Patch 2.4.2 PTR testing, discussion of the big “meta” changes coming to end game parties, the state of Hardcore vs. Softcore, and our debate over the Top 10 Crusader skills. Featuring Leviathan, James, and Flux.
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Diablo 3 Podcast #210: Top 10 Crusader Skills
7:00 — Patch 2.4.2 on the PTR. Big changes to Spike Trap! Does any DH care? Also, Torment 11-13… Torment spam? Combine and condense to concentrate the community?
13:00 — Wyatt Cheng’s massive blue post on changing the high end “meta” from the current boring/stationary 1 DPS + 3 support strategy.
24:30 — Hardcore state of the game. Faster build up, but too much recovery time with such high level LGems + gear augments? HC vs. SC in Greater Rifts… actual death penalties for softcore?
32:00 — Too much benefit to higher Paragon Levels make endless farming essential for Leaderboard (and incentivizes botting). How to limit? Cap on Paragon benefit for GRs? Reduced benefit from Paragons above 1000?
36:30 — Crusader: class fantasy vs. changes to the class over patches/time. Completely lost the initial class theory?
1:01:00 — Top two skills and big disagreements between James’ and Leviathan’s favorite Crusader skills.
1:12:30 — Laws! Not on either top 10; can passive-style buff skills ever be cool enough to make anyone’s top 10?
1:17:00 — Crusader Passives… decent variety and flavor, but too many are mandatory for particular builds with their ties to individual skills?
1:22:00 — Steed Charge! If other classes had an animal form for their fast movement skill, what would they be?