching HC until I am much more comft. with the game and sort out the lag issues I’ve been having 🙂

  9. Lvl 54 WD now. Still in NM Act 4. I can’t seem to get anyone to joinin Act 4. Just beware. The Lagmonster is our greatest foe!

  10. I play softcore – why I am even commenting here? – and often try to get people to join my game so I can get more experience, as well as a higher chance of good drops. I miss the single-player “players 8” feature of Diablo 2.

  11. Great article… still dipping my toes in the HC pool, as it were…

    I also find it funny the pic about AFK in town was clearly a single player game…

  12. I’m exploring the game as a Norm char before going HC full time.  I just felt like … I didn’t want to see a lvl 4 char die because I had no idea what he was up against. 

    But, I’m definitely suffering sleep dep and playing WAY too much.  I feel the same way; like I’m trying to make up for 12 years in one week!  LOL

    My barb is lvl 58 right now and in Act 2 Hell mode and I’m trying to not ever die … but, all I can ever think is: HC is going to be insane and how will anyone ever be able to hit Inferno as a HC player?  It’s going to have to be some rough and tumble fellas.

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