Able Gamers has posted a new interview with D3’s Lead Designer Jay Wilson and Lead World Designer Leonard Boyarsky. They talk about returning features from and improvements on Diablo II, system requirements, the plot, and more. Nothing new is covered, but it’s an interesting read. Be aware that there are a few typos, or phonetic issues; as if the transcript was machine-generated without regard to the context of the comments, so there are some odd homophone issues. Fixes below are [bracketed].
Leonard: Will drop some new story threads I’m sure we won’t close off, but exactly what Jay is saying, there are certain things that we feel… we’re not [going to] string people [along] for another five games to get you the answers to certain things that happened. We feel we want some closure on some of the stories, and some of these details, and people just want to know what happens. We’ll move on from there, see what the world takes us.