Some challenge not accepted dude dripped doom and gloom over the prospects of mortal heroes triumphing over Diablo III’s newly-revealed Inferno difficulty level. Bashiok begged to differ, albeit in much kinder terms than I would have chosen.
Maybe this is a incentive to play softcore?
Bashiok: We don’t have any plans to restrict or change the game difficulty for Hardcore characters.
Surviving the challenges thrown at you by outplaying them is the entire point. Hardcore characters that take on Inferno and survive will be granted cosmetic rewards for their efforts.
How about it, Hardcore aspirants? Does the prospect of bigger and better monsters on the Inferno difficulty have you quaking in your strappy, spike-encrusted sandals? Is it too scary to face something that might actually, you know, try to kill you?