Patch Notes: Diablo 3 PTR and Reaper of Souls Beta


The huge patch has been posted and is now live on the PTR and Reaper of Souls Beta. Most of the changes are those you saw in our datamining yesterday, but the hefty Patch Notes include numerous changes to crafting, tons of new items and set bonuses, changes to Cursed Chests and Bounties, and much more. Here’s the start: click through for the full quote:

GENERAL
Master difficulty now unlocks upon completion of Act IV, and Torment difficulty (I-VI) unlocks at level 60

  • Note: Heroes who do not have access to Reaper of Souls will only be eligible for certain Torment bonuses.
  • Bug Fixes

  • Clans can now be disbanded
  • Players can no longer revive at corpse in boss encounters
  • Certain crafted items that are copied over to the PTR no longer have a level requirement of 61 or higher (PTR only)
  • Follower items no longer drop with a level requirement of 61 or higher (PTR only)
  • Fixed an issue that was causing environmental traps (crumbling walls, chandeliers, etc) to not correctly stun or do damage to monsters
  • Fixed an issue that was causing the second exit portal to not spawn within the Hell Rift found in the Gardens of Hope, Tier 1
  • Fixed several issues that could cause client crashes
  • CLASSES

    Barbarian

    Active Skills

    DiabloWikiAncient Spear

  • Increased base damage from 300% to 350% weapon damage
  • Skill Rune – Jagged Edge
  • Increased damage from 405% to 435% weapon damage
  • DiabloWikiFrenzy

  • Increased base Fury generation from 3 to 4
  • DiabloWikiGround Stomp

  • Increased base radius from 12 to 14 yards
  • Skill Rune – Deafening Crash
  • Changed from Physical to Cold element type
  • Skill Rune – Trembling Stomp
  • Changed from Physical to Fire element type
  • DiabloWikiHammer of the Ancients

  • Skill Rune – Birthright
  • No longer has a chance to drop treasure
  • DiabloWikiWeapon Throw

  • Increased base Fury generation from 5 to 6
  • Increased base damage from 115% to 135% weapon damage
  • Skill Rune – Mighty Throw
  • Increased damage from 175% to 200% weapon damage
  • Skill Rune – Balanced Weapon
  • Increased Fury generation from 8 to 9
  • Changed damage type from Physical to Fire
  • DiabloWikiWhirlwind

  • Increased base move speed while Whirlwinding from 66% to 75%
  • Skill Rune – Hurricane
  • Reduced max range of pulling in enemies from 45 yards to 35 yards
  • Reduced the rate of pulling in enemies from every 0.5 secs to every 1.0 secs
  • Enemies pulled in will now be immune to Hurricane’s pull-in effect for 5 secs
  • Champions and Elites are now correctly immune to the pull-in effect
  • Passive Skills

    DiabloWikiBloodthirst

  • Reduced Life per Fury spent by 30% (578 @ Level 70)
  • Demon Hunter

    Active Skills

    DiabloWikiBola Shot

  • Skill Rune – Imminent Doom
  • Changed damage type from Arcane to Fire
  • DiabloWikiCaltrops

  • Skill Rune – Carved Stakes
  • Reduced the Discipline cost from 4 to 3
  • DiabloWikiChakram

  • Skill Rune – Serpentine
  • Doubled the travel speed of the projectile
  • DiabloWikiCompanion

  • Significantly increased the health of Boar, Spider, and Wolf companions (the other companions are immune to damage).
  • Skill Rune – Boar Companion
  • Increased bonus to all resistances from 15% to 20%
  • Reduced the boar’s damage from 120% to 50% weapon damage
  • Skill Rune – Ferret Companion
  • Now also increases your movement speed by 10%, up to movement speed cap
  • Reduced the ferrets’ damage from 100% to 50% weapon damage each
  • DiabloWikiElemental Arrow

  • Increased base radius from 1.25 to 2
  • Skill Rune – Screaming Skull
  • Increased radius from 1.25 to 2
  • Skill Rune – Lightning Bolts
  • Increased radius from 1.25 to 2
  • Entangling Shot
  • Increased proc scalar for unruned and all runes except Shock Collar to 1.0
  • Skill Rune – Shock Collar
  • Increased proc scalar from 0.2 to 0.4
  • DiabloWikiHungering Arrow

  • Skill Rune – Shatter Shot
  • Increased proc scalar from 0.216 to 0.59
  • DiabloWikiMultishot

  • Skill Rune – Burst Fire
  • Changed damage type from Arcane to Poison
  • Increased damage from 160% to 200% weapon damage
  • DiabloWikiPreparation

  • Skill Rune – Punishment
  • Reduced Hatred gained from 125 to 100
  • DiabloWikiSmoke Screen

  • Skill Rune – Choking Gas
  • Changed damage type from Physical to Poison
  • Passive Skills

    DiabloWikiArchery

  • Changed the bonus for having a 2nd Hand Crossbow from +1 Hatred per generator shot to +1 Hatred per Second
  • Monk

    General

  • All Mantras have been converted to Active/Passive skills and different rune effects from multiple Monks should now stack
  • Active Skills

    DiabloWikiBlinding Flash

  • Skill Rune – Replenishing Light
  • Reduced Spirit granted per enemy hit to 7
  • Skill Rune – Faith in the Light
  • Reduced damage bonus to 29%, to bring in line with other similar skill budgets
  • Reworked skill to grant a damage bonus for 3 seconds
  • DiabloWikiSeven-Sided Strike

  • Increased base ability damage to 5677%
  • Skill Rune – Sudden Assault
  • Increased damage to 6477%
  • Skill Rune – Pandemonium
  • Increased Stun chance to 100%
  • Skill Rune – Fulminating Onslaught
  • Increased damage to 977%
  • Passive Skills

    DiabloWikiChant of Resonance

  • Redesigned: The Spirit cost of Mantra activation effects are reduced by 50% and you gain 2 Spirit every second when you have a Mantra learned
  • DiabloWikiSeize the Initiative

  • Reduced armor contribution from Dexterity to 30%
  • DiabloWiki