diablo 3 ladders

    The Ladders are Coming

    This evening at the launch event in L.A Josh Mosqueira revealed that Ladders are coming in the first major content patch for Reaper of Souls.

    Josh said that one of the features they would have liked to have completed for launch was ladders but they wanted to spend time on it to get it right. The good news is that ladders will be launched with the first major content patch for Reaper of Souls. Note this is a “content” patch not a normal patch. The time frame for this release is currently a “couple of months”.

    The ladders will take the form of “Seasons” with a “ladder-like” aspect according to Josh. Characters will level up and there will be specific ladders for seasons and special “goodies” will drop in those seasons.

    When you’re making a game you come up with a lot of good ideas, and some ideas like Devil’s Hand you say: it’s awesome, it probably needs to bake a little bit longer. But one of them that we felt was really important, that we felt we really needed to take the proper time to develop it, was one of the features you guys have asked about a lot. You might have noticed that Wyatt and myself have done a lot of research for something called ladders. I’m very happy to say that as part of our first big content patch coming out in the next couple of months, we are going to be releasing Seasons, which will include a ladder-like aspect to them.

    Q: So you have to let us know: what exactly are Seasons?

    Josh Mosqueira: Well, we’re still working on them, but the general gist is that you’ll be able to level up a character, we will have specific ladders for seasons, and also some goodies that will drop along the way. There’s more information of that to come, and we’re not making an announcement of when, but for sure Seasons are coming to Reaper of Souls. Yeah, the secret is out.

    More information will be revealed in the next few weeks according to Josh.

    DiabloWikiWyatt Cheng spoke about an expansion on the current DiabloWikiNephalem Rift system with DiabloWikiTiered Rifts

    New end game challenges… Josh mentioned that the first content patch is going to have Seasons. I’m happy to announce that there is another major feature coming in the patch 2.1, which is going to be what we’re internally calling Tiered Rifts. The idea behind that is an actual challenge scenario, where players do increasingly hard Rifts, to try and see who can get the farthest.

    The basic mechanics that we have working right now is: you go through the game in Adventure Mode, you do your Bounties, you do a Nephalem Rift. If you clear the Nephalem Rift, there’s a chance to get what’s called a Greater Rift Token. If you successfully clear the Greater Rift in a certain time limit, then you unlock a Greater Rift Key (Rank 2). If you clear that one, you get Rank 3, etc. Each one is harder than the previous one. Much like Seasons, we’re looking at having a leaderboard as well, so you’ll be able to compare your progress to the people on your Friends List, your Clan, and the whole region. You’ll be able to see who got to the highest Tiered Rift, and what time were they able to obtain on that.

    A full transcript of the video interview can be found here.

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