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    Fmulder points us to a short video interview of Diablo III’s Technical Director Julian Love. It’s not exactly an interview, since no one’s talking but Julian. Instead it’s just him speaking on several game issues, with lots of gameplay footage.

    Topics covered include wacky skill rune risks, art design, archetypal character classes with a twist, dungeon design, and monster grossness, more. It’s only six minutes, and info-packed. Clicky clicky.

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