Diablo 3 Podcast #164: Patch 2.2.0 on the PTR

Diablo 3 Podcast #164: Patch 2.2.0 on the PTR

Patch 2.2.0 opened up on the PTR last Tuesday, and after nearly a week of testing we’ve got evaluations on the item set updates, new Rift maps, Quality of Life improvements, and fixing the RoRG suggestions. Featuring Flux, Xanth, and Tyr.

Click through for approximate segment starting times and related links:

This is part one of a two-part podcast, with class coverage focused on the changes to the item sets and legendaries for the Barbarian and Wizard. Part two focuses on the Demon Hunter, Witch Doctor, and Monk, but not the Crusader, because Fthatloser. Part Two will be posted later this week.

Diablo 3 Podcast #164: Patch 2.2.0 on the PTR.

  • 1:00 — Barbarian set changes and the new Barb set. Can anything compare to Raekor’s?
  • 4:00 — Xanth on PTR amazing drop rate and why he’s already done with Season Two. Wizard set changes and disappointment with the new one.
  • 12:00 — Barbarian set improvements and new legendary items. And thankfully, every class now has a useful death-cheating passive.
  • 16:00 — Wizard set changes. Why Tal’s set rules now.
  • 21:-00 — New bounties exploration types on the PTR. Bounties need improvements in general? Why is the Cow Rift so hard to find?
  • 25:00 — How to fix the Ring of Royal Grandeur? Plus legendary ring issues and how the new Focus and Restraint might be theorycrafted.
  • 40:00 — Season fun starting off, and then soon enough just a grind?
  • 45:30 — Progress orbs in normal Rifts on the PTR. Yes or no?

  • The Diablo 3 Podcast Episode Guide in DiabloWiki.net provides links to every show, plus quick summaries.

    Related to this article
  • Ruins of Sescheron not Coming in Patch 2.2.0

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    8 thoughts on “Diablo 3 Podcast #164: Patch 2.2.0 on the PTR

    1. For a myriad of reasons, I’m requesting more slots in my archive of heroes.

      I play about 40% of my time streaming through Chrome Remote Desktop, I die… A lot.

      One episode Flux you suggested a podcast member had a monetary of dead monks. I’ve killed off more than 10 at 70 this season alone. I’ve started removing them by shortest time played now. Sooo maybe that’s improvement?

      The other thing I’d like is a snapshot of their gear, I’d like to show off the ancient 4600dps Innas daibo I lost, or the ancient socket cc RoRG I lost. Or the furnace. At least I could say I had these things and phone would know someone is finding them. I think my luck is higher than normal, only because Jay knows he’ll have me frozen at 3fps in an arcane beam soon enough.


      Ran into Wolfpaq, he was helpful and seemed eager to talk D3.i was concerned you guys might be 100% focused on playing and not so much the talking because you talk the game so much already. Hoping to get into IncHC someday. Kick xanth, he’s not playing anyways. Lol.

      • Xanth is the head of IncHCN, the North clan. And they’re not full to 150 the way IncHC is, as far as I know.

    2. The main problem with the new ‘??Delsere?’s Magnum Opus’ wizard set is that it’s DOT based (4pc bonus), and that the damage amplification for just 4 spells is too limited (6pc bonus).

      I can faceroll T6 with ‘??Delsere?’s Magnum Opus’ on the 2.2 PTR, but only because I also equipped the new ‘Slow Time’ CDR wand plus the revised Focus/Restraint rings in combination with a tri-missile Glacial Spike (through Mirror Ball). This way I don’t use Arcane Power at all which grants me a 150% damage bonus all the time (through the ring set). Even with that power under the hood, Greater Rifting ended at a meager rift level 35 because the set’s power unfolds so slowly that you are one-shotted all the time by the mobs, and the Rift Guardian was just a PITA to kill (similar to a Raekor Barb).

    3. how the hell do people get on ? tryied all weekend always 3hour ques that are stuck, tryied earlier this morning before work said 20min and was stuck there took a shower had breakfast and still nothing.. i dont get it? whats the trick????

      • Log in early. Otherwise I can recommend T4+ Campaign Mode which lets you start your games much quicker, and the new stuff drops there as well.

      • I’ve plugged our clan in several news items, and that’s how I did all of my testing last week and over the weekend. Never was able to create a game; just joined one someone in the clan had open.

        Also as Xanth said, the wait time for HC was fairly short, while softcore, especially seasonal, had the longest.

        Monday the waits seemed to be magically gone though, and with the 2000% buff ended on Tuesday, it should be easy to create from now on.

        • The PTR clan is IncPTR, btw. members were up to 70ish when I last checked. Though it’s not so essential to join now that games can be created with a minimal queue… at least until they bring back the 2000% drop rate for bonus weekends?

    4. Disappointed to hear you guys think Tal Rasha’s is awesome. The damage from the new Tal’s is awesome. The gameplay where the 2-piece procs on damage done and the 6-piece procs on skill cast is just painful to play with.

      What is more consistent, fun, and feels like a multi-element wizard? Getting a buff when your summoned arcane orbs explode or recasting arcane orb (even though you already have 4 circling you) far outside the reach of any enemy? Placing a mammoth hydra so it lays down rivers of fire under a rift guardian or recasting a hydra that has lots of time left just to refresh a buff? Diving into a pack of mobs while using explosive blast to hit multiple targets or taking advantage of a lack of cast animation to quickly cast explosive blast to buff yourself?

      The on-cast mechanic also eliminates channeling spells from the already short list of spells that proc Tal’s 6-piece. You can’t let a channel ramp up damage when you have to recast a meaningless arcane orb and hydra every 3 seconds. It also makes suggestion like “familiar should proc Tal’s” because as it stands it would be _summoning_ the familiar that would add a stack so you’d be forced to resummon every few seconds despite the fact a familiar lasts 5 minutes.

      People are being blinded by 5B crit meteors and are willfully ignoring the fact that the path to get a 5B crit is awkward, clunky, and painful.

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