Diablo 3 patch 2.4.0 Skill Comparison Tables and Site Updates


With the Diablo 3 2.4.0 patch now out, we’ve been running our usual patch maintenance over on DiabloNut to update all the skill changes etc and in preparation for Season 5 which will hopefully get underway on Friday.

Just for fun we’ve run off one of our skill change comparison tables showing all the skill changes compared to the previous patch. You can find the full list after the break.

Also, don’t forget to add in your BattleTag on DiabloNut if you haven’t already added it, it helps us gather more information about the items and how players are using them in the game which others should find useful. It also helps us over on DiabloWiki and we are always looking for more contributors over there to help out, especially on some of the new information pages for patch 2.4.0.

Check the comparison table after the break….

DiabloWikiBarbarian

NameOldNew
Battle Rage – FerocityIncrease movement speed by 10%.Increase movement speed by 15%.
Ground Stomp – Deafening CrashEnemies in the area have their movement speed slowed by 80% for 8 seconds after they recover from being stunned.Reduce the cooldown of Ground Stomp to 8 seconds.

Enemies in the area have their movement speed slowed by 80% for 8 seconds after they recover from being stunned.

Leap – Advanced TooltipGenerate: 15 Fury
Cooldown: 10 seconds

Leap into the air, dealing 180% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.

Generate: 15 Fury
Cooldown: 10 seconds

Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.

Leap – Iron ImpactGain 50% additional Armor per enemy hit for 3 seconds after landing.Gain 150% additional Armor for 4 seconds after landing.
Leap – LaunchYou leap with such great force that enemies within 8 yards of the takeoff point take 180% weapon damage and are also slowed by 60% for 3 seconds.You leap with such great force that enemies within 10 yards of the takeoff point take 180% weapon damage and are also slowed by 60% for 3 seconds.
Furious Charge – DreadnoughtStore up to 2 charges of Furious Charge.

Furious Charge’s damage turns into Lightning.

Store up to 3 charges of Furious Charge.

Furious Charge’s damage turns into Lightning.

Earthquake – Advanced TooltipCost: 25 Fury
Cooldown: 60 seconds

Shake the ground violently, dealing 4200% weapon damage as Fire over 8 seconds to all enemies within 18 yards.

Cost: 25 Fury
Cooldown: 60 seconds

Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.

Earthquake – Molten FuryIncrease Earthquake’s damage to 5100% weapon damage as Fire.Increase Earthquake’s damage to 6000% weapon damage as Fire.
Earthquake – Giant’s Stride20 secondary tremors follow your movement and deal 200% weapon damage as Fire each.20 secondary tremors follow your movement and deal 300% weapon damage as Fire each.
Earthquake – The Mountain’s CallRemove the Fury cost and reduce the cooldown to 50 seconds.

Earthquake’s damage turns into Lightning.

Remove the Fury cost and reduce the cooldown to 30 seconds.

Earthquake’s damage turns into Lightning.

No Escape – Advanced TooltipIncrease the damage of Weapon Throw, Ancient Spear, and Avalanche by 30% against enemies more than 15 yards away from you.Increase the damage of Weapon Throw, Seismic Slam, Ancient Spear, and Avalanche by 30% against enemies more than 15 yards away from you.
Pound of Flesh – Advanced TooltipGain 50% additional Life from health globes.When you are healed by a health globe, gain 2% Life regeneration per second and 4% increased movement speed for 15 seconds. This bonus stacks up to 5 times.
Inspiring Presence – Advanced TooltipThe duration of your shouts is doubled. After using a shout you and all allies within 100 yards regenerate 2% of maximum Life per second for 60 seconds.

Your shouts are:
Battle Rage
Threatening Shout
War Cry

The duration of your shouts is doubled. After using a shout you and all allies within 100 yards regenerate 3% of maximum Life per second for 120 seconds.

