DiabloNut.com Launches


Since the Beta launched we have been busy on all sorts of site features on the site and one of those which we are launching today is DiabloNut.com.

Dorjan has knuckled down and dug deep into the game files to bring you our full database. Unlike some Diablo 3 databases, the data is directly datamined from the game client so you can always be sure that the data on the site is up to date with what you are playing.  As the weeks roll on we’ll be adding more features to the site as Blizzard will be changing the Beta data files as the game is patched leading up to release.

There has been quite a few changes in this latest patch #5 update for the Beta client. There has been updates to the Blacksmith Recipes as well as the Sets Items where there are new additions, some of which are obviously temporary for now. There was also the addition of the crafting material conversions which are also in the Database, and more.

Note also that Blizzard are working on their Legendary items which means the affixes are not currently in the data but the legendary items are still listed with any changes in the database.

This is the first phase for DiabloNut and tons of features and additions will be added in the coming days and weeks.

Update Check this news post for the latest upgrades to DiabloNut.

Related to this article
  • DiabloNut EHP Calculator Live
  • DiabloNut Diablo 3 Database Updated v1.0.3
  • New Affixes Pages in DiabloNut.Com

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    22 thoughts on “DiabloNut.com Launches

    1. Looking good!
      Are you going to implement the “pop-up when you hover over an item name” feature that you get on a lot of wow sites. ie you have a tag system such as
      [diablonut]item name[/diablonut]
      It would save readers having to click through to the wiki for items and spells etc.

    2. The page trails are kinda weird at the moment. When you go to “swords,” it says you’ve been:


      If you try and click on any of those links besides “Items” is says it can’t find what you were looking for.Also it looks odd without arrows pointing between the links.



    3. Actually because we are using the direct data files from the client, that is how Blizzard classifies them. The plan is to strip these back next week, so it;s not a bug, just on the todo list 🙂

      The priority has been to get CORRECT data into the DB based on game files, the amount of maths and stuff to get it right has been quite a challenge but Dorjan who has been working on it with me has a great handle on the way Blizzard works their files.

    4. Great jobs and searchable 😀 !!!

      No additional items stats at the moment? or are those legendary wands, for exmaple, without any affixes at the moment?

      • All the data is pulled straight from the game client. Which is the beta client currently, so DN can’t have info if it’s not in the files yet. Obviously once the full game releases, things will change rapidly.

    5. Cant wait till the site start filling with screenshots and comments, mostly couse itll mean the game is already out =o

      • Check the diablowiki.net for those, right now. The DiabloNut will remain more of a “just the facts” database, with integration into the wiki where much more complete info, screens, strategies, etc, will be housed.

        At least that’s the theory…

      • There were a full suite of these weapons put in with the last patch, probably for QA purposes. Maybe they’re testing damage calculations internally with new modifiers or something.

    6. “Art Of War” magic amulet – Regenerates 20% Life per second……..jeez OP much? Who will need health globes after finding this?

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