Some other types are very under-represented, especially for some classes, and Blizzard is responding to this reality by removing some damage types from the affix pool for some classes. Details on Elemental Damage changes in Diablo 3 Patch 2.1:
Tyvalir: Great question! Starting in Patch 2.1.0, we will be removing +% Cold Damage from the pool of affixes for Smart Loot for the Crusader class. The affix can still roll on non-Smart Loot drops.
Can +% Poison Damage be removed from the Smart Loot for the Demon Hunter, please?
Tyvalir: Yep! We actually removed +% Poison Damage from the Demon Hunter’s pool of Smart Loot affixes on the PTR in June, but it wasn’t included in the patch notes. This change will also go live in Patch 2.1.0 (and like the Crusader change, still allows +% Poison Damage to roll as a non-Smart Loot affix on gear).
So, there you are. Can’t complain about smart changes, except to wish they’d come along sooner?
How do you guys feel about Elemental Damage on the whole? Now that they are removing some elements from some classes, would you like to see more of the same? For instance, instead of the devs trying to make 5 or 6 elements equal across each class, what if each class had 1 or 2 elements that didn’t occur on any of their skills or gear? A bit like these Coldsader and Poison Hunter changes. Bliz could remove one or two other elements from each class just to create a bit more specialization in the build/gear game.