Your shouts are:
Battle Rage
Threatening Shout
War Cry

Juggernaut – Advanced TooltipThe duration of control-impairing effects on you are reduced by 30%. In addition, whenever a Stun, Freeze, Fear, or Immobilize is cast on you, you have a chance to recover 20% of your maximum Life.The duration of control-impairing effects on you are reduced by 50%. In addition, whenever a Stun, Freeze, Fear, or Immobilize is cast on you, you have a chance to recover 20% of your maximum Life.
Sword and Board – Advanced TooltipBlocking an attack generates 6 Fury.While wielding a shield, reduce all damage taken by 30% and reduce Fury costs by 20%.
Avalanche – Advanced TooltipCooldown: 30 seconds

Cause a massive avalanche of rocks to fall on an area dealing 1600% weapon damage to all enemies caught in its path.

Cooldown is reduced by 1 second for every 25 Fury you spend.

Cooldown: 30 seconds

Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path.

Cooldown is reduced by 1 second for every 25 Fury you spend.

Avalanche – GlacierGiant blocks of ice hit enemies for 1600% weapon damage as Cold and Freeze them.Giant blocks of ice hit enemies for 2400% weapon damage as Cold and Freeze them.
Avalanche – Snow-Capped MountainCave-in from both sides pushes enemies together, dealing 1800% weapon damage as Cold and Slowing them by 60% for 3 seconds.Cave-in from both sides pushes enemies together, dealing 2800% weapon damage as Cold and Slowing them by 60% for 3 seconds.
Avalanche – VolcanoChunks of molten lava are randomly launched at nearby enemies, dealing 4400% weapon damage as Fire over 5 seconds.Chunks of molten lava are randomly launched at nearby enemies, dealing 6600% weapon damage as Fire over 5 seconds.
Earthen Might – Advanced TooltipGain 30 Fury when activating Avalanche or Earthquake.Gain 30 Fury when Avalanche or Earthquake is triggered.
War Cry – Advanced TooltipGenerate: 20 Fury
Cooldown: 20 seconds

Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 60 seconds.

Generate: 20 Fury
Cooldown: 20 seconds

Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.

War Cry – Hardened WrathIncrease the Armor bonus to 40%.For the first 5 seconds, gain an additional 60% increased Armor.
War Cry – InvigorateIncrease maximum Life by 10% and Life regeneration by 8314.5255 per second while affected by War Cry.Increase maximum Life by 10% and Life regeneration by 13410.525 per second while affected by War Cry.

DiabloWikiDemon Hunter

NameOldNew
Bolas – Advanced TooltipGenerate: 3 Hatred

Shoot out an explosive bola that wraps itself around the enemy. After 1 seconds, the bola explodes dealing 160% weapon damage as Fire to the enemy and an additional 110% weapon damage as Fire to all other enemies within 14 yards.

Generate: 4 Hatred

Shoot out an explosive bola that wraps itself around the enemy. After 1 seconds, the bola explodes dealing 160% weapon damage as Fire to the enemy and an additional 110% weapon damage as Fire to all other enemies within 14 yards.

Bolas – Thunder BallIncrease Hatred generated to 6.Increase Hatred generated to 7.
Multishot – Full BroadsideIncrease the damage of Multishot to 460% weapon damage.Increase the damage of Multishot to 500% weapon damage.
Multishot – Wind ChillEach time you fire, generate a burst of cold that damages nearby enemies within 15 yards for 200% weapon damage as Cold.Enemies hit are Chilled and have 15% increased chance to be Critically Hit for 3 seconds.
Multishot – Suppression FireKnockback the first 2 enemies hit.Knockback the first 4 enemies hit.
Grenade – Advanced TooltipGenerate: 3 Hatred

Throw a grenade that bounces and explodes for 160% weapon damage as Fire.

Generate: 4 Hatred

Throw a grenade that bounces and explodes for 160% weapon damage as Fire.

