More Visual Character Customization in Diablo 3?


Blue post about character appearance customization that asks a bunch of questions and might be of interest to you guys. The OP mentions how cool some of the two-handed weapons look and how lame it is that characters never get to equip them, and Grimiku’s reply aims to redirect the conversation:

In WoW it’s called transmogrification, and the ability to visually customize your character adds a layer of depth to the game that a lot of players enjoy. We think it would be cool to implement something like that in Diablo III at some point, but a feature like this has some details to iron out first.

We’d like to hear your feedback on some of the options you’d want to see in a feature that enabled you to visually customize your character. Some great examples of questions to get you started are: Would you like to have cosmetic slots on your character sheet? Would you prefer a system where you have a npc make an item look like a different item? Should weapons be included? Should weapons be limited to the same weapon types if they are included?

I didn't want to raise my arms anyway.

I didn’t want to raise my arms anyway.

Blizzard has asked about this a number of times in the past so it’s clearly something they’re working on for the future of Diablo 3. To be honest, I don’t really care. I obsess over my char’s gear, but that’s in terms of the numbers and the function; not the look or color. At least not very much; I have used Invisible Dye on DiabloWikiVile Ward shoulders a few times, since the big spiky horns poke up so much they look stupid with some other gear.

Generally though, I don’t care about armor look or color… but Diablo 3 isn’t just about me. Other people have other opinions and desires, and I’m wondering how many of you guys are into this, want it, need it, crave it? Or is it much less of a priority, but you’d use it if you had it? Or do you not want it, not just since you wouldn’t use it, but since other players would to make their chars look stupid or silly?

Tagged As: | Categories: Blue Posts, Diablo 3 Expansions, Ex-Blizzard, Items

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  1. Yeah, it is pretty dumb for them to have made all those item tiered sets from 1-60 when the only thing long-term players see is the level 62-63 sets/legendaries. I’d also like to replace my Tal’s robe with something less humiliatingly stupid-looking on my female wiz.

    But…

    Of all the things that need changing, this is near the last thing on the list. The game should actually be fun to play before it should be fun to customize.

    I’ll go ahead and get this out of the way: WoWsucksD3sucksBlizzardsuckseverythingsucks. There. It’s been done.

  2. This is like another stupid distraction. Reminds me of the joke people were making about the gamescom announcement which would be “A BRAND NEW WALLPAPER!!1” Because blizzard likes to make a big deal about stupid shit noone gives a rats ass about except for people that like farmville and other stupid shit. They pander to this kind of crap.
    Ok I’ll try to be constructive here. I think super rare legendary type items that have really unique looks should be able to be mimic’d by any other lower weapon. I think there should be a selection of “looks” that rare weapons and rare armor can be chosen from. I’d say a legendary weapon could be “down graded” to look like something else but a lower weapon cannot look like a high level legendary.

    • I think super rare legendary type items that have really unique looks should *NOT NOT NOT* be able to be mimic’d by any other lower weapon.

  3. I was actually surprised at release that they didn’t have some kind of transmog system in place since they made such a big deal about dyes and armor customization and tier sets. I was pretty disappointed that the only armor you are equipping at the end of the game was the highest tier you could.

    I’m glad they are looking to change this, but if it keeps other stuff from getting released sooner I couldn’t care less about it. No point in caring about how my character looks if I don’t even want to play the game.

  4. I like the options they have currently. Though, I often don’t like the look of gear as is. A couple of my characters have gear I’ve put invisible dye on because the gear looks so ridiculous the “naked” option is better. Not all characters, but some. I love a barb: Old Man running around kicking ass and taking names. Doesn’t need a helm or body armor.

    • Amen Bro, The lack of being able to NOT dye ALL items and NOT having a weapon tint is NOT a show-stopper but it is a VERY disconcerting function of D3.

  5. I would love to be able to change my characters appearance. I have spent the last several hundred hours staring at the same equipment, and I can’t dye half of it as the items are all legendaries.

    I think it would be sweet if there were legendary/set/unique dyes or other cosmetic things you can find, similar to the wings from the CE.

  6. It actually annoys me that they are wasting time on stuff like this when the game has so many glaring issues that need fixing, for example – it’s not fun.

