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    At least Acid Strike was pretty.

    Acid Strike was pretty. “Was.”

    DiabloWikiElemental Damage is the big “hidden” damage component in Diablo 3, as it boosts your damage, but only via skills that deal that type of elemental damage. (The elemental damage type on your weapon itself is irrelevant.) There are a lot of issues with the Elemental Damage affixes and we’ve seen dozens of skill runes change their damage type during the Patch 2.1 PTR evolution, while some types, especially Fire and Lightning, seem to be very over-represented in item bonuses.

    Some other types are very under-represented, especially for some classes, and Blizzard is responding to this reality by removing some damage types from the affix pool for some classes. Details on Elemental Damage changes in Diablo 3 Patch 2.1:

    For the love of God can you answer us Crusaders about why we are plagued with cold items in our smart loot but we only have two cold skills and they’re both spenders?
    Tyvalir: Great question! Starting in Patch 2.1.0, we will be removing +% Cold Damage from the pool of affixes for Smart Loot for the Crusader class. The affix can still roll on non-Smart Loot drops.

    Can +% Poison Damage be removed from the Smart Loot for the Demon Hunter, please?
    Tyvalir: Yep! We actually removed +% Poison Damage from the Demon Hunter’s pool of Smart Loot affixes on the PTR in June, but it wasn’t included in the patch notes. This change will also go live in Patch 2.1.0 (and like the Crusader change, still allows +% Poison Damage to roll as a non-Smart Loot affix on gear).

    So, there you are. Can’t complain about smart changes, except to wish they’d come along sooner?

    How do you guys feel about Elemental Damage on the whole? Now that they are removing some elements from some classes, would you like to see more of the same? For instance, instead of the devs trying to make 5 or 6 elements equal across each class, what if each class had 1 or 2 elements that didn’t occur on any of their skills or gear? A bit like these Coldsader and Poison Hunter changes. Bliz could remove one or two other elements from each class just to create a bit more specialization in the build/gear game.

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