Grenade – TinkererIncrease Hatred generated to 6.Increase Hatred generated to 7.
Preparation – InvigorationPassive: Permanently increase maximum Discipline by 15.Passive: Permanently increase maximum Discipline by 20.
Chakram – Shuriken CloudSurround yourself with a cloud of spinning Chakrams, dealing 200% weapon damage per second as Physical to nearby enemies. Lasts 120 seconds.Surround yourself with a cloud of spinning Chakrams, dealing 200% weapon damage per second as Physical to nearby enemies. Lasts 10 minutes.
Cluster Arrow – Advanced TooltipCost: 40 Hatred

Fire a cluster arrow that explodes for 550% weapon damage as Fire into a series of 4 additional grenades that each explode for 220% weapon damage as Fire.

Cost: 40 Hatred

Fire a cluster arrow that explodes for 650% weapon damage as Fire into a series of 4 additional grenades that each explode for 250% weapon damage as Fire.

Cluster Arrow – Loaded for BearIncrease the damage of the explosion at the impact location to 770% weapon damage as Fire.Increase the damage of the explosion at the impact location to 850% weapon damage as Fire.
Cluster Arrow – Shooting StarsInstead of releasing grenades, release up to 3 rockets at nearby enemies that each deal 600% weapon damage as Physical.Instead of releasing grenades, release up to 2 rockets at nearby enemies that each deal 600% weapon damage as Physical.
Cluster Arrow – Cluster BombsLaunch a cluster through the air, dropping grenades in a straight line that each explode for 525% weapon damage as Fire.Launch a cluster through the air, dropping grenades in a straight line that each explode for 650% weapon damage as Fire.
Cluster Arrow – MaelstromInstead of releasing grenades, release up to 5 rockets at nearby enemies that each deal 100% weapon damage as Cold. You gain 1% Life per enemy hit.Instead of releasing grenades, release up to 3 rockets at nearby enemies that each deal 100% weapon damage as Cold. You gain 2% Life per enemy hit.
Hungering Arrow – Advanced TooltipGenerate: 3 Hatred

Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.

Generate: 4 Hatred

Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.

Hungering Arrow – Serrated ArrowIncrease Hatred generated to 6.

Hungering Arrow’s damage turns into Fire.

Increase Hatred generated to 7.

Hungering Arrow’s damage turns into Fire.

Sentry – Impaling BoltThe turret now fires a bolt with a 100% chance to pierce.The turret now fires piercing bolts.
Sentry – Guardian TurretThe turret also creates a shield that reduces damage taken by allies by 15%.The turret also creates a shield that reduces damage taken by allies by 25%.
Smoke Screen – Special RecipeReduce the cost to 10 Discipline.Reduce the cost to 8 Discipline.
Shadow Power – Advanced TooltipCost: 14 Discipline

Draw in the power of the shadows, gaining 16093 Life per Hit for 5 seconds.

Cost: 14 Discipline

Draw in the power of the shadows, gaining 26821 Life per Hit for 5 seconds.

Life per Hit gained is increased by 25% of your Life per Kill.

Shadow Power – Well of DarknessReduce the cost to 10 Discipline.Reduce the cost to 8 Discipline.
Shadow Power – Blood MoonIncrease the Life per Hit gain to 32185.Double the total amount of Life per Hit gained.
Rain of Vengeance – Flying StrikeCall a group of 8 Shadow Beasts to plummet from the sky at a targeted location dealing 3800% total weapon damage as Cold over 4 seconds and Freezing enemies hit for 2 seconds.Call a group of 8 Shadow Beasts to plummet from the sky at a targeted location dealing 3800% total weapon damage as Cold over 5 seconds and Freezing enemies hit for 2 seconds.
Thrill of the Hunt – Advanced TooltipEvery 6 seconds, your next skill that costs Hatred will immobilize all enemies hit for 2 seconds.Enemies hit by your Hatred spenders are Slowed by 80% for 2 seconds.
Tactical Advantage – Advanced TooltipWhenever you use Vault, Smoke Screen, or backflip with Evasive Fire you gain 60% movement speed for 2 seconds.Whenever you use Vault, Shadow Power, Smoke Screen, or backflip with Evasive Fire you gain 60% movement speed for 2 seconds.
Numbing Traps – Advanced TooltipEnemies you Slow or hit with Fan of Knives, Spike Trap, Caltrops, Grenades, and Sentry fire have their damage reduced by 25% for 5 seconds.Enemies you Slow, Chill, or hit with Fan of Knives, Spike Trap, Caltrops, Grenades, and Sentry fire have their damage reduced by 25% for 5 seconds.
Vengeance – Advanced TooltipCooldown: 90 seconds

Turn into the physical embodiment of Vengeance for 15 seconds.

