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    AGTJ points us to Blizzard’s official list of known issues in the Beta. These are bugs great and small, and even though most of you guys aren’t playing the beta (yet) you may recognize some you’ve seen in the beta videos and live streams.

    Here are a few of the more interesting bugs; click though for the full list.

    • Desecrated Enlightened DiabloWikiShrines are not granting the 25% experience bonus.
    • We are currently have many problems with the Public Games feature of Beta. We will be disabling this feature in a coming Beta patch.
    • Players cannot join other players who have started an event. For example, if two players start the DiabloWikiSkeleton King event and a third player joins the game, the third player cannot join the Skeleton King event until after it is done.
    • DiabloWikiFan of Knives is not being buffed by increased attack speed nor increased casting speed.
    • When holding down DiabloWikiDashing Strike, the player has a chance to get stuck casting the Skill without spending Spirit.
    • Cathedral bookshelves have several issues in the beta. Sometimes loot will drop to the floor above the bookshelf. Other times clicking on the bookshelf will make the player path up to the floor above it. These issues have been fixed for launch.
    • Act 1 – DiabloWikiCemetery of the Forsaken: During the quest “A Shattered Crown : Search for Leoric’s Crown in the Cemetery of the Forsaken,” the Matriarch’s Bones event can break if two or more players click on two different DiabloWikiFunerary Urns at the same time.

    This is actually quite a short list for a beta test, and that testifies to how polished Blizzard games are when they reach this stage. (even ones being rushed to make a year-end deadline, like Diablo 3.) That said, there are quite a few bugs, not all minor, and lots of them relate to the environments. That’s a bit worrying since after all, this is the very start of the game, and it must surely be what the devs have the most polished. Ergo, there are there likely to be more bugs in all the other areas, most/all of which will persist into the launch version of the game.

    The same logic applies to the rest of the bugs with character skills as well; these low level Beta-accessible skills should be well-tested and balanced by now, yet there are some bugs with them, and the beta feedback forum is full of player reports about skills that are way OP. And runes aren’t even in the game yet, and we know those will hugely increase the balancing issues.

    There will certainly be more balance tweaks before release, and post-release patches will attack any remaining bugs, but many testers and observers are worried that D3 will be fairly buggy and messy upon release, based on what they’ve seen in this beta test. Is that a concern you guys share? Do you not worry since you think Bliz Q&A is hitting the rest of the game while the beta’s going on? Or do you just want the game now now NAOW and you’d be perfectly willing to tolerate any number of minor bugs (to be fixed in post-release patches) to get the game a bit sooner?


    Here’s the full post quoted:

    Here is the list of known issues in the Public Beta. This is by no means a complete list, but covers several of the general issues player will encounter or find during their testing.

    Issues that occur in specific places are notated with “Act – Level Area”. The level area is the name of the location you are in. It is displayed above your minimap.

    General

    • Players cannot log into the Public Beta if they have UAC enabled on Windows 7. The current work around is to fully disable UAC (User Account Control) while playing Diablo III.
    • Desecrated Enlightened Shrines are not granting the 25% experience bonus.

    Battle.net

  • We are currently have many problems with the Public Games feature of Beta. We will be disabling this feature in a coming Beta patch.
  • Text can be cut off while on different Battle.net screens at different resolutions. The current work-around is to play the game in Windowed mode and to drag the screen to fit the size of your monitor.
  • Clicking on “Remember Account” does not remember your account.
  • Battle.net Banner System

  • Players cannot join other players who have started an event. For example, if two players start the Skeleton King event and a third player joins the game, the third player cannot join the Skeleton King event until after it is done.
  • Players cannot use a banner to teleport to a player who is not participating in an event started by a party member. For example, if there are three players in a party and player 1 starts the Skeleton King event, players 2 and 3 cannot use their banners to port anywhere even though they are not involved in the Skeleton King event.
  • Combat

    Demon Hunter:

  • Fan of Knives is not being buffed by increased attack speed nor increased casting speed.
  • The passive skill Brooding has a 5 second-delay buff that is not removed when it is swapped with another passive skill.
  • The passive skill Thrill of the Hunt has a 10 second-delay buff when it is swapped with another passive skill.
  • Monk:

  • When holding down Dashing Strike, the player has a chance to get stuck casting the Skill without spending Spirit.
  • Environment

  • Cathedral bookshelves have several issues in the beta. Sometimes loot will drop to the floor above the bookshelf. Other times clicking on the bookshelf will make the player path up to the floor above it. These issues have been fixed for launch.
  • Act 1 – New Tristram: The door to Cain’s House remains closed after the portal to get inside his house opens. The portal works correctly, it just appears over a closed door.
  • Act 1 – Old Tristram Road: There is a canyon north of New Tristram that displays a solid red and orange glow. The light does not fill the canyon.
  • Quests

  • Act 1 – The Slaughtered Calf Inn: Leah’s VO plays at inconsistent levels when she says ” “I came back here to rally the militia, but–“.
  • Act 1 – Old Ruins: When Leah opens the gate during the quest “The Legacy of Cain : Go to the Old Tristram Gate”, the lock flies very far off of the gate.
  • Act 1 – Cemetery of the Forsaken: During the quest “A Shattered Crown : Search for Leoric’s Crown in the Cemetery of the Forsaken,” the Matriarch’s Bones event can break if two or more players click on two different Funerary Urns at the same time.
  • Act 1 – Cemetery of the Forsaken: You are able to target the Cemetery Gate that leads to the Fields of Misery after using the Stone of Recall during the quest “The Crown of Mad Leoric : Talk to the Blacksmith”
  • Items

  • Some Demon Hunter and Wizard helms are not displaying the correct icon.
  • Some Witch Doctor-specific item affixes misspell the class as “Witchdoctor”.
  • Monsters/NPCs

  • Skeletal Archers deal much more damage than other equivalent Skeleton-type monsters.
  • The lore entry for the Skeleton will not play it’s voice over. The lore entry itself shows up correctly in your Journal.
  • Hydras that are spawned by killing Arcane-affixed Hydras display the name “!!Missing!!”. This will be fixed for launch.
  • Compatability

  • We are aware of the several issues players are having using nVidia Optimus machines (hybrid Intel Integrated and nVidia Geforce chips). We are currently working on a fix internally.
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