@Diablo returned to action today after an inactive week, and fielded questions on a variety of issues. Here are the quotes, sorted by topic and color-coded, for easier reading.
when a loot is dropped will it be specific to the class that your playing or will it be rondom like could a barb get a wizzards staf—Eeeeeeeene
Completely random. It helps make sure you’re looking forward to the possibility of a drop for you, and it facilitates trade.—Diablo
can we expect screenshots of armor tiers we haven’t seen yet prior to the release?—FingolfinGR
Probably a few more, but we want to keep most of them as a surprise.—Diablo
Current thinking would be if you die in the arena, you die regardless of the outcome. We’ll have to see how it feels.—Diablo
We’re not talking about the resource system just yet beyond what’s been said about the dual nature of the skills.—Diablo
We’ve been discussing Town Portals recently. Are they completely out of the game? Or are they in, with restrictions?—AcidReign87
They’re down, but not necessarily out. It’s going to take a lot more playtesting to see if it causes any issues.—Diablo
Nice to hear that the devs aren’t entirely fixed on their HC Arena initial plan, which would have been conceptually cool and “hardcore,” but had a practical result of no one ever actually playing HC Arena. As I and others have repeatedly (endlessly) argued, having only a perma-death HC dueling option just means HC players who want to duel regularly will have to play SC chars for that purpose.
Elsewhere, I must admit I’m surprised to hear that Town Portals might return, in some form. Jay Wilson was as definite about the reasons behind their demise as he’s been when discussing any game feature. After all the devs said about how TPs ruin the immersion and screw up the combat by allowing fast escapes and trips to town… how can they come back? Maybe only under special circumstances; like after defeating an Act Boss, or as one-way portals to allow a new player in the game to quickly join the party?