Side Guns: Gain 4 additional piercing shots for 60% weapon damage each on every attack.
Homing Rockets: Shoot 4 rockets at nearby enemies for 40% weapon damage each on every attack.

Cooldown: 90 seconds

Turn into the physical embodiment of Vengeance for 20 seconds.

Side Guns: Gain 4 additional piercing shots for 60% weapon damage each on every attack.
Homing Rockets: Shoot 2 rockets at nearby enemies for 80% weapon damage each on every attack.
Vengeance: Gain 100% increased damage.

Vengeance – Dark HeartVengeance pours out of you, continuously dealing 325% weapon damage as Lightning per second to enemies around you.Vengeance fills your heart, reducing all damage taken by 100%.
Entangling Shot – Advanced TooltipGenerate: 3 Hatred

Imbue an arrow with shadow energy that deals 200% weapon damage to the primary enemy and entangles up to 2 enemies, slowing their movement by 60% for 2 seconds.

When Entangling Shot hits an enemy, the Slow effect on all entangled enemies is refreshed.

Generate: 4 Hatred

Imbue an arrow with shadow energy that deals 200% weapon damage to the primary enemy and entangles up to 2 enemies, slowing their movement by 60% for 2 seconds.

When Entangling Shot hits an enemy, the Slow effect on all entangled enemies is refreshed.

Entangling Shot – Justice is ServedIncrease Hatred generated to 6.

Entangling Shot’s damage turns into Fire.

Increase Hatred generated to 7.

Entangling Shot’s damage turns into Fire.

DiabloWikiMonk

NameOldNew
Fists of Thunder – Static ChargeFists of Thunder applies Static Charge to enemies hit for 6 seconds. Each time an enemy with Static Charge gets hit, there is a chance that every other enemy with Static Charge within 40 yards takes 180% weapon damage as Lightning.Fists of Thunder applies Static Charge to enemies hit for 6 seconds. Each time an enemy with Static Charge gets hit by you, there is a chance that every other enemy with Static Charge within 40 yards takes 40% weapon damage as Lightning.
Blinding Flash – Crippling LightAllies within the Blinding Flash have their Life regeneration increased by 26821.05 for 3 seconds. The heal amount is increased by 90% of your Life per Second.Enemies that are Blinded deal 40% reduced damage for 5 seconds after the Blind wears off.
Inner Sanctuary – Safe HavenAllies inside Inner Sanctuary are healed for 35779.2807 every second.

Heal amount is increased by 30% of your Life per Second.

Allies inside Inner Sanctuary are healed for 35779.2807 every second.

Heal amount is increased by 7% of your Life per Second.

Mystic Ally – Fire AllyActive: Your mystic ally splits into 10 allies that explode for 290% weapon damage as Fire.

Passive: A mystic ally fights by your side that increases your damage by 10%.

Active: Your mystic ally splits into 5 allies that explode for 480% weapon damage as Fire.

Passive: A mystic ally fights by your side that increases your damage by 10%.

Mantra of Healing – Advanced TooltipCost: 50 Spirit

Active: Shroud you and your allies with a mystical shield that absorbs up to 62064 damage for 3 seconds. Absorb amount is increased by 15% of your Health Globe Healing Bonus.

Passive: You and your allies within 60 yards gain 10728 increased Life regeneration. The heal amount is increased by 30% of your Life per Second.

Only one Mantra may be active at a time.

