Diablo 3 Podcast #144: PTR, Greater Rifts, and Legendary Gems


Diablo 3 Patch 2.1 is up on the PTR and bristling with new features. Flux is joined by first time podcast guests N3rdwards and Empty1 to discuss Greater Rifts, Legendary Gems, Death Penalties, and go in depth into the Wizard class.

Approximate segment times:

  • 0:20 — Intro to N3rdwards and Empty1. Both first time podcast guests talk about their Diablo gaming experiences and why their opinions matter.
  • 4:00 — N3rdwards explains why Wizards are not overpowered, an opinion now accepted but which was controversial a couple of months ago. Empty1 agrees, and they go into an in depth discussion of Wizard problems above Torment 4.
  • 11:00 — Many classes/builds are fun up to T1 or T2, but there are very few viable builds at Torment 6 and L25+ Greater Rifts. Can the game be balanced to offer more high end variety?
  • 19:00 — Greater Rifts on the PTR. Early impressions, though bugs and exploits are skewing the picture.
  • 23:00 — Legendary Gems, how they work, how they are upgraded, and why not allow them to socket in weapons also?
  • 25:30 — Death penalty in Diablo 3 is all (Hardcore) or nothing (Softcore). Would the game be improved by a death penalty that was impactful? Would players appreciate having to balance offensive and defense and play responsibly, rather than the difficulty system offering heavy incentives to Zerg through content that’s way over a character’s head? How about Survival Bonuses?
  • 37:20 — Other class issues. Monk needs buffs and will really miss Tempest Rush + Epiphany which is being nerfed in Patch 2.1. Witch Doctors are OP, but so should be all the classes.

  • The Diablo 3 Podcast Episode Guide in DiabloWiki.net provides links to every show, plus short content summaries.

    Comments

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    1. Welcome back and great cast. I really liked how both guests played all classes and HC and SC. N3rdwords and Empty1, do you mind linking your battletags so I can gear snoop?

      Thanks

    2. Finally! I can mow again! It may sound weird, but I always listen to this podcast while mowing the lawn, to the point that now it's become a sort of "Pavlov's bell": when I mow I immediately think of Diablo…and Flux (creepy?). My wife will be so happy there's another podcast out; the grass is almost waist high now. I may have exaggerated…a little.

    3. The fact anyone would need an explanation on the state of Wizards is ridiculous and if anyone played a Wiz at all they would know the sad state of high end builds. Especially for HC players like myself…

    4. It was good to know, I'm someone who plays Demon Hunter almost all the time so I had no idea about the Wizard in trouble. Knew about the Monk's plight but not enough awareness of Wizard.

    5. I am glad you guys enjoyed it. It was a lot of fun talking about the game as always.

      IronDuke here's you go
      http://us.battle.net/d3/en/profile/Empty1-1980/hero/22169727

    6. Your yard is in luck as we recorded two shows on Sunday. The second, with Xanth and Neinball, will be posted later this week.

    7. That's exactly why we went into detail on specific chars on this podcast and the other one coming up later this week, and will continue to do so on future shows. Lots of players only get into 1 or 2 classes, and don't know the state of the game for others, good or bad.

    8. Great show, fellas! I haven't memorized whose voice is whose, yet, but both new guys were great. I found myself particularly agreeing with one quite often. Looking forward to later this week and more podcast goodness. Hope to be around for the next one to tell you how lovely Crusaders have it (for the most part) and how it's getting better after 2.1! 😉

    9. n3rdwards#1636 gear snoop away! though my gear and build on live is ever changing. I'm mostly on ptr and have been switching back over to compare my live numbers

    10. Hey Flux, I have to agree with Katniss, I really enjoyed the podcast and the two new guys you've picked to speak with. They're bright and insightful; easy on the ears and brain.

      I'm playing a lot of PTR lately … it's tough to go back to current ROS at the moment because Leg Gems. Even though, I know I should be in regular ROS stocking up on Hellfire Mats and Paragon … I almost can't help myself.

      Then, I wonder … will I really be grinding these things when the patch goes live? I doubt it. I tend to think that everyone will see the rewards (new gear) of the Seasonal Ladder to be the first priority.

      It's hard to know.

      The only issue for me will be this:

      will they require me to delete a Mule just to create a new character for Ladders?

      out of space

    11. about the Hellfire amulet: I like DH's and Monks the best, I used to like barbs but WW died, but, I have turned to a Jade DOC because he can T6 faster than my DH.(who is more fun but, can't really hang in T6)

      So, I made a hellfire amulet for my Jade Doc and got a necessary passive on the roll but, the 4 main stats were trash worthy. However, after rolling through and up to level 26 Tiered Rifts, I realize that I wouldn't ever choose a hellfire amulet over an 'Immunity' amulet as one cannot switch amulets or gear in a tiered rift.

      Even now that I've rolled some OK Hellfire amulets, I still feel that I NEED the Xepherian Amulet to get as far as Teir 20 and beyond.

    12. "but … but – I can't write

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