As promised yesterday, the latest change to the Demon Hunter’s Marauder’s set is now playable on the PTR, and the reduction in damage by Sentries is very noticeable. Here’s the blue confirmation. Marauder’s Set Change (Nerf) Hits the PTR:

    We are bringing the PTR realms down for a short maintenance today in order to apply the following hotfix:

    marauders-ptr-v3Embodiment of the Marauder

  • Fixing an issue where the 6 piece set bonus damage was erroneously applying to Sentry damage.
  • We’ll also be resetting the following Leaderboards to allow this change to be reflected in Leaderboard performance:

  • Solo Demon Hunter
  • 2-Player
  • 3-Player
  • 4-Player
  • This hotfix has been successfully applied and Leaderboards have been reset.

    It’s too soon to say how this change is going to affect Demon Hunter’s at the highest end, but after about 12 hours since the hotfix, the top solo DH GRift clears are 48, when they were 54 yesterday, before the Marauder’s set change and Leaderboard wipe.

    My power was out all evening (because weather!) so I only got to test it briefly, but just doing a short game, I noticed an immediate difference in the DiabloWikiRealm of Trials. Previously, my PTR DH could easily get GR 42-45 Rift keys from the Realm of Trials, even without changing any gear or skills from my usual T6 racing kit. Trying three quick Realm of Trials tonight after the M’s set change, my DH got 37, 38, 40 keys, and was struggling to get those.

    Nothing felt any different doing a couple of quick T6 Rifts, but in the Realm of Trials the waves got much harder to kill past Wave 35ish. At that point the damage my Sentries were contributing was markedly lower, and the usual “Vault back out of range and nuke everything with Sentry Multishot” technique was just not working. I had to stay closer and put in more shots myself to see the beefier trash mobs die, and slower killing speed and Hatred-exhaustion set in several Waves sooner than in the past.

    Note that I intentionally did *not* specialize my gear for the Trials. I didn’t change around any LGems, I didn’t boost my Hatred regen, and I didn’t even switch Vault to Smoke Screen to let me stand still and payload. But that was the point; I wanted to try the Realm of Trials with the same gear/build, and thus I really noticed the reduced killing power of the Sentries once I got past the equivalent of GR35.

    Obviously the results will differ for everyone depending on their gear and tactics, but if Blizzard’s objective was to nerf the high end DH killing via Sentries, they seem to have achieved that goal.

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