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    A fan made a common suggestion about lowering the number of items required to equip at once from a set, and got a Blue reply. Fewer Set Items Required for Bonuses = More Gear Variety?

    I have a very simple suggestion that would make the game a hell of a lot more fun.

    Sets have 6 parts but you get bonuses for using 2, 3, and 4 parts instead of the full 6. This means that you have a much larger degree of control over which items you use. Now if you find a sweet pair of Frostburns or Andariel’s Visage you can easily use it if you wish, even better, you can use both!
    Tyvalir: Thanks for this bit of feedback, Silentstar.

    One of our ongoing goals is to ensure that there are a variety of items which are valuable for each gear slot, and we have been adding new Legendary and Set item affixes to the game over time to this effect. Aside from making more items competitive for each gear slot, this process will also naturally result in players having to make more difficult choices about which items to equip as time goes on.

    Nevalistis explained this philosophy a bit further in a previous post:

    We decided against adding shoulders as one of the new pieces while expanding the older sets to 7 pieces. One of the reasons is because many builds do not currently have a game-changing legendary in their shoulder slot. Of course, this is exactly why people want the new set to be a shoulder item – it would make for a very easy choice. However, we want there to be some contention between your gear choices, which is why we’re looking more at slots like gloves, rings, and bracers. We are deliberately trying to create more difficult item choices while leaving some flexibility during the gear-up process.

    Does this sight still get your hopes up?

    Does this sight still get your hopes up?

    Most everyone likes the idea of more gear variety, and the current game dampens that a lot by requiring at least 5 set items (and usually all 6, since most players now prefer F/R to RoRG+ring) for the big/essential six-piece bonus. The obvious objection to granting those big bonuses from just 4 pieces of the set is that they’d be too easy to equip and would create major power creep. Would you lower the quality of the set bonuses to compensate?

    The unbalance wouldn’t be so bad for players who just switched one of the set items out for a different legendary, and that would allow a lot more variety. But you know the strongest builds would become those that could use two different six piece bonuses at the same time. It wouldn’t work for every class, but those that could do it would be awesome.

    Then again, is that a bad thing? Most of us really enjoy making/finding very powerful builds, and you certainly don’t hear complaints from the Spin2Win Barbs who have overrun the leaderboards this season using the 6p WW set AND 4p IK set at the same time. Why not lower set item reqs and let every class in on that fun? Power Creep for everyone!

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