Gold Stacks in RMAH Going to 50 Million


News on a big change to gold stacks in the RMAH in tomorrow’s scheduled maintenance.

During tomorrow’s maintenance, we will be applying a hotfix in both the Americas and European gameplay regions, increasing the maximum stack size for gold listings on the real-money auction house from 10 million to 50 million. (The minimum price per stack will remain at $0.25, and players will still be limited to 100 stacks.) Please note that this change will only apply to gold auctions created after the hotfix has gone live; any auction posted beforehand, as well as those still active when the hotfix is implemented, will continue to be valued at 10,000,000 gold per stack.

For those who may be curious, this change is being made to ensure that the price of gold in the real-money house remains competitive compared to third-party sites. Since one of the goals of the real-money auction house is to provide players a safe place in which to both buy and sell commodities, we want to make sure it continues to be useful and that don’t players to feel forced to use third-party sites simply because it’s cheaper. Also, for those who may be concerned, please rest assured that the bug which caused the gold dupe back in May (when we raised the stack size cap to 10 million) has been completely resolved. Even so, we will be conducting extensive testing in the live game environment during maintenance before bringing the servers up to verify that no new issues were caused as the result of raising the cap to 50 million.

Once this hotfix is live, we’ll post an update to this thread as well as on the front page of the community site so you won’t miss out. Thanks!

The issue is that gold purchased via third party sites is a lot cheaper than 10m for $0.25, especially after factor in the high transaction fees on Battle.net. Does this mean that you’ll soon be able to spend one dollar and get 200 million softcore gold? No, prices won’t drop that far that fast, but you’ll certainly see them change once the new valuation goes in.

I’ve not been eyeing the softcore market much of late with my play all in Hardcore, so I’m curious how prices are going. Can any of you guys who are active in it drop some knowledge in comments? Prices in Hardcore have been dropping steadily for almost everything below the top end gear, but the changes haven’t been huge. The low end has dropped a ton; stuff that used to cost 5m is now under 1m, but higher quality stuff like good (but not great) Mempos or Ice Climbers that were 50 or 60m a couple of months ago now go for 20 or 25m. That’s not about increased gold though; that’s due to many more people playing successfully in Hardcore, which means more gear is being found and fewer people are losing characters.

Two related points:

  • The devs recently said that no change to the top price in the GAH is imminent since the way D3’s Bnet AH code was written prevents any price much higher than 2 billion. (Trying to enable that is what caused the gold duping bug in v1.07 due to stack overflows.)
  • In our recent interview I asked about item binding and Wyatt said that they were leaning towards making items buffed by the Mystic soul bound. Which should help with valuation issues, since then everyone’s best gear would get imbued and become bound, creating some item drain from the economy.
  • Comments

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    1. They really need to add some genuine gold sinks that apply to softcore before gold becomes about as valuable as spit. I’m holding out some hope for the expansion, LoD did wonders for D2, but I’m not all that optimistic at this point.

    2. In before idiots think Blizzard is in sole control of prices and this will immediately cause gold to drop by 80% just because every other cap raise came when the real gold values were already at or near the new cap.

      • I’m one of those idiots. I was under the impression 3rd party sites were selling gold for way less than the RMAH. Blizzard’s goal wasn’t to devalue gold, it was to make it far less profitable for botters to operate and make a profit.

        This also makes it so the really good items will be worth much more than 2 billion gold, and now those godly items will only be sold on the RMAH. Impossible for them to raise the 2 billion cap on GAH due to some integer issue is what I understand.

        Correct me if I am wrong please.

    3. Lol, so all the gear I collected in the 150 hours or so I played is worth less than 2cts, that is depressing.

    4. The return of 2beez???

    5. They do realize this isn’t the way forward? they should be focusing on itemization; where item variance is not crazily varied, 3 grades of legendaries; poor/medium/perfect. This gold upgrade only causes the ridiculous items whom the greedy keep to expedite . then focus on a way of end game like endless leveling of a certain criteria or kill number rankings. A ladder system. I mean comon, d2 level 99’s were 90% bots.

      I feel where if all items were the same with little variance like in D2, items would sell on rmah where perfect items would be hard to get, but can settle for the mediocre.

      Get ready to see your items snactched by bots, and put on d2jsp for a stupid amount of gold.

      #greedy #d2jsp #07

    6. QUOTE

      I'm one of those idiots. I was under the impression 3rd party sites were selling gold for way less than the RMAH. Blizzard's goal wasn't to devalue gold, it was to make it far less profitable for botters to operate and make a profit.
      
      This also makes it so the really good items will be worth much more than 2 billion gold, and now those godly items will only be sold on the RMAH. Impossible for them to raise the 2 billion cap on GAH due to some integer issue is what I understand.
      
