Blizzard did not have one of its best days when they launched Diablo 3. We had many problems in the first few hours and some problems are still there but on a much lesser scale than before.
Some users are almost making fools of themselves when they rate down the game to absurdly low levels on metacritic for reasons that are so ridiculous, old and not very valid anymore. Yes, everyone is entitled to their own opinion but they are somewhat scraping the barrel with some of their reasons, especially when you see how fine people are with Skyrim, a game with far more problems then Diablo 3.
I am not saying Diablo 3 is the best game ever made nor that it is god’s gift to mankind but compared to many other titles recently it is way ahead when it comes to polish and bugs for a launch title (Yes,I am looking at you Skyrim).
But have people forgotten how it was back when Diablo 2 came out? It almost looks like that. Do we have so many new players that were not around back then? Battle.Net forum user omgitsbees made a interesting post on The Battle.Net forum with quotes from back when Diablo 2 was launched and it was not all rainbows and unicorns from fans back then, but we know how it all turned out in the end.
Too many parallels between these games as far as botched support issues(the 3dfx “tilt” is the #1 issue). With all of the reports of the bugged higher difficulty levels, I’m beginning to wonder if there really is a reason to play thru the higher difficulties. I don’t like the penalties on higher difficulty with losing hard-won experience points, so unless that gets fixed(probably never in order to keep the “mood” from their perspective) I don’t see much for replayability value.
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