During the gameplay panel at BlizzCon 2011 Jay tried to put the fans’ worries to rest that the game is indeed not a cakewalk in Nightmare and above, and especially in Inferno. Many players had raised concerns that what they saw in the beta was a game that was way too easy and too casual. The video is a compilation of footage from Nightmare and above and testimonies from 3D Artist Kevin K. Griffith, Environment Artist Nate Bowden, Senior Artist Nick Eberle, and 3D Artist Richie Marella showing that you will indeed get your behind kicked hard if you don’t watch out.
We saw this back then but now they have put this up on the community site in much higher quality. A shiny thing to shift our focus from the change of release plans? Note that all the footage is from somewhere in Act One that we do not see in the Beta, and that Leah is present in the combat. Out looking for Uncle again?