News from Blizzard that the powerful and controversial Monk passive, One With Everything, is going to be removed entirely from the game in Patch 2.1. A new passive called Harmony will take its place, which will grant 30% of all single-elemental resistances as All Resistance. (Currently, OWE grants 100% of your biggest single elemental resistance as All Resistance.)
This will greatly-inconvenience Monks who have specialized their armor to add the same single resistance from multiple pieces, but Blizzard feels that OWE being all-but-mandatory now is no fun, and they think the coming buff to Dexterity (making it grant Armor exactly as STR does now for Crus and Barbs) will be a better option for Monks (and DHs) on the whole.
Adjustments to One With Everything has been a long-standing community request, but we wanted to make sure we could address this in a way that solves all of its components without reducing the Monk’s survivability. There are two major issues with One With Everything:
We are addressing this issue in two ways. First, both Monks and Demon Hunters will no longer receive Dodge from Dexterity. Instead, they will receive Armor, similar to Barbarians and Crusaders. For more information on this change, please refer to our Patch 2.1.0 PTR Preview blog.
Second, One With Everything is being replaced with a new passive called Harmony. Harmony allows 30% of your single elemental resistances from items to apply to all elements.
With these two changes, we can move away from a place where Monks are forced to rely on their secondary affixes for Toughness. It’s possible you may see your Toughness as a lower number after this change is in effect, depending on how you’ve previously geared. However, the exchange of Dodge to more reliable survivability stats like Armor and more accessible All Resist should provide you roughly the same amount of survivability, and overall you shouldn’t notice a big difference.
These changes will soon be available on the PTR, and we hope that you will take the opportunity to try them out and let us know how they feel. We’re eager to hear your feedback on this and other changes coming in Patch 2.1.
Nevalistis: Just some additional clarification, since I see some confusion on the new passive:
Harmony will apply 30% of a single resist to all other resistances aside from the element it normally provides (meaning it doesn’t double-dip on itself). Here’s a math-y example in hopes this provides a clearer picture:
I acquire a piece of gear with 100 Fire Resist. From that gear, I’m gaining 100 Fire Resist and 30 Resistance to all others.
Hope that makes more sense. 🙂
So let me get this new math right
Nevalistis: This is correct.
I expect Monks who have rolled + enchanted every piece dozens of times to get all good items with all the correct secondary affix will be angered. On the other hand, it seems like a boon for Monks who aren’t real specially geared; you’ll get much higher Armor from the Dex change, plus every piece of gear with a secondary resistance will stack up on your All Res. No more “useless” secondary affix resistance rolls.
And that assumes you use Harmony; you might not want/need to. After all, Dex boosting every Monk up to Barb/Crus levels of Armor will be a major boost to Toughness, which should make Monks capable of tanking away in higher Torment levels without needing 500 more All Res than a Barb needs to survive at the same task.
And now ess deh time on Inkvampers vhen we vote.