      Correct me if I am wrong please.

      You are wrong. Before blizz waited to raise the cap, first from 100k > 1m, then 1m > 10m until after gold’s actual value, reflected by gems and 3rd party sites was already near the new cap, causing people to think it was blizzard’s fault and gold dropped instantly.

      This time blizzard acted quickly and gold’s actual value isn’t far below a quarter for 10m.

      What this actually does is stop the return of the pre 1.08 gem flipping.

    7. A lot of people are saying this will force good items into the RMAH and the GAH will become barren, because of the 2bil gold cap.

      This might be Blizzards grand plan to retire the GAH, just like people have been asking for. If the only way to get godly gear is to pay for it, maybe people will start to play the game as it was intended instead of rushing to p100 perfection through the GAH. Then again, maybe people will just pay anyways and then complain about having to pay.

      TIP: The game is exactly the same at level 60 as it is at level P100. I don’t use the AH and so I find an upgrade almost every time I play.

      • Hasn’t that long since happened in softcore? It’s been going on for a while in HC where prices are much lower at the top end, so I assumed it was far more true in SC with so much more gold in circulation. You can’t find any Mempos with more than 4% CC in the HC GAH, since they sell for much more than 2b, and other really top end gear is much the same.

        • What I’ve seen is an increasing gap between low and high end gear. I can get a Skorn for 10,000 or 2 billion, depending on stats. I fully expect that gap to widen further (if that’s possible).

          Eventually the GAH will have only vendor trash and mats. Good for crafting and quickly getting into Inferno, but not much else. It’s win-win for everybody really. True gameplay re-emerges for most players and Blizzard profits from those who are willing to pay-to-win.

    8. I’m just glad I’ve left the Softcore train in time. I’ve kept a decently geared toon to keep in touch with my friends (whom were impossible to derail to HC). I’ve managed to RMAH some gear and financed a collection of games (among which SC2+HotS) to feel some kind of reward for all that grinding (and not have those items Patched 2.0 to ground).
      Fortunately HC is fun (it won’t even let me play once through Skyrim Legendary ed. which I was recently gifted) and the economy seems to be functional still with item\gold drains.

    9. No, you’re absolutely right, but that’s not the point of the original post, lol. What he’s trying to say is that there’s people that think this will drastically lower the market gold price immediately. Right now gold sites are selling at the rate of around 80-85% the RMAH price. This price doesn’t change because gold on RMAH has long reached $0.25/10m meaning 10b costs $250 and even if you’re willing you can’t sell it at a cheaper price than that. With this change, people looking to get rid of their gold will be willing to sell for cheaper; meaning gold prices will slowly decline. However,there isn’t enough gold that it will immediately hit the new $250/50b minimum. It’ll be at say $250/12.5b. A price that allows users to compete against gold sites.

    10. It may be that the gold price of 3rd party sites doesn’t instantly compete with the RMAH again, but they will eventually.

      Inflation, inflation, inflation, that’s all this economy has done since day 1. With the RMAH putting caps on how much something can sell for (and the GAH doing the same, with the 2 billion cap), then there will always be some trades that occur 3rd party, simply because what is being sold is more (or in the case of gold, less) valuable than the caps support.

      And since the name of the game is inflation, the amount of trades that occur 3rd party only grow over time.

    11. As anyone with rudimentary programming knowledge will tell you:

      The hard cap of 2 billion gold in the RMAH is most likely due to b-net using a signed 32-bit integer to store price values.

      One option would be to use an unsigned integer, but this would only allow for a hard cap of around 4 billion.

      Using a 64 bit integer would allow an 18 quintillion gold cap, but would double the size requirements for storing price data. There might also be other infrastructure challenges in doing this.

      There are other options, but all of them trade processing time for larger values, which hurts performance for ALL b-net users.

    12. Close the RMAH and go on suing-spree against every gold seller site.
      Then repeat forever after.

    13. Is there a verified richest player?

      What is the highest amount of gold everyone has had?

    14. 50 times cheaper gold… whatever… there are only bots online.

    15. QUOTE

      As anyone with rudimentary programming knowledge will tell you:
      
       The hard cap of 2 billion gold in the RMAH is most likely due to b-net using a signed 32-bit integer to store price values.
      
       One option would be to use an unsigned integer, but this would only allow for a hard cap of around 4 billion. 
      
       Using a 64 bit integer would allow an 18 quintillion gold cap, but would double the size requirements for storing price data. There might also be other infrastructure challenges in doing this.
      
       There are other options, but all of them trade processing time for larger values, which hurts performance for ALL b-net users.

      They could just make the unit 1k golds and get a 2000 billions cap.

    16. Sad… anyone with $5.00 will have better gear than someone that actually played the game for 500 hours.

      Glad I quit playing this POS game.

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