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    A perennial fan discussion topic came up recently with a blue serving as the usual catalyst for others to notice it. What type of Diablo 3 strategy gems do you usually socket into your headgear?

    Just curious as to what you think of players having a red gem in their helms? I have used one while leveling my characters to level 60 (paragon 0) which I think is sensible. But lately I’ve noticed many players in pub games MP8 to 10 clearly undergeared with red gems in their helms, predictably they die a lot, sure the experience must be great but all that dying cant be much fun of an experience.
    Grimiku: This is a great topic, and something I’ve recently been thinking about too. I’m guilty of habitually using red gems for my helmet, but recently my buddies have been trying to get me into MP10 games where I’m dying more frequently than I’d like. I know I should swap to an amethyst, but I’m reluctant to give up that XP boost.

    I think I’m just going to buy another version of my set helm for low MP farming, and put a ruby in that. Anyone else buy two helms as a solution?

    If you need a reminder of what the gems do, the DiabloWikiGems article in the wiki is a useful resource. It’s also got cumulative charts listing full gem upgrade costs, which can be very helpful to compare to the AH prices for higher level gems. For instance, creating a Radiant Star gem requires 15.4m gold in Jeweler fees, 1631 Tomes of Secret, and 729 Flawless Squares. (And a Marquise requires 3 of those plus 20m gold and 10 Demonic Essences.)

    You’ll probably need to buy some/most of those ToS and gems so that cost has to be factored in, but there are often market inequalities with the higher level gems selling for a lot more than the price of the gems + ToS + Jeweler fees. And since v1.08 added auto-crafting, you can queue up 100+ crafts, alt+tab out to check your email, and check back 5 minutes later when they’re finished.

    Many of us speculated that auto-crafting would result in lower prices for high level gems in v1.08, since the nuisance and time wasting of doing all the clicking yourself was gone… but I haven’t really noticed any difference on Radiant Star prices. (In Hardcore that price varies widely with the fluctuations in ToS prices.) Has anyone followed that market closely pre and post patch? I’m just curious.

    And speaking of curiosity, here’s the point of this post, at last. What sort of gems do you guys usually use in your hats? Like most (?) players I favor Rubies for the EXP greed, switching to an Amethyst once in a while for the big HPs boost (anti-Ubers). That said, I’ve regularly made use of the huge Topaz MF boost as well, especially when I’m leveling in the P30-60 range and my character is near the semi-mythical 300% MF goal.

    Think of it this way: rubies provide a slight boost to EXP gain, but if your goal is to reach a higher Paragon level since that will boost your MF… why not just use a gem that instantly grants the MF equivalent of 9 Paragon levels? Since when are Diablo 3 players content to grind along, gaining minimal rewards in exchange for a largely-theoretical long term reward? *

    Also, since only Amys have any function at P100, can you guys with a max level main vote in terms of what you used while leveling? Kthx.


    What type of gem do you usually socket in your helm?

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    * Oh right… that’s the whole point of the game and the item-based ARPG genre in general… Well then.

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