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    Blizzard has shared a preview of their plans for an improved crafting material interface coming soon to Reaper of Souls and Diablo 3v2.0. All hail the coming of auto-pickup.

    PLEASE, make gems and crafting mats be picked up automatically. I obviously want to get all of them (just like gold and health potions) and it’s very annoying to click-click-click them everywhere. Also, all them became fixed items in my inventory. They will be looted anyway and they will stack to 1000, so why bother stashing or w/e?
    Grimiku: This is one of many solid suggestions we’ve seen regarding improvements that could be made to the crafting resource management system. On the whole, we agree with your feedback and are currently working on some different ways to help streamline the process of picking up, storing, and using crafting resources.

    Let me preface what I’m about to say with the caveat that any changes we make to crafting material management at this point would come after Reaper of Souls ships. With that in mind, here’s a few ideas we’re tinkering with to help get you thinking about some of the cool possibilities:

  • All crafting materials would be moved to a currency-style storage in the UI. Think something similar to Blood Shards.
  • All crafting materials would become auto pickup, except for LEGENDARY crafting material. (Legendary crafting material would still be automatically stored as a currency, but players must click on it to pick it up.)
  • All crafters would pull crafting materials from this storage area for recipes.
  • Crafting materials that the player doesn’t currently own would appear in grey text with a 0 counter.
  • Players could mouse over the icons of all crafting material to get the full tooltip of the item. This includes greyed out ones.
  • Currently, we do not intend to store gems in this way because it would make socketing items feel clunky.
  • Note that this is all still a work in progress and thus subject to lots and lots of iteration. Again, while this is something that won’t make the launch of the expansion, we still wanted to acknowledge that we’ve seen your feedback, agree with it, and are already starting to act on some of your suggestions.

    Gold and Blood Shards display.

    Gold and Blood Shards display.

    There’s an obvious one-word reply to the OP’s question about why put crafting mats into the stash, and it is… Hardcore. Dying and losing your character sucks. Dying and losing all your crafting mats along with your gear really sucks. Also, anyone who is playing more than one character, even in softcore, has to regularly stash crafting mats, at least the scarce legendary ones. For example, it’s annoying when you’re playing with your Monk and want to enchant a new Legendary and you realize that all your Forgotten Souls are on your Demon Hunter.

    In light of that, I’m all for the game treating crafting mats like currency, so they’d just be an account balance that all characters on your account could access. Gold and Blood Shards work that way now, and once you get used to looking at the bottom of your Inventory window to note your current BS balance, it’s fine. Also, auto-pickup please. You’ll still see the ground covered in shinies when you kill something or open a chest, you just won’t have to click them all. Does anyone pine for the days of old school RPGs (like D2), where you had to manually click on every potion and gold stack? If so, you’re opinions are bad and you should feel bad.

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