Cost: 50 Spirit

Active: Shroud you and your allies with a mystical shield that absorbs up to 62064 damage for 3 seconds. Absorb amount is increased by 15% of your Health Globe Healing Bonus.

Passive: You and your allies within 60 yards gain 10728 increased Life regeneration. The heal amount is increased by 7% of your Life per Second.

Only one Mantra may be active at a time.

Mantra of Healing – SustenancePassive: Increase the Life regeneration granted by Mantra of Healing to 21457 Life per Second.

Heal amount is increased by 30% of your Life per Second.

Passive: Increase the Life regeneration granted by Mantra of Healing to 21457 Life per Second.

Heal amount is increased by 7% of your Life per Second.

DiabloWikiWitch Doctor

NameOldNew
Gargantuan – Advanced TooltipCooldown: 60 seconds

Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 100% of your weapon damage as Physical.

Cooldown: 60 seconds

Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.

Gargantuan – Restless GiantWhen the Gargantuan encounters an elite enemy or is near 5 enemies, it enrages for 15 seconds gaining:
20% movement speed
35% attack speed
200% Physical damage

This effect cannot occur more than once every 120 seconds. Elite enemies include champions, rares, bosses, and other players.

When the Gargantuan encounters an elite enemy or is near 5 enemies, it enrages for 15 seconds gaining:
20% movement speed
35% attack speed
200% Physical damage

This effect cannot occur more than once every 45 seconds. Elite enemies include champions, rares, bosses, and other players.

Gargantuan – HumongoidThe Gargantuan gains the Cleave ability, allowing its attacks to hit multiple enemies for 130% of your weapon damage as Cold.The Gargantuan gains the Cleave ability, allowing its attacks to hit multiple enemies for 585% of your weapon damage as Cold.
Gargantuan – Big StinkerThe Gargantuan is surrounded by a poison cloud that deals 45% weapon damage as Poison per second to nearby enemies.The Gargantuan is surrounded by a poison cloud that deals 135% weapon damage as Poison per second to nearby enemies.
Hex – Toad of HugenessSummon a giant toad that pulls in enemies, briefly swallows them whole, then spits them back out with a layer of goo that deals 750% weapon damage as Poison over 5 seconds and increases all damage taken by 25%.Summon a giant toad that pulls in enemies, briefly swallows them whole, then spits them back out with a layer of goo that deals 750% weapon damage as Poison over 5 seconds, Slows them, and increases their damage taken by 25%.
Mass Confusion – ParanoiaAll enemies in the area of Mass Confusion take 20% additional damage for 12 seconds.All enemies in the area of Mass Confusion take 30% additional damage for 12 seconds.
Soul Harvest – Advanced TooltipCooldown: 15 seconds

Feed on the life force of up to 5 enemies within 18 yards. Gain 3% Intelligence for each affected enemy. This effect lasts 30 seconds.

Cooldown: 12 seconds

Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.

Soul Harvest – LanguishIncrease your Armor by 30% and reduce the movement speed of harvested enemies by 80% for 5 seconds.Increase your Armor by 10% per harvested enemy and reduce their movement speed by 80% for 5 seconds.
Soul Harvest – Vengeful SpiritHarvested enemies also take 630% weapon damage as Physical.Harvested enemies also take 640% weapon damage as Physical.
Horrify – Advanced TooltipCooldown: 12 seconds

Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds.

Cooldown: 10 seconds

Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds.

Horrify – Frightening AspectGain 35% additional Armor for 8 seconds after casting Horrify.Gain 50% additional Armor for 8 seconds after casting Horrify.
Grasp of the Dead – Rain of CorpsesCorpses also fall from the sky, dealing 420% weapon damage as Physical over 8 seconds to nearby enemies.Corpses also fall from the sky, dealing 420% weapon damage as Physical over 3 seconds to nearby enemies.
Locust Swarm – Diseased SwarmEnemies killed while affected by Locust Swarm leave behind a cloud of locusts that deal 75% weapon damage as Poison over 3 seconds to enemies who stand in the area.Enemies killed while affected by Locust Swarm leave behind a cloud of locusts that deal 750% weapon damage as Poison over 3 seconds to enemies who stand in the area.
Haunt – Draining SpiritThe spirit returns 13 Mana per second.The spirit returns 13 Mana per second.

