Gamescom Josh Mosqueira Interview

Jay was obviously busy so Josh Mosqueira is the man answering the questions from German site Gemwelt. In this interview Josh talks about the gameplay experience and, yes you guessed it, the auction house.

Josh stressed that the Diablo series has always been about trading items and players would have to resort to third-party unsecure sites to get their hands on gear. He states “our players want this, our players already do this”. Now of course all our polling and a new community poll in the forum on this issue is showing that only 21% purchased items in Diablo 2. So are the players right or are Blizzard right?

Moving on, he talks a little about the console port of Diablo and how they want to get the PC version out the door then work on creating that ‘epic’ experience on to the console. He was then asked about the Beta start date and again it’s the line of ‘3rd quarter’ which is the end of September but he says that’s their ‘goal’  which to me means nothing is set in stone.

Thanks Mycota.

Tagged As: | Categories: Blizzard People, Gamescom 2011, Interviews, Videos


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  1. It’s their “goal” and “hope” to get the beta out by the end of September?  Uh oh.  Or is this a case of bad PR prep… for example, Blizz has a standard line when asked about release dates along the lines of “we are polishing the game and won’t release it until it’s ready”.  They need a standard beta phrase.  Our “target” is by the end of the 3rd quarter.  We “anticipate” …  goal and hope are much softer words and invoke thoughts that there’s a good chance that the beta date won’t happen.  Whether it was intentional or not.  Also using the same terminology over and over makes us feel like nothing has changed in their projections.  They said it was their target back in May and they are still saying it’s their target. 

    PS- cool seeing the German translations for this stuff!

    • I think they most likely use these words of uncertainty, because if they can’t get the beta out by Sept 30, everyone will rip them a new one. this is their insurance policy..

    • The reason why Blizzard uses “soft” phrases such as “we anticipate”, “when it’s done”, “our target”, “not promising anything”, “we hope”, etc is because Blizzard is notorious for delays. Along with Valve, the two companies are one of the worst examples of making estimates/meeting them. Eventually it got so bad that Blizzard’s estimates were unmet far more than they were otherwise, so Blizzard stopped giving out “hard” dates for their estimates on policy.

      The use of soft vocabulary is intentional, it’s not “bad PR prep”. And more likely than not, it’s because they actually do have a fairly good chance of missing that deadline, so they want to cover their bases and not guarantee anything. It IS Blizzard afte all, the king of delays, something a lot of people forget from time to time.

      • King of delays?  What about Duke Nukem Forever?

        Give credit where credit is due my friend. 🙂

      • King of Delays, you mean Kings of Perfectionism to the last drop before releasing, besides nothing gets delayed since they don’t give dates on wich they can delay on, and also being constantly in development has nothing to do with delaying. Get ur facts straight.

        • that does not mean that they do not tease like hell, would you have been content with another 2 years of waiting ? seems legit to me they havent given any date havent they ?

  2. OMFG why does he keep calling the game “Diab-o-lo” WTF “D-I-A-B-O-L-O”
    Is it realy that hard?

    • Ummm…the guy is German.  Depending on what language you speak, you will place emphasis on certain sounds that other languages won’t.  Even if you learn another language you will still tend to (incorrectly) emphasize the sounds from your native tongue.  It’s called an “accent” and it takes a pretty great deal of vocal training to not fall into that trap.

  3. Eesh…there goes my hope for a Sept. release of the beta, or at least an early Sept. release.  Maybe I’m looking too much into it but Kickback is right, that is far softer terminology than what we have heard previously.

    At least some good games are starting to come out to help tide me over.

  4. The RMAH doesn’t only address item shops, it also addresses a certain other website that I don’t think I’m supposed to name. D2’s entire economy, by the time I stopped playing, was based on the currency of that website, which in turn was based on real money. Maybe this has changed, I haven’t looked recently. This was partly due to that website & its currency being more convenient than anything offered in game, but I doubt it ever reaches critical mass if it isn’t backed by real money.

    In other words, 21% is misleading. The RMAH is aimed at insecure 3rd party websites being used to facilitate trading, this doesn’t necessarily mean item shops.

    • Yeah, that 21% only encompasses the community…that goes to this site…and that bothers with the polls.  In other words it can hardly be taken as accurate.

      No one so far as mentioned the X factor when it comes to the RMAH…which is the generation of gamers new to the Diablo series.  I suspect that many of the people who don’t like the idea are older vets of the game who have played the series since the 1st one.  No, I don’t have hard facts to back it up, it’s just a hunch.

      The new generation of gamers however are use to the idea of microtransactions.  New maps, TF2 weapons, new characters for League of Legends, etc.  Where the “old guard” sees a massive change to the formula, the new crowd is just going to see business as usual.  In fact they may even view it as something better since it will be players buying and selling goods, not the company.

      • @ DeadjesterX

        “Yeah, that 21% only encompasses the community…that goes to this site…and that bothers with the polls.  In other words it can hardly be taken as accurate.”

        How so?

