The Vault awaits...

    The Vault awaits…

    There’s a lot of renewed interest in farming Treasure Goblins since Patch 2.1 hit, both because they were doubled during last week’s community buff, and since they may open the portal to Greed’s Domain.

    Keep in mind that playing on a higher DiabloWikidifficulty level does *not* increase the chances of a Goblin spawning. It does greatly increase the amount of gold they drop, and especially the amount of gold you find inside of DiabloWikiThe Vault if you get lucky and find that coveted yellow portal, so it’s best to farm goblins on the highest difficulty level you can reasonably handle.

    Where to find Goblins?

    When DiabloWikiPatch 2.1 launched the best place to farm goblins was in the Act One Halls of Agony level 2, since there was always a Treasure Goblin somewhere on that not-very-large level. HOTFIXED!

    Treasure Goblins no longer have a 100% chance to spawn in Halls of Agony level 2 (8/28)

    So now it’s more random, and the Halls of Agony 2 is no longer recommended since it’s not a great layout to farm. The most popular areas now are mostly in Act Three, and they are the various Tower of the Damned/Cursed levels, since they’re fairly small and are circular or spiral in layout, so they can be completely “explored” fairly quickly. The Core of Arreat (last area in Act Three) is also good as it’s a straight shot and is narrow, making for fast searching.

    Act One has some good levels as well, since the outdoor areas there (Leoric’s Hunting Grounds and the Northern Highlands) seem to have a high Goblin spawn chance. I’ve seen other players recommend the Cave of the Moon Clan dungeon below the Southern Highlands, and oddly, the Highlands Passage, which is that small outdoor area between Halls of Agony 2 and the Jail, where you find the Warden.

    Leah's little surprise?

    Leah’s little surprise?

    While playing in general, it’s a good idea to poke your head into all those little dungeons. The single room cellars you see early in Act One, the little houses under early parts of Act Two, etc. Those take just seconds to check, and it’s not uncommon to find a Goblin in them.

    The funniest goblin hunting suggestion I’ve seen anywhere was a guy on Reddit claiming to have found a pair of them in Leah’s bedroom, inside the Inn in Act One town. His claim excited a lot of debate, but it was not reproduced and eventually ‘shop experts took a magnifying glass and could tell from some of the pixels that it was a fake.

    Which is a pity, since I can think of any number of inappropriate jokes regarding Treasure Goblins in Leah’s bedroom.

    Click through for more on goblin strategy, and a clever trick/exploit that allows a patient player to fight an infinite number of goblins, one at a time… but is probably not worth the trouble.

    Infinite Goblins from Greed’s Domain

    Once you’re inside The Vault there are usually a couple of goblins to be killed, along with all the breakables that are just stuffed with gold. But that’s not the end, since during the boss battle with Greed, more Goblins appear. If you look closely there are actually Goblins visible on Greed’s back, as if she spawns or carries them around like a mother scorpion.

    One of them will sometimes fall off during battle, and this almost always happens if Greed charges, misses, and crashes into the outer wall. So, here’s the strategy. Prolong the battle with Greed, standing far enough away that she’ll charge you, and be sure you dodge her charge. Then slaughter the goblin that falls off, claim the goodies, and repeat.

    Greed's mega chest.

    Greed’s mega chest.

    Reports are that Greed will drop about 10 Goblins, before the well runs dry. At that point you can kill her to get the huge chest, or if you’re not playing Hardcore, you can let her kill you, respawn in town, run back to the portal to The Vault, and repeat. The upper portion of the Vault will not respawn/restock, but the boss battle starts over from the beginning, and you can thus charge/dodge Greed another 10 times, getting ten more free goblins. And on, and on, and on.

    While this is possible to do forever, I’ve not seen a report from anyone who actually kept it up for very long. Each goblin has a very low chance of dropping a legendary, which is what we’re all really seeking, and you know there’s going to be at least 1 legendary in Greed’s giant Chest, so players get impatient. But it’s something different to try, if you’re already bored of the same routine after just a week of LIVE Patch 2.1.

    Goblins for Fun and Profit

    In my experience, Goblins aren’t very good sources of legendary items, but they do seem to be very good ways to find Legendary Crafting Recipes, and early in a new season those can be quite useful. Perhaps someone really determined to do some crafting could try the “Infinite Goblins from Greed” trick just for the orange/green plans?

    Has anyone else good suggestions on where to find Goblins, and what to do with them?

    I’ve long wondered if they could be useful sources of gold. After all, the longer they live/run the more gold they drop, and while most of it is just 1 “stack” it seems like about every 8-10th stack is equivalent to what monsters are dropping. (They also rarely drop items during the chase sequence, and I’ve seen legendaries fall then, once or twice.)

    A player with a lot of Gold Find could keep poking a Goblin and making it run, boosting their gold take considerably… but still probably less than they’d get just from snuffing out the Goblin quickly and continuing on, killing monsters who also drop gold, and are worth exp and items as well.

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