Jay Wilson Interview @ GameTrailers.com


Another DiabloWikiJay Wilson video interview from Gamescom 2011 has surfaced, this time on GameTrailers.com. This video is notable for being over-edited, for repeating the exact same content as all of the previous JW interviews from Gamescom, and for the totally distracting giant (female) Wizard bewbs right behind Jay’s head.

The video is 7:35 in length, with about 7m of Jay talking. It’s edited so that you don’t hear the questions, just Jay talking, and there’s no sense of Jay’s answers starting or ending due to the tight editing. The piece is definitely produced for casual fans, with soundbites on every topic, rather than any more detailed discussion of anything in particular.

A quick summary, put into a blockquote box for easier formatting:

Jay starts off talking about DiabloWikiInferno. He stresses that the difficulty of Inferno is mostly flat, and that items and everything else progress through the difficulty levels, with the highest quality items and runes and other stuff only findable on Inferno.

He then touches on DiabloWikiHardcore in D3, as well as giving a brief summary of the DiabloWikiBanner system.

I’m sure you’ll be as thrilled as I was to learn that Jay also spends several minutes talking about the fan reaction to the Real Money DiabloWikiAuction House. We again get his “two-thirds of feedback was positive,” unsourced statistic, and the delightful companion assertion that everyone who doesn’t like the RMAH is misinformed or misunderstanding things. He goes into much detail about how people in D2 bought RMT anyway, so the only thing new about RMAH in D3 is the fact that you won’t be buying dupes or hacks or getting your account stolen in the process. And he again goes into that slightly-perplexing talking point about how D2’s items went to the best traders, rather than the best players, and how D3 isn’t really an item acquisition game, unlike WoW since people there gather in Orgrimar (or whatever) and show off their loot to each other.

Like I said, it’s the same stuff as the last half-dozen JW interviews from Gamescom, which is why I’m giving a half-assed summary here.

Jay does end with some slightly different material; he says that the DiabloWikisecret cow level is secret, and then reveals that the DiabloWikichat gem will not return in Diablo III, much to the relief of Blizzard’s customer service people. Jay then goes a step further and says, “I will definitively say the chat gem did nothing in D2.”

That last bit is just wrong. It’s like telling a child there’s no Santa Claus or Tooth Fairy! Watch the video below, and thanks to Doomscream for the tip.

Comments

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  1. “That last bit is just wrong. It’s like telling a child there’s no Santa Claus or Tooth Fairy!”
    That’s just a part of growing up I guess…

  2. The Chat Gem though still lives at the bottom of the new D3 community site… 😀
    I believe in fairy tales!

  3. First Rob Pardo, and then Jay Wilson.
    They are ruining the chat gem. 🙁

    It’s fine if they didn’t want to bring it back (well, no it’s not), but why do they have to blatantly ruin it like that? It’s a ten-year-old joke that never really got old. If you watch the bnet forums you still see people posting about it to ask and I think that, besides the shako, are some of the funniest jokes in gaming.

  4. “D3 isn’t really an item acquisition game, unlike WoW since people there gather in Orgrimar (or whatever) and show off their loot to each other.”
    Well this is true isn’t it?
    He also says this because the WoW forums have a new post every few days from someone complaining that getting epic loot is too hard and that they have been treated unjustly by WoW’s designers by having to actually succeed in a raid to get items.
    I still am waiting for a good argument against the RMAH. I think the best one is that Blizzard has been against it for a long time and that making the switch shows lack of integrity, but anything else I’ve heard is usually grasping at straws. Sadly jay is right in a lot of ways when he says some people just don’t get it. I mean, just look at the forums here.

    • So if they don’t agree with you, they “just don’t get it”? Convenient.

      I can’t believe we’re still having this argument when Blizzard has made it clear that they are going through on this stupidity. I blame the interviews.

      • No, they don’t get it, because all of the arguments I’ve heard against it we mostly based on assumption of how the system will work or affect them. They assume that other people buying items will somehow ruin their gaming experience, it’s farcical. People were buying items in Diablo II. Maybe not 50% or even 30% of players, but they were, and for the most part you never even were aware of them, nor did their advantage in items affect you in anyway. Did you ever see a post in the MP forums complaining about someone who had great gear that they likely purchased?

        • Of course ‘our’ arguments are based on assumptions, so are yours, you just happen to be on the other end of the spectrum. Furthermore, an assumption is not necessarily a bad thing if it is backed up with solid reasoning and when making assumptions is all one can do at this point. No, people can’t predict the future a 100% correctly, but given certain factors, previous experiences and the use of a bit of good old logic, one can make predictions with a reasonable degree of accuracy.

