Diablo 3 Podcast #209: Top Ten Wizard Skills

Patch 2.4.2 has hit the PTR and the changes are worth discussing. Also, we debate the Top Ten Wizard skills, with two Wizard experts and lots of opinions, many of them in disagreement. Featuring N3rdwards, HolyKnight, Cpt. Goldfish, and Flux.

diablo podcast top ten wizard skills

Click through for full show notes and segment start times, audio and video.

Diablo 3 Podcast #209: Top 10 Wizard Skills

  • Intro and wizards in other Blizzard games.
  • 3:30 — PTR Patch 2.4.2 quick prelim discussion, and Firebird’s Set changes plus the lack of a fix to Firebugs on the live season.
  • 14:30 — Other PTR changes and utter indifference to Spike Trap changes. Botting much less common this season?
  • 19:00 — Wowcraft movie. Both guests saw it and loved it.
  • 29:30 — Wizard top 10 skills explanation. N3rdward’s list, #10: Explosive Blast. Was Wand of Woe the beginning of the end for Wizard strategy/builds in Diablo 3?
  • 34:00 — #9: Magic Weapon; a necessary evil and bad design at the same time.
  • 37:00 — #8: Magic Missile.
  • 38:45 — #7: Mirror Image. One of the most clever/varied defensive type skills in the game.
  • 40:30 — #6: Archon. Disagreement ensues.
  • 45:40 — #5: Energy Armor: Burst Armor.
  • 47:30 — #4: Lightning Armor: Scramble.
  • 49:30 — #3: Arcane Orb.
  • 52:30 — #2: Teleport. Debate over the concept of Teleport having a cost/cooldown.
  • 55:30 — #1: Meteor. Not that it’s good, but it should be!
  • 58:30 — Honorable mentions and debate. Electrocute was awesome in the early days. Arcane Torrent. Ray of Frost… why do channeled skills never quite work in Diablo 3? Black Hole is awesome. And the enduring WTF mystery of Shock Pulse Living Lightning.
  • 1:06:00 — Why are Wizard passives so crappy? Crowned by the most powerful, Audacity, creating all the lameness of non-ranged Wizard builds. Hydra; never lived up to the awesome legacy of the skill from D1 and D2.
  • 1:12:00 — Captain Goldfish leaps in with a guest appearance and his top five “Not good but should be” Wizard skills: Blizzard, Teleport, Arcane Torrent, Arcane Orb, Hydra.

  • The Diablo 3 Podcast Episode Guide in DiabloWiki.net provides links to every show, plus quick summaries.


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  1. thank gob for your efforts!

  2. Of course they just pushed out a PTR build where Power Hungry is “dead” and now bizarro Audacity. Wizards do more damage against targets further away. Might be multiplicative w/ Zei’s and the new Starfire, dunno.

    • much needed but so bland. I think to make ranged more possible the passive needs something else as well, probably in the form of some sort of gated resource regen mechanic.

  3. let us all take a moment to remember the glory that was arcane nova, the arcane orb rune which increased the radius and was ultimately scrapped in order to create obliteration.

    On another note I’m SO with Nerdwards. My dream pre launch when we had only the skill calculator to play, theorize, and imagine with was to create an arcane illusionist build utilizing mirror image, teleport, arcane orb, magic missile and of course illusionist.

    Finally my favorite build when ROS first shipped was, well, it was frozen orb like everyone else but after that was nerfed it was an arcane torrent build utilizing the leoric’s 1 handed poison nova mace. teleport in, start torrenting everything, and by the time something got close a poison nova was going off decimating everything. Still my favorite weapon to this day.

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