Legendary Puzzle Ring of Puzzling Utility


A fan points out that the very cool (in concept) Puzzle Ring is actually useless at this point in Reaper of Souls. The legendary ring spawns a Treasure Goblin pet that follows you around, picking up all gray and white items that drop. When he gets to 40 item picks the goblin supposedly transforms the 40th into a rare or legendary item. I saw supposedly since it’s practically impossible to find 40 such items in a single game, as the B.net poster points out:

Level 70 Puzzle Ring in RoS.

Level 70 Puzzle Ring in RoS.

There is one area with a high density of whites: The first half of Act 3. The first quest area + Stone Fort has a LOT of racks (which seem to have 100% drop rate for white items). The depths have a few racks. Fields of Slaughter have a few. The Rakkis Crossing has a bunch (bridge also has the event where a commander is holding his ground and he’s surrounded by corpses… I got 3 whites from those corpses)

BUT all those areas combined and I couldn’t push past 20 white items in a single run.

And I’m fairly certain the goblin isn’t coded to keep track of white items from previous play sessions, and probably not even from previous acts.
Grimiku: We really appreciate you taking the time to write up the details on exactly why you feel the Puzzle Ring isn’t worth using. I’ll be sure to pass this feedback along, and thanks for the report. I hope you continue to test all sorts of stuff on the PTR, and have fun doing it. See you in Sanctuary!

I had one of those rings during the first week of the beta, wore it while leveling up my Crusader, and never did get the item to proc. Finding 40 white items in the live game wouldn’t be a problem, but it’s very different in RoS or on the PTR. 1) total item spam and especially white items are *way* reduced in Loot 2.0, 2) you actually want to pick up white and gray items to salvage them, since most of the new legendary recipes require huge stacks of common materials, and 3) with all crafting materials BoA you have to find them yourself.

I think the Puzzle Ring bonus property was designed long ago, back when white items had no value, and it just hasn’t been updated to reflect the new item reality of Loot 2.0. In RoS today, rare items are actually the spammy ones, while whites and blues are quite rare and needed for their materials. The OP offered some suggestions to make the Puzzle Ring useful, so here’s mine; make the goblin pick up Rares you throw away, with a chance to convert the 40th one into a legendary. It would be fun to feed him scraps and watch him scramble after the rares you drop, like when I throw treats down the hallway to watch Jinxie scramble after them

I do hope they find a way to make the ring useful, since it’s a lot of fun to have the goblin around. He’s just like a real goblin in movement and constant chuckling and giggling noises, and as I kept telling HolyKnight when he was wearing that ring during the F&F Beta, it’s worth it just for the sound effects.

Comments

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  1. My thoughts were even if you could gather 40 white items , maybe snatching them before your goblin picks them up is better , white items have become rarer than rare items , same with blue items , they are rarer than rare , they should fix it so that rares are actually alittle bit rare rather than the most common items.

    Even on PTR I usually through out rares for blue items. I hope like you said Flux that they allow the Goblin to pick up rares that you throw out and randomly when the stars align he throws a legendary , much like when we used to feed the vendors SoJs in D2 for Uber Diablo :).

    Would also be nice if he randomly summoned champion packs or Shrines while you are feeding him the rares , so you never know what will happen.

  2. The God also has one of these, and it works. Functions, to be precise, or ‘not being bugged’. The actual usefulness (at least with vanilla PTR and current droprates) is highly debatable, so goblin was dispatched of. In the current PTR situation, he might as well convert whites (and probably blues) directly to crafting materials – whether this is to be the same in the game, remains to be seen.

  3. I’m still using the legacy one (chance on hit to spawn goblin) on my enchantress. It’s fun to get chance to kill goblins more often (2 of my first 3 PTR legs came from gobbies, though they never dropped it again).

  4. I don’t necessarily think that this would be good for live, but a funny version of the Puzzle Ring would be for your Treasure Goblin to work exactly like a normal treasure goblin, but on your side. That is to say, to get loot, you have to get your treasure goblin killed by the enemies, at which point he’d drop loot with a chance for a guaranteed legendary/set. Put some kind of ‘proc on hit’ or ‘proc on being hit’ chance on it, and you’d be set. If nothing else, it would be a funny send-up to all of the PKing controversy, since to get your loot from the goblins, you’d have to deliberately set up monsters to PK him!

  5. Why not do something craizy, and give us a recipe that consumes 40 whites and makes a blue->X blues makes 1 rare->Y rares makes a legenday.

    Oh wait.

  6. QUOTE

    I don't necessarily think that this would be good for live, but a funny version of the Puzzle Ring would be for your Treasure Goblin to work exactly like a normal treasure goblin, but on your side. That is to say, to get loot, you have to get your treasure goblin killed by the enemies, at which point he'd drop loot with a chance for a guaranteed legendary/set. Put some kind of 'proc on hit' or 'proc on being hit' chance on it, and you'd be set. If nothing else, it would be a funny send-up to all of the PKing controversy, since to get your loot from the goblins, you'd have to deliberately set up monsters to PK him!

    This is actually an amazing idea. It will never get implemented.

  7. Go to NPC buy lots of white items and keep dropping them on the ground 😛

    • I don’t think that NPCs actually sell white items. I’ve looked through each act’s shops (except Act V, since I’m just PTR) and they only sell blues and singleton rares. That said, the one time I found the Abandoned Mine quest in Act I Fields of Misery, Tashun the Miner sold white items after I’d completed his part of the quest. His supply was never-ending, same with his blues, so if you get that quest, you might be able to get a lot of whites from him. When I did it, I stupidly did not do so, as it was my first run and I had not realized that whites were rarer than rares, and that I’d want to stock up on them for crafting.

      • Make new character get to tristram and hit vendor. He will have plenty of these when you’re lvl 1. Can always put it to stash then 🙂

    • Doesn’t work that way. Has to be dropped by game itself. chest/racks/disposables/monsters will only effect the goblins pick up. If by accident you pick up the white item, you cannot drop it on ground for goblin to pickup. will nolonger see it.

  8. Dropping whites from your inventory doesn’t work..I’ve tried that a couple of times but the gobby never bothered to pick any of those whites up. I’m assuming they won’t pick them up by design..

  9. Darn. At this point, since white items are so necessary for crafting, I think that the current bonus is functionally useless. I think that the current best way for this to work is as a loot upgrader. Basically, the goblin would skip white/grey items, and pick up only blues, yellows and gems. When it picked up the item, it would do one of three thing: either re-drop the item, with no changes; or it would drop a re-rolled version of the item; or it would drop an item from the next ‘tier’ up. So, for example, a yellow sword dropped. The goblin would pick up the sword, and drop either the same sword, another rare sword with different affixes, or a legendary sword. For gems, since all gems are the same, it would either drop the same gem, or the next level up (so a Flawless Square would become a Perfect Squre, or a Marquise would become a Radiant Marquise, etc.). Obviously, the rates on getting a rare upgraded to a legendary/set would be a lot smaller than the rates for blue-to-yellow or gem-to-next-level, for balance purposes (the rate would probably be about the same as the current rate on PTR for getting 40 whites). This would probably be the best way I can think of for having the ‘goblin upgrades your drops’ style of effect on the Puzzle Ring.

  10. Don’t forget that it’s (almost?) impossible to find 40 whites. I cleared A3 (w/o Azmodan) and did not see a thing dropped by my gobbie (maybe it was lost in rain of rares?).

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