          You might not feel affected by other people gaining advantages through real money, I do and many others with me. It will bother me, just as the thought of people getting great loot through the use of bots in DII bothered me, even though I never got to ‘see’ these people online. You see, it’s not so much about their ‘physical’ presence in one of my games, it’s about the idea of entering a chat room, seeing it filled with player characters and wondering who earned their high status by actually playing the game and who just bought a lvl 60 character and accompanying gear. Yes, these things happened in DII as well, but wasn’t that a negative thing that Blizzard should fight instead of actually promote? The RMAH just undermines the whole concept of an even playing field and rewarding the players who actually play the game. Things that Blizzard used to value quite highly in the past…

          • But why does it bother you?  Why do you care if someone bought their gear or got them on a drop?  How does it actually affect you?  This is something that people who are against it can’t give an answer to.  It just “feels” bad, which is hardly a reasonable argument.  

            If we’re going to talk about how you “feel”, how about you turn it around and feel a sense of smug satisfaction that your character is made purely by playing rather than paying for it.

            I can see it affecting your play experience if you are into PvP.  Having played Magic: The Gathering and various model war games in my years however my perspective on spending money to gain an advantage is going to be different from those that haven’t been into either of those two genres.  The argument will eventually boil down to agree to disagree.

            With PvE however you want your party to have decent to great gear ’cause it will mean you stand a good chance of taking out the big bosses…which will lead to better drops.  A party with crap gear only leads to frustration and time loss as your party gets wiped again…and again…and again.

            If you want someone like me who is cool with the idea of RMAH to understand your position better you have to give me a more tangible argument than “it will affect my playing experience” or that it will “bother” you.

          • Widukind
            So back in the day when you were in school (no idea how old your are). In gym class, Did you pick all the bad players for your team? Did you get upset when the good players were on your team? Thats essentially what you are complaining about.
            “The RMAH just undermines the whole concept of an even playing field and rewarding the players who actually play the game.”
            Its a co-op game! we are all on the same team and you can choose who to play with a who not to.
            IMO, the only worthy argument about buying items pertains to the arena. But, pvp is not rated so it’s hardly a big deal. It’s just something to do for some extra fun. thats right FUN, thats what these games are about remember.
            I certainly do not agree with buying items, never have, never will. The fact is the possibility is going to be there and there is nothing we can do about it.

        • TheDestructor, to answer your question. You are absolutely right in saying “People were buying items in Diablo II. Maybe not 50% or even 30% of players, but they were, and for the most part you never even were aware of them, nor did their advantage in items affect you in anyway.”
           
          But this, as you know, is WRONG. When you fight so hard and play so much to get high-end items, why should they be saleable? It reduces their value. Now, Blizzard corrected many things that they perceived were WRONG in Diablo 2. TP exploiting, potion spamming, etc. Many people loved those features a lot, but they were exploitative and wrong.
          Imo it is hypocrisy to “correct” some wrongs and then do something like this, and defend it by saying: “People would have done it anyway.” People can still hack into D3 and mod it to have TP spamming and potion spamming. That does NOT mean you support them, just because they will happen “anyway”.

    • “D3 isn’t really an item acquisition game, unlike WoW since people there gather in Orgrimar (or whatever) and show off their loot to each other.”
      Well this is true isn’t it?

      It’s misleading.  WoW is an MMO with towns that allow 5000 ppl to be in the same place and show off to each other.  As opposed to e.g. D2 where you could at most have 8 ppl congregated and showing off.  Does that mean D3 isn’t really an item acquisition game?  Apples and oranges.

      • I would actually go so far as to say it is an item acquisition game.  

        You think I did all of those Baal runs in D2 just for the fun of it?  Hell no. I did it for the fun AND the item drops. 🙂

        • Coming back to our previous discussion:
          “If you want someone like me who is cool with the idea of RMAH to understand your position better you have to give me a more tangible argument than “it will affect my playing experience” or that it will “bother” you.”

