We have seven short videos demonstrating various skills with high level runes placed in them. They are predominantly Monk and Witch Doctor but there will be more videos coming tomorrow.
You’ll get a better view if you hit the expand button, bottom right of the video player. I’ve put just the first one on the front page to keep load times down. If you want to see them all just click the ‘Read More’ button.
The is the Monk using Deadly Reach with an Indigo rune making it into Piercing Trident which causes the second and third strike of the skill to have an increased area of effect. Also increases skill damage to 212% of weapon damage.
You either love it or hate it but this is the Witch Doctor using Plague of Toads with an Obsidian rune making it into Toad of Hugeness which summons a giant toad that swallows enemies whole for up to 5 seconds, digesting for 90% of your weapon damage per second as Physical.
This is the Monk using Lashing Tail Kick with an Alabaster rune making it into Scorpion Sting which instead of knocking enemies back, will stun enemies for 3 seconds.
This is the Monk using Lashing Tail Kick with a Crimson rune making it into Vulture Claw Kick which strikes all nearby enemies for 312% weapon damage as Fire damage and knock them back.
The Wizard using Spectral Blade with a Crimson rune making it into Deep Cuts which increases bleed by +45% over 3 seconds.
The Wizard uses Spectral Blade with a Golden rune making it into Siphoning Blade which grants Arcane Power on hitting.
Finally, here is the Wizard again using Spectral Blade but with an Indigo rune making it intoThrown Blade which extends the blades’ reach to everything within 20 yards
These are recorded using the beta emulator server so this may not be how the skill and its rune effect end up in the final retail version of the game. This is also why the monsters aren’t attacking. Big thanks go to Risingred for recording all of these.