Diablo Fan Art Watch #150: Maghda, Tyrael, and a Wizard


Welcome friends to the latest installment of the Diablo Fan Art Watch. This week I bring you three pieces of artwork from Blizzard’s latest fan art blog post. Also one of these fan artists had their work added to their gallery; The Wizard by Florlenzo80 featured in Watch #147. Congrats.

Artwork by 2MindsStudio, Kimberly Swan, and Forlenza80.

Click the thumbnails to see larger versions of all these images.

If you enjoy Fan art and want to contribute to this growing community, please stop by the Fan Creations Forum. Many artists visit frequently, posting works in progress looking for feedback and conversation. You don’t have to be “arty” to join in. If you have any questions, comments or have some fan art related news on the web please send me a PM and I’ll get back to you.

The Diablo Fan Art Watch will now also be bi-weekly due to the high volume of incoming fan art. Twice as much art per week.

Related to this article
  • Diablo Fan Art Watch #306: Welcome to the New Year
  • Diablo Fan Art Watch #305: Keepers of the Balance – The Necromancer
  • Diablo Fan Art Watch #304: Diablo 20th Anniversary Part Three

  • You're not logged in. Register or login to post a comment.

    13 thoughts on “Diablo Fan Art Watch #150: Maghda, Tyrael, and a Wizard

    1. It’s a really nice piece, but is it just me, or does Maghda seem like the Diablo universe’s version of Jar Jar Binks when it comes to annoying characters which could either have been left our or better designed?

      I mean, she’s supposed to head up the cultists, right? So why does her design and the cultist designs not seem to tie in with one another very well. Either she needs to take on some of their somber red and yellow colors or, (heaven forbid) they need to give the cultists some butterfly wings. 😀

      Yes, I get that she’s a witch and that she ‘acquired’ the cultists, . . . but still . . . it would have been nice if they’d spent a little more time visually tying them together through their designs.

      • Maghda is as useful a leader of the cultists as Azmodan is a great battlefield commander.

        Speaking of the cultists… seriously, that was it? We got all that build up with stories about crazed humans worshiping and supporting the demons, and then in the game they’re a bunch of useless cannon fodder in late act 1 and early act 2, lead by an annoying butterfly queen.

        As Kormac says, I expected more.

        • I somewhat agree on your comment about cultists–if you look closely they are doing a lot of the torture/worship stuff that Blizzard alluded to, for example a circle of them, they are either summoning one of those hellion dogs or one of them has a bunch of stab wounds from the others. Idk, I wasn’t expecting that much more. The lore was a little weak.

          As for Maghda, I don’t think she’s totally out of the Diablo universe, just not spot-on, much like the rest of the game design. I imagined her as more attractive though, she looks fat in that fanart.

          • I didn’t expect a cultist act boss or anything, but maybe it’s because so much of the pre-game info was about act one and act two, and that was all about the cultists. So Cultists were the end boss or primary enemies of the blizzcon 2008, 2009, and 2010 demos, and their lore was hinted at, and we got some in those pre-game story writings on the D3 site, and you saw them holding the Templar captive in the beta…

            I just expected a bit more lore or story or some lead up to a larger in-game encounter than we got. Seems like they wasted some potentially good lore, there. Why humans were worshiping the demons. What was their theology? What did they get out of it? I’d have happily traded off a few of Azmodan’s, “you’ve destroyed my catapults but that doesn’t matter because blah blah blah.” holograms for some more cultist story in act 2.

            • Ah, yes that’s very true. Did we even get a bestiary note for Maghda, or actually any backstory at all? Was she like a concubine for Belial kind of like Cydaea, except Belial just wanted her to die basically? How are the cultists related to the seemingly random demonness? I suppose they could fill us in later, except for her being dead now and everything.

              Lots of missed opportunities.

          • I think Magdha’s problem is that she is not a demon, nor is she a fallen human. That seems to be the two enemy archetypes in the Diablo universe. From Leoric, to the Dark Wanderer, to Nihlithak, back to Leoric – All the human enemies we have fought have beencorrupted in some way, and it was explained in the lore. Maghda? as far as we’re concerned, she was born a butterfly witch.

      • Precisely. She’s Diablo’s Jar Jar Binks. Visually doesn’t fit in at all with the franchise – not even within D3. I don’t know what they were smoking when they cooked her up.

      • it was a game art challenge and I wanted a female character to make a friend =)

    2. Wow. What is with all this Maghda hate? I think she has one of the coolest character designs in the game. There are plenty of insect monsters in the game, so why not an insect witch? I do wish the cultists were tied in more with her, and it would be nice to know more of her background, but I don’t think she’s so wildly out of sync with the Diablo franchise as you all are saying. There are clearly witches in the game (Adria), and she probably got some extra power from being a servant of Belial. And if you find her so offensive, at least you get to kill her 😉

    Comments are closed.