Jay Wilson Interview on IGN


DiabloWikiJay Wilson recently conducted an interview with IGN discussing Diablo 3’s development. The majority of the conversation revisits much of what we heard from the many Blizzcon interviews and also discusses the reworking of the Monk skill DiabloWikiBreath of Heaven.

JW: Basically what we’re talking about is [the monk] needed a damage bomb. He needs the occasional ability to just AOE around him effectively. We used to have an ability that we called Circle of Wrath — that was like Holy Nova in World of Warcraft — where it does damage and it heals, but for Diablo we felt like that was a confusing skill so we changed it to just a pure healing skill. We took the wrath out of it. But then we found we missed what wrath used to do.

And so we decided to separate them. So we’ll have two different [abilities], but then we’re also talking about a bunch of ideas to make it more interesting than just a way to AOE.

Tagged As: | Categories: Blizzard People, Interviews, Monk, Skills

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  1. Theese Skills r to confussing!!1!  Mah brane hurtz!  I just want 2 clik!!

  2. A skill that heals allies and hurts enemies is too confusing?  Really?  I sure hope we never have to do any math problems in school that have +’s AND -‘s in them or we might be in trouble…

    • It wasn’t real clear from what Jay said in the interview, but it seemed like he was talking about concept. So they had this skill in WoW that healed and did a nova type attack also. They wanted to incorporate that into D3, and they had skill runes that allowed multiple functions per skill, so they could make different versions of each skill doing slightly different things. And they did; the Crimson rune effect in BoH is basically both, while the other runes further modify the function.

      • That makes a tiny bit more sense compared to what Jay said, but still, does he think people can’t read?  For the most part changes to D3 have not bothered me, even most of the simplifications to make the game easier to understand and play.  The way he said that though is really…bad.

    • I never could figure out how Holy Bolt worked.   🙄

  3. Not even related to this, but why would I give a shit about Diablo 3 and Blizzards dissapointments when Skyrim is out. Skyrim …. I just don’t see blizzard coming close to it….

  4. So Monk’s getting a new skill. Sounds good to me.

    • no? ^^
      if you are up to date this it no news for you.
      he just talks about the design concepts behind breath of heaven only healing and not dooing damage (as it is in the skill calc for months)

      • Check the whole thing. Italics added for the parts that matter.

        IGN: Okay. So when you give the monk a new skill, is it the more technical first and then the visual flair follows?

        JW: I would say it’s “feel first.” Like what does it feel like this class needs? I’ll use the monk again as an example because we’re adding a new skill to the monk …which is kind of crazy, we’ve stopped adding new skills a while ago.

        IGN: Can you talk about what that skill is?

        JW: Yeah. It’s not done yet, so I don’t know exactly what it’s going to look like.

        IGN: No problem.

        JW: Basically what we’re talking about is [the monk] needed a damage bomb. He needs the occasional ability to just AOE around him effectively. We used to have an ability that we called Circle of Wrath — that was like Holy Nova in World of Warcraft — where it does damage and it heals, but for Diablo we felt like that was a confusing skill so we changed it to just a pure healing skill. We took the wrath out of it. But then we found we missed what wrath used to do.

        And so we decided to separate them. So we’ll have two different [abilities], but then we’re also talking about a bunch of ideas to make it more interesting than just a way to AOE.

      • “he just talks about the design concepts behind breath of heaven only healing and not dooing damage (as it is in the skill calc for months)”
         
        In case the previous post didn’t make it clear enough, ys, breath of heaven was in, but the AoE skill that is similar to BoH’s original damage dealing part is new…

      • Indeed… expect a return of Circle of Wrath without the healing and perhaps with a new name… It will probably be something like a holy damage version of explosive blast but without the lead up time to the actual explosion… Honestly I thought the monk had enough aoe with sweeping wind, crippling wave, exploding palm, seven-sided strike, etc. but I guess they wanted yet another one… maybe this one can be ranged and aimed away from the monk like the obsidian runed lashing tail kick…

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