We know there won’t be any huge new news, but there should be some good info from the Diablo 3 panels and developer interviews at Blizzcon this weekend. Blizzard has posted some more details abou the Diablo 3 Blizzcon 2014 Panels, to whet our appetites.
From 2:15 p.m. – 3:15 p.m. PST on Friday, November 7, join us at the Panel Stage in Hall A for Diablo III – What’s Next. In this you’ll get a first look at some of the features and concepts we’re working on for future Diablo III patches, including a taste of new loot, upcoming balance changes, and a few… mischievous surprises.
Led by game director Josh Mosqueira, lead designer Kevin Martens, senior technical designer Wyatt Cheng, and senior game designer Jonny Ebbert, this is a panel Diablo III fans won’t want to miss it!
Evolving Reaper of Souls:
Our second panel runs on Saturday, November 8 from 12:45 p.m. – 1:45 p.m. PST, and if items are your passion, this will definitely pique your interest! In Evolving Reaper of Souls, we’re taking a retrospective look at the past and how it has impacted the future of item design in Diablo III.
Kevin Martens and Josh Mosqueira will be joined by game designer Travis Day to discuss how our philosophies have changed and all the lessons we’ve learned throughout the development and launch of both Diablo III and Reaper of Souls. Not to mention, we’ll also be revealing some upcoming Legendary and Set items!
Don’t Forget the Legendary Workshop!
But that’s not all! As an added bonus for our Evolving Reaper of Souls panel, we’re bringing a few lucky attendees on stage during the panel on Saturday to jam on item design live from BlizzCon, developing our second-ever community Legendary.
Sounds pretty good. Our D3 dev interview takes place shortly after the “What’s Next” panel so I should be able to ask some follow up questions, since there’s always new stuff in the panels that fans want more detailed info about.