Diablo 3 Patch 2.1: New Transmog Options

Diablo 3 Patch 2.1: New Transmog Options are coming soon:

We’ve got some adjustments to the Transmogrify system on the way, and you should be able to test them out on the PTR at some point in the near(ish) future. There will still be some restrictions in place, but some of the current ones will be lifted. Specifically the class-restricted limitations will be modified to offer a little more freedom.

I can tell you up front that you won’t be able to Transmogrify your gear to look like another class, but you’ll have more options for your own class-specific gear when all is said and done.

But what if you want to turn a normal shield into a Crusader shield?
This should work as long as you do it while playing your Crusader. The shield will default back to its normal appearance if you transfer it to another character, though.

We especially need more options for 2H flails. 1H flails can be 1H swords/axes/maces, so why can’t 2H flails be 2H swords/axes/maces?
The current restrictions on weapon transmogrification will still be in place after this change, but I’ll bring this specific situation up at our next meeting.

Thats good to hear. I will assume my barb can finally transmog Raekors on her gear (also picked this up when I caught part of yesterday’s stream, they said someone had this working internally).
This is a good example of what will be possible once these changes take place. Currently, players are unable to Transmog gear into the Raekor set, and even in a situation where the original piece of gear in question is a piece of Raekor. However, after the change a Barbarian could alter their gear to look like Raekors, so long as it’s been unlocked as an option. The item would default to its original appearance when transferred to a different class.

Please for the love all all things holy let us transmog our 2hand flails to other weapon types.
I’m going to bring this up at our next meeting with the developers and see what they say. There might be technical reasons why this is restricted, but the way it currently works is not very intuitive since 1-handed flails can Transmog into other weapons.

Any other major Transmog issues you guys want to get off of your chests?

Also, is Transmog a “love it or hate it” sort of thing? It seems like player profiles I view either have zero or maybe 1 item dyed/transmogged, or else they’ve got EVERYTHING customized. It reminds me of guys in real life who customize their cars. People either have nothing but fuzzy dice hanging from the steering wheel, or one expensive factory option like high performance wheels… or they’ve gone all in and basically turned a junker into a faux-Lamborghini. There’s no in between?


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  1. Personally I don't like to change the look of my gear. I like to wear my hard-earned gear proudly and not pretend it's something else. Perhaps that's too harsh or critical of me, but if I don't like the look of something I'd rather resort to using "Vanishing Dye" instead.

  2. I change loot to often to transmogrify it. Occasionnally, I transmogrify one object if I find it especially ugly (or use vanishing dye). Vile Wards, for example. Generally it concerns the shoulders, head, weapons and shields. The rest is not that visible anayway.

  3. My only transmog rule is that I have to have a hood and a cloak for my DH.

  4. I've never used Transmogrify. I have used vanishing dye in the past.

  5. I'm using it much more then I expected it too.

  6. I don't use transmog either (I prefer the items I wear to define how I look) but I kinda enjoy unlocking new transmogs just in case I change my mind at a later game. Lets me salvage loot I might otherwise keep "just for the look" like I did in vanilla.

  7. "game" should read "date"

  8. I would really love to have dying in the transmogrification interface. With the current interface, if you want to transmogrify and dye a new item, after transmogrification, you need to: go to your stash, pick up a dye, close the stash (else, right clicking a dye put it back in the stash instead of applying it), dye your item, open your stash, put back your dye in the stash. If you want a big overview of the character after that, you have to go back to the mystic of go in the account menu.
    Moreover, dyes take 20ish inventory spaces…

    • I agree. This would also make the shop NPC’s more redundant, but if Bliz have a random chance to have the grave digger NPC for example, have a unidentified unique in his shop, then that would be cool and a sweet find. Screw Kalidia and her blood food lol.

  9. I used to feel this way too, until I decided to try it out. The results are awesome and have created a deeper connection to my chars. They now 'look the part'.

  10. Wonder if they have any plans to fix the transmog stuff that is still broken…

  11. I used to feel the exact same way as you. I felt the best way to look truly unique was to just wear your items as they naturally look. My opinion has changed though due to the fact that going for the natural, unmodified look can often result in some really ugly clashes of different armor types. There are also some helms and particular pieces of armor that just look silly on certain classes. My barb used to be decked out in big armor that covered most of his body, until I got some Blackthorne's Jousting Mail for him. Then he looked like a barb decked out in armor and biker shorts. So yeah, I transmog heavily now, except for weapons. I like to leave weapons as they are. I think they speak most for a character's appearance.

  12. Dyes as a physical item that you have to buy really need to be eliminated. Having to leave and start a new game repeatedly just to get the dye that you want to spawn is silly. It made some sense in D3V, but now that we have the mystic, dyes should be integrated into her transmog feature. It would be an easy enough change and simply makes sense. They could still charge a gold fee for dye changes if they wanted just like transmogrification, though personally I think dye changes should be free. We have enough gold sinks now in RoS.

  13. I want to see some more Monk transmogs or ability to change my staff’s into something else. If 1-handed flails can be turned into a sword, then a staff should be able to be changed into something else (despite confusing my Monk in the process lol). Fists should also have more changes, what about arm blades on the Monk’s bracers? MOAR desu.

  14. People either have nothing but fuzzy dice hanging from the steering wheel…


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