The latest (last?) interview with Jay Wilson from Leipzig has been posted by VideoGamer.com, and it’s a juicy read. Jay talks about the improvements to make the multiplayer portion of the game more fun, overall loot/item functions, the art direction (briefly), the importance of co-op play, the early design of the Barbarian (with a different class name), showing games while they’re works in progress, his other game faves/influences, and more.

    At one point Jay talks about why they brought back the Barbarian but not the Necromancer, and drops a hint about the next character class to be revealed:

    All the barbarian players are delighted and all the necromancers hate us. I understand, I don’t begrudge them that. I would hate me too! But what I would say is that when we announce the next class, which is quite similar to a previous class, then all those players will hate us too. You can’t make everybody happy, but I think when the game finally come out players will find there’s a good class for them, one they will love as much as the ones that came before. And if they don’t, I absolutely promise that in the expansions we’ll consider bringing back old classes. We just don’t want to do it with the first release. We want to establish our identity.

    A new class quite similar to an old one? Most players think we’ll see a pure mage type character, could that be what Blizzard’s going to show us next? Time, and BlizzCon, will tell.

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