Haunt’s damage turns into Physical.

Summon Zombie Dogs – Advanced TooltipCooldown: 45 seconds

Summon Zombie Dogs from the depths to fight by your side. Each dog deals 30% of your weapon damage as Physical per hit.

Cooldown: 45 seconds

Summon Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit.

Summon Zombie Dogs – Burning DogsYour Zombie Dogs burst into flames, burning nearby enemies for 20% of your weapon damage as Fire every second.Your Zombie Dogs burst into flames, burning nearby enemies for 80% of your weapon damage as Fire every second.
Summon Zombie Dogs – Rabid DogsYour Zombie Dogs gain an infectious bite that deals 30% of your weapon damage as Poison over 3 seconds.Your Zombie Dogs gain an infectious bite that deals 120% of your weapon damage as Poison over 3 seconds.
Spirit Walk – Advanced TooltipCooldown: 12 seconds

Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.

This ability does not start its cooldown until after its effects expire.

Cooldown: 10 seconds

Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.

This ability does not start its cooldown until after its effects expire.

Spirit Walk – SeveranceDamage enemies you walk through in spirit form for 225% weapon damage as Physical every second for 2 seconds.Increase your movement speed by an additional 100% while in the spirit realm.
Spirit Walk – Healing JourneyGain 14% of your maximum Life when you activate Spirit Walk.Gain 15% of your maximum Life when you activate Spirit Walk.
Spirit Barrage – Advanced TooltipCost: 100 Mana

Bombard an enemy with 4 spirit bolts that deal a total of 425% weapon damage as Cold.

Cost: 100 Mana

Bombard an enemy with 4 spirit bolts that deal a total of 600% weapon damage as Cold.

Spirit Barrage – ManitouSummon a spectre that hovers over you, unleashing spirit bolts at nearby enemies for 2900% weapon damage as Cold over 20 seconds.Summon a spectre that hovers over you, unleashing spirit bolts at nearby enemies for 6000% weapon damage as Cold over 20 seconds.
Spirit Barrage – PhlebotomizeEach spirit bolt has a 4% chance to Charm its target for 4 seconds.Gain 6437.052 Life each time Spirit Barrage hits.
Wall of Death – Advanced TooltipCooldown: 8 seconds

Raise a wall of zombies 28 yards wide from the ground that blocks enemies and attacks them for 1000% weapon damage as Physical over 6 seconds.

Cooldown: 8 seconds

Raise a wall of zombies 28 yards wide from the ground that blocks enemies and attacks them for 1200% weapon damage as Physical over 6 seconds.

Wall of Death – Surrounded by DeathRaise a circle of zombies from the ground that traps and attacks nearby enemies for 1000% weapon damage as Physical over 4 seconds.Raise a circle of zombies from the ground that traps and attacks nearby enemies for 1250% weapon damage as Physical over 5 seconds.
Spirit Vessel – Advanced TooltipReduce the cooldown of your Horrify, Spirit Walk, and Soul Harvest spells by 2 seconds.

In addition, the next time you receive fatal damage, you automatically enter the spirit realm for 2 seconds and heal to 50% of your maximum Life.

This effect may occur once every 60 seconds.

When you receive fatal damage, you automatically enter the spirit realm for 2 seconds and heal to 50% of your maximum Life.

This effect may occur once every 60 seconds.

DiabloWikiWizard

NameOldNew
Slow Time – Point of No ReturnEnemies that enter or leave the Slow Time area are stunned for 3 seconds.Enemies that enter or leave the Slow Time area are stunned for 5 seconds.
Spectral Blade – Flame BladesEach enemy hit increases the damage of your Fire spells by 1% for 10 seconds.Each enemy hit increases the damage of your Fire spells by 1%, up to a maximum of 30%, for 5 seconds.
Spectral Blade – Barrier BladesWith each cast, gain a protective shield for 3 seconds that absorbs 10728.42 damage.With each cast, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
Diamond Skin – Advanced TooltipCooldown: 15 seconds

Transform your skin to diamond for 3 seconds, absorbing up to 93337.254 damage from incoming attacks.