    • Insert mandatory, “there’s more than one person working on the game and they can do more than one thing at a time” remark here.

  7. Of all the dire lack of character customization issues that this game has they are touting visual/cosmetic changes? Really?

    • Well, of course. Just look at WoW.

      Do you really think they implemented the transmogrifcation system only to make players happy when they can use their old gear designs? Or to boost ‘old world content’ for acquiring the transmog source gear? These are pretty much inferior goals when they focus developement time into basic systems nowadays.

      The decicive motivation behind the creation of such a system is the ability to sell transmog gear through their (in-game)store, of course. Don’t forget they we’ve long been charging $25 for selected ‘exclusive’ mount skins now.

      • Agree totally. Only reason for transmog in d3 is to pave the way for item store full of cosmetics. In wow, you can show off mastery of older raids, which each had unique gear. Or go hunting for items that look cool that drop from specific bosses. Recently, they have added gear you can buy for dollars that is explicitly for tranmog.

        Transmog in d3 makes no sense. Unless expansion adds some huge changes.

  8. well Path of Exile sells this stuff and I see it on a LOT of players

    so Blizzard could be looking at a way to make money other than the RMAH

    everything POE sells is cosmetic (except extra inventory space), but people buy that stuff like crazy

    there’s a skill that allows you to cast sparks of lightning : you can buy a cosmetic effect that makes the sparks look like little lightning spiders; its a pretty cool effect, seeing these little spiders darting around shocking monsters

    there’s a skill that allows you to cast a small pillar of ice that shoots up out of the ground and freezes the monsters in place : you can buy a cosmetic effect that makes the pillar look like a giant hand/claw of ice that reaches up and grabs the monster

    I’d never buy it, but I gotta admit, it looks really cool

    you can buy fiery glow effects for weapons, “holy” glow effects for your headgear, all kinds of junk that I see lots of people having

    side note: still have to play the video and answer the question every single time I try to post
    but only on my desktop,
    my laptop has no problem logging in to this site and being remembered

    • That’s because PoE is awesome game, and buying cosmetics is just a final layer on top of a great game.

    • PoE is also a F2P game and a cosmetic shop is perfectly reasonable.
      Hopefully they aren’t considering more monetisation in a game that already sells at a rrp higher than most other games and in such huge numbers.

      • really ?
        then why in the world do they have a RMAH ?

        perhaps they realize the RMAH is a big failure and they’re ditching it in hte expansion and replacing it with microtransactions

  9. Let me change my iLvl 63 “rare pants” appearance to that of another rare pants, please. I thought that’s why they were all generically named “rare ____” in the first place – so we could do such things.

    Also, appearance matters to me. So much so that it is a decider in my end game gear. I can find a tiny bit of enjoyment in trying to put together good gear while also having a cohesive and cool look. Although when I can’t find a configuration that fulfills both, it gets frustrating.

  10. NO NO NO NO NO to transmog.

    It’s a stupid feature in WoW too. People in top tier gear running around looking like they are level 1’s.

    There’s a visual progression with gear in Diablo games. You see someone in game or on their profile and you can tell that a weapon or piece of armor is unique. Whats the point if you can make any sucky lvl 63 look like an Echoing Fury or Manajuma’s Dagger etc?? It effectivly cheapens the appearance of legendary gear.

    I know some of you have no sense of art direction and hate all the end game armor, but seriously, there isn’t anything cringe worthy. It all looks like it fits in the setting of the game pretty well. My only complaint is there should be several more tiers of looks for end game. That is all.

    • Nothing cringeworthy?? Did you ever reach level 60??? Who gives a sh*t if I wanna run around lookin a little low-ish level. You do? F*ck you then. Lemme do what I want to do and stop gettin your panties in a bunch over it. There’re tons of vanishing-dyed ‘toons’ runnin around naked lookin already, anyway. And secondly, why would it make sense for people to dye or ‘transmogrify’ their stuff into higher level gear anyways? It doesn’t.

      /endragerant

    • And finally, everyone has got the same end-gear and everyone looks the same. That’s the case now.

      Every mage I see wear a white zuni or a ugly purple tal… with a stupid chantodoo torchlight. Is that your concept of feeling “unique” ?

