Diablo III Maintenance for Patch 16


Set your clocks for Blizzard time, as we have another patch incoming. While the previous patches have been met with rocky deployment, let’s hope that they’ve worked out the kinks to get a smooth patch this time around.

The Diablo III beta is currently undergoing maintenance as we prepare to deploy the next beta patch. We anticipate that downtime will last for about 8 to 9 hours, until approximately 8:00 p.m./9:00 p.m. PDT.

Please note that Beta Patch 16 will include a character wipe. As with previous character wipes, this wipe will also affect gold, achievements, items, followers, and artisans.

Thank you for your patience!

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  1. Anybody got some news about the patch 16 features ?
     
    New runes ? Rings and necklaces back ?? Sockets ?
     
    =) W8ing anxious to act !

    • Gotta wait till the patch is almost deployed for patchnotes I’m afraid, also Jeweler is availible in A2 so no chance for working sockets. Skills may get changed a bit, so we might get to test something new.

    • Notes are up on the installer:

      Diablo III Beta Patch 16 – v.0.10.0.9183
       
      General

      All characters have been wiped. Please note that this wipe will also affect gold, items, auctions, achievements, followers, and artisans.
      A new feature has been added that allows players to view their FPS while in game

      To access this feature, hit Ctrl+R (for PC) or CMD+R (for Mac) while playing

      The cooldown on swapping skills while in Normal difficulty has been decreased from 15 seconds to 5 seconds

       
      Classes

      Barbarian

      Active Skills

      Bash

      “Clobber” rune now has a 35% chance to stun the target for 1.5 seconds

      Revenge

      Heal decreased from 6% to 5%

      Demon Hunter

      Active Skills

      Caltrops

      Discipline cost decreased from 8 to 6

      Smoke Screen

      Discipline cost decreased from 18 to 14
      Duration decreased from 3 seconds to 2 seconds
      Now provides a 10% movement speed boost while invisible
      Can now be used while under the effects of crowd control abilities:

      Using Smoke Screen will break the effects of crowd control, as well as cause your character to be immune to additional crowd control abilities for its duration

      Vault

      Discipline cost decreased from 10 to 8

      Witch Doctor

      Active Skills

      Haunt

      Now performs 575% weapon damage over 12 seconds (down from 15 seconds)

      Sacrifice

      Weapon damage increased from 200% to 275%

       
      Crafting

      Gold and material costs for crafting recipes have been adjusted
      The chance of salvaging Rate materials from Magic items has been increased

       
      Items

      Class-specific items no longer have the chance to be generated with affixes that cannot be used by that specific class

      For example, “Increased Hatred Regeneration” will no longer appear on Wands

      Demon Hunter one-handed Crossbows have received a damage buff
      Spirit regeneration on Monk items has been increased

       
      Monsters

      Slow, stun, and other movement-impairing effects are now more effective on Treasure Goblins

      In response, Treasure Goblins will now sprint away for a moment after being hit

      Scavenger monsters will now burrow less often
      Zombies will no longer feast on corpses unless they are full health

      This is to address an issue which was preventing zombies’ enrage timer from resetting correctly

       
      Bug Fixes
      For a full list of documented game and service bugs, please review theKnown Issues sticky located in the Beta Bug Report forum.

      Players can now queue for Public Games on “Reign of the Black King” after killing the Skeleton King
      Players queuing for a specific Public Games quest should no longer be placed into groups on a different quest
      Being hit with a knockback ability while using Tempest Rush will no longer disconnect you from Battle.net
      Placeholder text should no longer appear when looking at deceased Hardcore characters in the Hall of Fallen Heroes
      There should no longer be a delay when accessing the Auction House
      The female monk should now properly play her “Not Enough Resources” error message instead of her “Invalid Location” error message when attempting to perform an ability without the required amount of resources available
      Items with affixes that reduce resource costs will now correctly reduce the minimum amount of a resource required to perform a skill
      Several Simple and Advanced tooltips have received grammar corrections

       

  2. Damn i was hoping there would be no more wipes till release but glad to see a new patch. Hope it adds some customization to the UI.

  3. Bring in the patch notes!

    And make me happy and bring a big fat list of balance and performance improvments! (For the enjoyment of reading, dont think a list of that is needed)

  4. Dammit. I was just about to make a follow-up video with my melee demon hunter. It took me like a week to get enough gold for that damn spear. 🙁

    Ah well. Looking forward to new notes. 

  5. Yay newness! It’s so cruel of them to hold back the patch notes. 🙁

    Hey, maybe instead of missing their deadline by hours (or that one time… days), they should mix it up and be finished a few hours early! 

  6. im quite surprised, not with patch itself but the wipe.
    do you think its more like getting players a fresh start again so some will come back or rather some new mechanics ?

    • In many cases, it’s because of internal mechanics used to store and load character data (or other related data) changes, not because they want to get more people in.  If they wanted more people in, they would just run their script to send out another blast of invites.

  7. have not played beta in a week, had no intentions to play today. all of a sudden i want to and feel the need to complain

  8. Aw shucks I had an auction that was just about to finish! Oh well. 🙂

  9. @theeliminator in that case i would vote you for president ^^

  10. I’m hoping for a long awaited skill UI improvements.
    Can’t believe Blizz can release the game with current ugly and cheap Ui for elective mode -_-

  11. Please let there be the good old UI…
    Please?

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