          I didn’t just say that it bothered me, I also stated reasons why, namely that it created uneven competition and rewarded paying instead of playing. Let me ask a question to you, would you be fine with Blizzard selling cheat codes? I know that some people don’t agree with this argument, but that is basically what this boils down to. I would define cheating as a way of bypassing the rules or mechanics of a game to gain an advantage that normally players can’t have. In this sense, isn’t buying a level 60 character upon starting the game a sort of cheat code, namely a way to bypass the normal rules and mechanics of the game which would require you to play for dozens of hours to achieve this? I don’t really see the difference. Blizzard sanctioned cheating is still cheating as far as I’m concerned. So where would you draw the line in what advantages one can buy, and most importantly, why?
           

          • It isn’t cheating however.  It is an optional function in the game.  Cheating would be duping or hacking.  In order for something to be considered cheating, as you stated, it has to bypass the normal rules of the game.  Since the RMAH works within the rules Blizzard has set for the game it isn’t cheating.  You don’t get to set the rules, Blizzard does.  Simple as that. 

            To answer your question, I don’t care.  I don’t place a line in the sand and expect developers to follow it.  I don’t have this false sense of entitlement that other gamers have, who feel that they get to dictate what should and shouldn’t be allowed in a game they have no hand in making.

            Instead I ask myself two question when it comes to controversial gameplay options like the RMAH.

            1: Am I bothered by this?

            If the answer is “no”, then the questions stop there.  If it is a “yes” however, we move on to question two.

            2: Does it bother me to the point where I won’t enjoy the game?

            If the answer is “no”, again, the question stops there.  As the Rolling Stones once said in a song “You can’t always get what you wa-ant…”.  If the answer is “yes” however, there is a simple solution to it.

            I don’t buy the game.

            That’s it.  Done.  Rather than making myself unhappy by fretting over decisions I have no control over I just move on.  If a game has options or features that I won’t like, then it simply isn’t the game for me.  There are no shortage of games out there to play.  Yes it sucks that I may not play a game I was looking forward to but things don’t always turn out the way you hope.

            Case in point: I was looking forward to playing Modern Warfare 2 on my PC.  Then I found out there would be no dedicated servers.  I asked myself the two questions above, the answer to both being “yes”.  As a result I didn’t buy the game.

            Vote with your wallet because in the corporation/consumer relationship that is the best way for your voice to be heard.  You won’t always win but at least you can walk away knowing you didn’t contribute to the problem.

            As far as D3 goes, the only option that bothers me is the constant connection.  However since I plan on only playing multiplayer it won’t affect my enjoyment so I’m still getting the game.

            The RMAH doesn’t bother me in the slightest because I also only plan on playing PvE.  That’s what I enjoy in the game; the power trip of slaughtering hundreds of demons.  The only thing better than that is doing it with three other people.  I don’t care if those three other people grinded their characters up in the traditional way or if all three of them bought their characters at level 60 with great gear.  

            What I care about is satisfying my Id and in that regard D3 will deliver, RMAH or no.  

    • Saying that RMAH won’t affect the game is like saying that the game’s economy is irrelevant. IE., false. It’ll have an enormous impact on the economy and therefore an enormous impact on the game.

  5. Did anyone else notice that Jay says when a hardcore character dies they lose the character and all their items? He didn’t mention anything about corpse looting! Hmmmm…

  6. There’s a chat gem in the new forums. I don’t think the chat gem is going anywhere. He’s just lying b/c he knows if you get three perfect gems in a row, you get free RMAH trades for life.

  7. The Chat Gem did do something it said Mooooo.  

  8. “The previous Diablo games were games based around trading.  This is a new idea that you might spend money to get items in Diablo is not the case.  Lots of people used real money to get items in Diablo II and the Original Diablo, it just wasn’t sanctioned by us.”

    Jay either is highly disillusioned or got caught up in what he was saying.  Diablo I was NOT a game of trading items, in fact it was new to Diablo II because of the lack of good trading system in Diablo I (drop your item, pick up their item was NOT a system for trading).  Also virtually NO ONE spent real money to get items in Diablo I because everything was so hacked.  Why spend real money on an item when you can download a hack and add whatever item to your character you wanted?

    Everything he said about that may be true for Diablo II, but was NOT true in Diablo I, and is claim that it is just flat out wrong.  I have no qualms with the changes of Diablo II where items actually got a bit more value due to the reduced amount of hacks and therefore items actually had value sold on 3rd party websites, but back in the 90s, people were wary to spend ANY money online, much less for a virtual item.

    Jay, just where were you in 1996?  Did you even play Diablo I?

    • He didn’t but he knows 99% of his audience didn’t either, so accuracy is irrelevant.

    • i dont’ think he played Diablo II either. I feel like he’s basing his arguments on the feedback from his development team. but really he doesn’t know what he’s talking about.