Cooldown: 15 seconds

Transform your skin to diamond for 3 seconds, absorbing up to 40% of your Life in damage from incoming attacks.

Diamond Skin – Crystal ShellIncrease the maximum amount of damage absorbed to 186674.508 damage.Increase the maximum amount of damage absorbed to 80% of your Life.
Magic Weapon – DeflectionWhen you perform an attack, gain a protective shield for 3 seconds that absorbs 10728.42 damage.When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
Galvanizing Ward – Advanced TooltipAs long as you have not taken damage in the last 5 seconds you gain a protective shield that absorbs the next 81535.992 damage.As long as you have not taken damage in the last 5 seconds you gain a protective shield that absorbs the next 60% of your Life in damage.
Dominance – Advanced TooltipKilling an enemy grants a shield that absorbs 16092.63 damage for 3 seconds. This effect can stack up to 10 times.

Refreshing Dominance will set the shield to its maximum possible potency and each stack will increase its total duration by 0.5 seconds.

Killing an enemy grants a shield that absorbs 2% of your Life in damage for 3 seconds. This effect can stack up to 10 times.

Refreshing Dominance will set the shield to its maximum possible potency and each stack will increase its total duration by 0.5 seconds.

DiabloWikiCrusader

NameOldNew
Sweep Attack – Inspiring SweepThe flail becomes frozen, and enemies hit have a 100% chance to be chilled, Slowing them for 3 seconds.Sweep Attack increases your Armor by 20% for 3 seconds.
Steed Charge – Spiked BardingThe war horse deals 515% weapon damage per second and knocks away enemies through which you ride.The war horse deals 500% of your Thorns every second to enemies through which you ride.
Blessed Hammer – Brute ForceThe hammer is made of ice, chilling enemies it passes through and has a 35% chance to explode on impact, dealing 460% weapon damage as Cold and Freezing enemies within 6 yards for 1 seconds.The hammer Slows enemies it passes through and has a 35% chance to explode on impact, dealing 460% weapon damage as Physical and Stunning enemies within 6 yards for 1 second.
Consecration – Bed of NailsThe consecrated ground becomes frozen. Enemies that walk onto the frozen ground are Slowed by 60% and have a 40% chance to be Frozen for 2 seconds.The consecrated ground becomes covered in nails. Enemies that walk into the area take 100% of your Thorns damage every second.
Bombardment – Barrels of SpikesIn place of the burning spheres, barrels of sticky tar are hurled and cover the area, Slowing enemies who walk through it by 80%.In place of the burning spheres, barrels of spikes are hurled. Damage of each barrel is increased by 200% of your Thorns.
Iron Skin – Reflective SkinWhile active, you deal 200% thorns damage to all attackers.While active, your Thorns is increased by 300%.
Hold Your Ground – Advanced TooltipYou can no longer Dodge, but your Block Chance is increased by 15%.You can no longer Dodge, but your Block Chance is increased by 30%.
Phalanx – Advanced TooltipCost: 30 Wrath

Summon powerful avatars who charge forward to the targeted destination. Enemies caught in the charge path take 490% weapon damage.

Cost: 1 Wrath

Summon powerful avatars who charge forward to the targeted destination. Enemies caught in the charge path take 490% weapon damage.

Phalanx – Shield ChargeThe summoned avatars charge the target and perform a shield bash, dealing 180% weapon damage to enemies at that location.The summoned avatars charge the target and perform a shield bash, dealing an additional 180% weapon damage to enemies at that location.
Shield Bash – CrumbleFoes who are killed explode, dealing 660% weapon damage as Fire to enemies behind them and knocking those enemies back.Increases the weapon damage of Shield bash to 100%.

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