There’s been a lot of buzz in the forums since Gamescom about Loot 2.0 and the expansion, and how they’ll affect the game. Over the weekend, I had the chance to speak with some prominent members of the Self-Found community to hear their thoughts as well.
SirRight and BossDogg are vocal proponents of SF play on the official forums. Each has shared many ideas about how a self-found mode would work in practice. Since I had played a few games with them before, I asked if they would chat with me on Mumble, and they agreed.
The first thing we talked about is Loot 2.0 and why they feel self-found mode is still necessary. Click through to hear what the prominent Ironborn think about dealing with trolls, preventing cheating, Loot 2.0, D3:RoS, and more…
In short, even with Loot 2.0 coming, self-found players are still a common target for trolls on the forums and in-game, who mock self-found players for their non-auction house gear.
“People get picked on when they join public games and get griefed by auction house users for not having amazing gear.”
But more self-found players are sticking up for themselves and the play style on the forums.
“As people rile us up, we dish it back at them – and as a result, our visibility is increasing. In fact, I see lots of familiar self-found players who are now posting regularly to the forums.”
The activity generated has caused other players to take an interest in trying out self-found. In fact, the developers have also invested some time into the play style, SirRight pointed out.
More and more, people are coming together around self-found.
In addition to discouraging trolls, a self-found mode would mean everyone is on the same page when it comes to the rules of play, BossDogg said. Right now, we have no idea who’s actually playing without using the auction houses.
You can’t allow any way to cheat, because if you give people even a small way to do it, they’re going to abuse it.
In order to prevent cheating, items would be bound, either to individual characters or to the user’s account, and trading would be prohibited. Since vendors and crafting are separate systems from the auction houses, players could decide for themselves whether to use them.
I pointed out that even if there were a separate server for self-found characters, people could still run bots on their characters. But that doesn’t bother SirRight.
We don’t play this way for recognition – we do it for the play style and the sense of community surrounding it.
He hopes Blizzard will support it in some way in the future.
First Things First
SirRight stressed that he and many other self-found players care about the broader community – not just themselves. After all, while there are certainly trolls on the forums giving self-found players grief, some of us deal with it by being negative back – which can come across as a sense of entitlement.
We realize Loot 2.0 is important to everyone, not just self-found players, and we don’t want to take resources away from development. When Blizzard has fixed the major issues in the game, we hope they’ll consider adding a self-found mode.
At that point, I asked if there was anything that wouldn’t take up resources to create. “Doesn’t everything eat up resources?” I asked.
While that’s partially true, SirRight says, there are soft ways for Blizzard to implement self-found concepts – like turning off the subroutine functions allowing access to the auction houses. In the end, while they greatly prefer a separate server, both BossDogg and SirRight said even a self-found flag for matchmaking purposes is preferable to nothing at all.
The Self-Found Community
While there are small divisions in the self-found community over the exact rules to follow, there was no doubt in our minds that there is a self-found community around the game.
I can go to any D3 site and find topics about it, so I know people are definitely interested in it.
He went on to describe why the philosophy matters to him and others in the self-found community.
It’s fun to start with nothing and have to work your way toward achieving something great, and it’s fun to just enjoy the item hunt.
Loot 2.0 and Reaper of Souls
SirRight and I are both looking forward to Loot 2.0 and the expansion.
Any new content for the game is a good thing. Plus, Loot 2.0 will help the entire community, not just Ironborn players.
We couldn’t help speculating about a few things from the trailer – like why El’Druin passes through Malthael without harming him (I don’t think it has anything to do with his “righteousness”), or whether Leah might make a return (neither SirRight nor BossDogg thinks so).
BossDogg chimed in to say that he is still skeptical about whether RoS will fix loot in D3. Plus, buying into all the hype around D3C made it harder for him to stomach the game’s troubled launch. For now though, he is cautiously optimistic about the expansion.
If Blizzard does a good job with improving the game between now and when Reaper of Souls comes out, I’ll be more likely to bite.
For his own part, SirRight is happy with how Blizzard has improved the game to date – and that they seem to be listening to their fans.
This is a company that still supports the original Diablo and Diablo 2 servers to this day – we’re lucky to have a company that cares so much about their player base.
And that’s a wrap! Next time, I’ll be talking to other self-found players about their experiences, and exploring other concepts around the play style. Until then, good luck and happy hunting!
Waterfiend is a writer and avid gamer who follows Diablo 3 news religiously. Say hello at his forum profile.