      “ok team what were major problems in D2?”
      “well jay, i was a big trader, but it wasn’t that great and 3rd party site ads were everywhere and duped items were everywhere”
      “ok, so it seems D2 was all about trading and apparently 90% of people bought items from 3rd party sites”

      hah just read his wiki. “oh, in d2 i had a barb. wait, i had a necro, and he was a high level, but i kinda played my barb, but then i had a cool sorc.” lol if you ask anyone here waht kind of chars they had, they aren’t going to say hmm a barb, necro, and sorc. they’re going to say well i had an IK barb plus a SS barb and poison necro blah blah.

  9. I would like to point that what he said is strategically different from what people are assuming here
    “I will definitively say the chat gem did nothing in D2.”
    Which he said, is not the same as
    “I will say the chat gem definitively did nothing in D2.”
    which is what people are assuming…

  10. I see that Flux says ” and for the totally distracting giant (female) Wizard bewbs right behind Jay’s head”
    The one thing that I’ve noticed with Jay’s interviews is that I can’t get my eyes off his hair. I think that the wizard could be without her bodice and I still wouldn’t be able to get my eyes off his hair. The man NEVER has the same “hairstyle”, he just throws moose or whatever he puts in his hair and poofs it. Come on Jay, let’s start getting the hair in line and quit looking like the interviewers have just gotten you out of bed. 😕

    • “he just throws moose or whatever he puts in his hair”

      Best typo ever?

    • See, Old Flux would have made a snarky comment about how the boobs are useful, since they give us something to look at besides Jay’s bedhead or unblinking eyes. But New Flux doesn’t make jokes that anyone ever anywhere might think were “negative” since “negative” is bad and makes commenters QQ.

      So I just leave the low hanging fruit for sarcastic commenters. Thanks for picking it!

  11. damn im starting to get pretty excited now about D3.  It seems like they’ve really polished it up

  12. We NEED a secret cow level
     

  13. Wow…um…maybe they should just have Jay stay in the office and hire a real PR person for this.

    I’m one of those players who is not only cool with the RMAH but actually like the idea.  If people want to buy the drops I don’t want, they can go for it.  I like money.

    But 2/3rds of the D2 community?  Really?  Enough to keep the item selling sites going strong, sure, but I’m very skeptical of that number.  I’d think he would be better off with the argument that it’s going to happen anyway so better a legit source than a shady site and he should keep hammering on the point that it’s purely optional.

    And how can he say the game isn’t about items when, at the same time, he goes on about how Inferno difficulty is all about getting better gear?

    Jay, I trust you to make a good game…but you weren’t met to be in front of a mic.

  14. I’m starting to hate this guy.  It’s obvious Blizzard doesn’t know what Diablo is without Blizzard North.

  15. I really wish Max Schaefer was speaking on behalf of D3. He ‘gets’ it. He knows what the fans did and what they wanted.

    Jay sounds like a casual Diablo player making judgments based on what he’s heard and not what he has done or witnessed.

    • Bollocks. Jay Wilson may be a casual Diablo player, but he has all the right ideas for this game. And I can swear on my head he’s not responsible for the RMAH bullcrap. The day they announced stuff like removing HPs, TP spams and introducing resources specific to the classes’ playing styles, I knew D3 was in awesome hands.

      Max Schaefer may have given us the brilliance of Diablo 2, but presently his and his team’s utter lack of originality (and his snide attempts to play down D3) arouses sheer disgust in me.

      • Agreed. What differs D2 from the other Blizzard games? The lack of polish. Outside the item drop system the game feels incomplete. Still many bugs are not fixed. With one major patch like 1.10 fixing this issues D2 can live even after the D3 release.

  16. Screw the always online, screw RMAH, lack of the chat gem is the real reason not to buy d3!
    🙂

  17. RMAH is not a solution to the problem.  It is merely a bandage that allows Blizzard to make some money and control on the side.  Blizz’s argument is that this is going to happen anyway (see d2), whynot make it legit and make some money for themselves?  After all, it is their intellectual property.  Whether or not RMAH is right/wrong doesn’t matter in the end, because there will be a RMAH either with Blizzard controlling it, or a site like ebay/d2sj blackmarketing it.  We can agree that RMAH is not what the intent of diablo wanted, it is a side-effect of the people who plays the game.  So the question should be, what would make diablo stay true to its original intent?  As long as players are allowed to trade their items, this is not an easy question to answer.

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