        • I’ll break it down for you.  Not trying to be snarky, just want to give a step-by-step account as to why I came to that conclusion.

          1st: You have to consider how many people who are interested in Diablo 3 go to this site for their news.  Given that there are a ton of more popular gaming new sites out there (Joystiq, Kotaku, etc.) and that there are other D3 news sites its a very fair assumption that only a small minority of the community goes here.  To believe that any more than 25% of those that are interested in D3 go here is ludicrous.

          2nd: Not everyone that goes to this site bothers to vote, so there is a percentage of people that do go to this site whose opinions we don’t know one way or another.

          3rd: Take a look at the number of actual votes.  The current poll, rounding up, has had about 5,000 votes.  Now let’s get crazy and double that number.  Say 10,000 people voted.  

          Now Diablo 2 sold about 4 million copies.  Let’s go crazy again and say D2 only sold half that at 2 million.  

          10,000/2,000,000 = 0.005 or .5%

          So after fudging the numbers to be in favor of the argument that 21% of the poll of this site is an accurate account of the community as a whole…we are still talking about only 21% of .5% of the community.

          How can I believe that figure really represents the community as a whole?  We’re talking about 1/4th of a fraction of a percent.  There is simply not enough data to take it seriously.

          *EDIT* Gah, word fail. I wrote “D3 sells” when I ment “D2 sold”

          • In any poll, you only need n=30 (samples) — assuming your samples come from a subset of voters that is representative of the entire population.
            So the real question here is not whether enough folks were polled.  The question you should be asking is whether this site is representative of the entire population?
            I don’t have a clue, but I would like to think it is.

          • All I can base it on is my experience with the polls run on this site.  They tend to set in their split quite early on, when maybe a couple hundred of the community are sampled.  The poll we have up now, set into that split at roughly 300 people when I first checked and 4.5k people later the split is pretty much the same.  The ‘always online’ poll did the same and 8,000 people later the split was still pretty much the same.  Would that trend continue, I don’t know.

            So all I can glean from this is that as far as 8k people from the d3 community are concerned that’s how they stand on that particular issue. It’s up to anyone reading the poll to decide whether they place any weight in them as a collective.

          • n=30 samples assumes truly random sampling. These samples were all taken from the same source. It doesn’t matter what we beleive, the sample doesn’t represent the population.

        • Absolutely, it only represents people from the Diablo 3 community.

  5. I especially like the part in every post I see about the Auction House, where everyone questions Blizzard’s authority in the matter of who did and did not buy items illegally. Does it really matter who did and did not? The fact of the matter is people DID in fact buy items and that money went to those illegal, third party website owners and quite a bit of it too. More than any of the items in the game are actually worth.
    What Blizzard is doing is preventing illegal selling and farming of items by implementing this Auction House. In the process, any money you spend goes to Blizzard, who’re going to better make use of the money you’re spending because they’re LEGIT and LEGAL, just as well, the items you buy are guaranteed to be legit, unlike in Diablo II where third party bought items could be dupes.
    So get over it, get off your high horse, and quit complaining about the idea of the Auction House as it’s a full proof plan to prevent what happened in Diablo II from repeating itself in Diablo III.
    You can argue all the hell you want about “Buying Power” in a game, but nobody cares except the people who don’t realize that Diablo isn’t about PVP, which is where “Buying Power” would ruin the game, it’s about the PVE content (inb4 haters gonna hate) whether you believe it or not.
    Buying items in Diablo II didn’t ruin the game now did it? It just influenced a lot more people to farm items and sell them illegally which in turn caused a huge influx in players/bot population.

    • Look up. Way up. It’s the point, flying over your head. :p

      • Regardless what the point is, this is the matter that is always brought to foremost when the Auction House is mentioned. I’m just stating the fact it doesn’t harm anything, and Blizzard doesn’t give two shits about what people think about it because they’re going to implement it one way or another.

  6. It’s not out of context, he is talking about Diablo 2 players, the community as whole who will play the game. In other words, a sizeable chunk of players are doing this already so they want a facility to allow them to do it securely. This has been Blizzard’s stance since it was announced.

  7. Carrot on the stick routine, nothing more.

  8. I wouldnt mind it so much if they didnt rob me every time I go to trade an item in the rmah. If I paid 60$ for diablo3, why do I need to pay more?

     I would say blizzard doesnt need to be reaching their fingers into the cookie jar.

    • Rob you? “need to pay? What are you talking about? RMAH is purely voluntary. Nobody is forcing you buy/sell jack. Also, deal with it, you’re using their game, their services, so you should pay some to get some.

      Just say’n.

  9. the interviewer sounded a lot like sasha baron’s bruno. the dude interviewed had his s*** on lock – he’s clearly been practising and was well prepared despite an occasional trembling voice…

  10. Blizzard is saying people have always traded items and that they had to resort to third party sites to do so. The comment wasn’t about real money trading, it was about regular trading. Your comments about the 21% in the poll are misleading people into believing blizzard was commenting on real money trades. They weren’t.

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