  11. While it’s mostly silly kid stuff, I like the idea of character individuality, as in me being able to tell my toon apart in a group of the same class.
    Since we’re pretty much pigeon holed into using the same legendaries in inferno, using dyes on leges and even transmog may be a nice addon.
    What would be even more interesting, and GGG implemented successfully in PoE, is custom effects for spells and weapons. If these were linked to paragon progression, as bonuses (as permanent decisions, why not) it might bring back some of the customization people miss from D2.

  12. While I’m definitely not opposed to this, surely there are much more pressing issues that Blizz should be working. How about instead of making our stuff LOOK different, add more actual items to the endgame that give legitimate and meaningful choices to both appearance and play style?

  13. I was playing wow when the transmog function was implemented. When I heard about it I found it interesting. When it was actually realeased I became addicted about it, even hunting specific low level gear in old raids just to get the right color of gloves to match my cloak! It was quite some fun.
    But maybe in wow the technical issues to solve at the time were not as many as in diablo.
    Off course I would like it in diablo too, but as some others said, only if it doesn’t delay some other more important fixes.

    M

  14. To think that they are spending time on such things, when the game needs many other vital fixes since the release … If you want such feature, do it, no problem for me (even if I will surely not use it), but only after the game will be finally very fun and challenging to play. Thanks!

    The problem about the visual aspect of the items is not their apparence but, as someone has mentioned before, the itemization itself since only lvl 62 and lvl 63 items are worth something. That’s why the 90-95% of game items will be never seen on a character after he starts (to farm) Inferno.
    And making basically all the skills DPS depending and their lack of any kind of depth/customization, doesn’t make the things better. But Blizzard have reached something with this, that all charachters of the same class are the same (stats and skills) once leveled up and that they will look basically the same (in the very end, the gear that matters is largely accessibile thanks to the AH). Only self found characters can look differently, but after a while even they start to look more or less like any other end game character.

    So, fix the core issues of the game and you will fix at the same time other (much less important) issues like the Visual Character Customization.

  15. It’s not that they would need to make entire new system to that, more like expand die system. In case of non legendary, if you could change look to any tier lower than items actual, I’m all for that.

  16. I didn’t know you could dye legendaries.

    • You can’t yet, though they keep saying they’re working on that for the future since legendaries have unique textures and such and it requires individual attention from the artists, rather than just a palette shift.

      You can use disappearing dye on them, though. So they’re on or off, but not adjustable, yet.

  17. I convinced myself that Lacunis + rare pants are better than rare bracers (I’m bad at crafting) + inna’s pants and used Vanishing Dye on Ice Climbers. I have more EHP now due to my fashion stress…

    Please, drop white or black ink on my blue suede shoes…

  18. QUOTE

    Let me change my iLvl 63 "rare pants" appearance to that of another rare pants, please. I thought that's why they were all generically named "rare ____" in the first place - so we could do such things.
    
    Also, appearance matters to me. So much so that it is a decider in my end game gear. I can find a tiny bit of enjoyment in trying to put together good gear while also having a cohesive and cool look. Although when I can't find a configuration that fulfills both, it gets frustrating.

    Doesn’t matter quite as much, but mostly I agree. If you’re spending 1000+ hours playing a character, customization is a nice bonus.

  19. QUOTE

    Agree totally.  Only reason for transmog in d3 is to pave the way for item store full of cosmetics.  In wow, you can show off mastery of older raids, which each had unique gear.   Or go hunting for items that look cool that drop from specific bosses.   Recently,  they have added gear you can buy for dollars that is explicitly for tranmog.
    
    

    Transmog in d3 makes no sense. Unless expansion adds some huge changes.

    Why? Some of the high level stuff looks ridiculous and some of the low level stuff looks pretty cool.

  20. I think Players should somehow be able to change the Color of Legendaries. Maybe special “Found” dyes, or a Quest that gives you a One-Time Ability (every time you complete the quest) to dye one Legendary, or maybe some NPC in a “Weird” place, who, after you kill some boss, drops a dye or… whatever…

    But mostly, I miss getting one chance per character to Socket one Item. That was kinda cool.

  21. And it’s confirmed as a feature by the expansion news today. A new NPC will handle transmogrification. Has excite?

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