Diablo 4 Announcement was Pulled from Blizzcon says Sources – Updated


There has been speculation about whether a Diablo 4 reveal was pulled from the BlizzCon presentation and according to “sources” this was the case.

According to Kotaku, sources say that a brief Diablo 4 announcement was planned. Apparently, Blizard co-founder Allen Adham was to tell the audience Diablo 4 was in development but this idea was dropped because it was not ready to be shown. These plans were supposedly changed at the last minute.

Now we don’t know who these “sources” are but there could be some damage limitation at play because Blizzard had already stated there would be no big announcements this year and that would surely include Diablo 4. During the development session, Wyatt Cheng also kicked things off stating that there were “multiple projects” in the works for Diablo so it would seem strange to cancel a quick announcement statement from Adham only for Cheng to do exactly that later on without using the words Diablo 4.

The article also states that Diablo 4 has “changed drastically” over the past four years and may change further which is why nothing was mentioned or shown. That doesn’t really explain why they would pull a quick announcement at the last minute. Also, the fact that it’s “changing drastically” during development gets my alarm bells ringing. Surely Blizzard should know exactly what a Diablo fan wants from a Diablo game by now? If not, then something is going horribly wrong.

Update: As I suspected the Kotaku “sources” was a load of hogwash and Blizzard subsequently made the following comment to IGN saying they, “didn’t pull any announcements from BlizzCon this year or have plans for other announcements.”

Tagged As: | Categories: Diablo 4

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  1. Blizzard takes their sweet ass time with games to “perect” them so its no surprise the game has changed drastically over a 4 year period…. I mean thats a long time. There is simply too many chiefs running the show i think. I mean look how many games the battlefield, COD and many other series release year after year… meanwhile D3 was in production for how long? then announced and still took 3? 4? years to be released. Another 6 years later and the game still feels NOTHING like diablo.

  2. But why not just show some few second artwork saying “Diablo 4” ?

    My ultimate dream is a a singleplayer Diablo sandbox game ala Skyrim.

  3. Same thing happened for D3, they kept changing it over and over until they were so far from the original formula that they ended up trying to reinvent the wheel.

    The key all along was to take the best of D2 and D3 and then innovate on top of that, like I said before, they have the cheat sheet right in front of them during the test and they are still failing.

    This explains why job postings keep going up and coming down all the time.

  4. I am not buying that Kotaku report, Blizzard has (to my knowledge) never teased games like that. They always wait with an announcement until they have actual gameplay and a demo to show. Also, there is no record at all of anonymous sources within Blizzard leaking such things.

    Update: IGN reports that Blizzard denies that they pulled an announcement, and the Kotaku journalist is now back-pedalling. https://www.ign.com/articles/2018/11/06/diablo-4-announcement-reportedly-pulled-from-blizzcon-2018

  5. I’m seeing a lot of news sites saying the fans are upset with immortal because they wanted Diablo 4, in spite of Blizzard previously saying it wouldn’t be at Blizzcon. I don’t get how the news sites are just as out of touch as Blizzard apparently is.

    The crowd at Blizzcon didn’t expect to see Diablo 4, and that’s fine, they’ve lived with lack of news for years.

    They wanted to NOT see Diablo Immortal.

    How is this not clear? What part of this is not understood? Why are news sites constantly saying that there’s somehow some fear that Diablo 4 isn’t being worked on? Are you just that incapable of understanding why the crowd was actually upset and you just keep guessing at the reason?

    It’s very simple. The audience that this game was made for, mobile gamers, didn’t go to Blizzcon. The ones that went to Blizzcon, aren’t mobile gamers, and don’t like mobile games. They don’t want to hear about mobile games, they’re not interested in mobile games, and telling them that you’re making a mobile game for Diablo feels like a slap in the face.

    This game is 100% not made for Diablo fans. It’s made for mobile gamers to try to get them to become Diablo fans, if only on mobile.

    That’s why Diablo fans are disgusted with it. This game wasn’t made for them. THAT is why they are upset with it and show great dislike towards it. Not because it’s somehow supplanting Diablo 4. It’s because it exists at all, and especially because it was announced to them at Blizzcon like they were supposed to just chow it down and say “thank you may I have another?”

    Make the game if you want, there really isn’t a reason not to. But don’t announce it to your Diablo fans as if it’s something they should be liking and they’re stupid for not liking it. “You’ve got phones, don’t you?” = the most out of touch thing they could have possibly said.

  6. I mean…It’s Kotaku. It’s about as reputable as a religious text.

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