Diablo 3 Patch 1.0.3 Notes Revealed

Patch 1.03 is coming today and with it a heap of changes. This popped up on the European forums and then disappeared just as quickly, but I assume it’s what we will all be seeing very shortly. One change that I’m most excited for is the fact that town is now safe again for players as monsters will be no longer kitable. Also it is interesting to note that they have fixed the bug that helped kungen cheat death a few weeks ago.

The very, very long list of changes after the bump.

Diablo III patch 1.0.3 is now live in Europe! Check out the full patch notes below to learn about all the latest changes.

Important: Please note that you will not be prompted to download patch 1.0.3 until the patch is live in your home region. If you are logging in from an American or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is Europe, you will be unable to log into the Americas or Asia using Global Play after patch 1.0.3 is live until those regions have also patched.

Diablo III Patch 1.0.3 – v.

Table of Contents

  • General
  • Battle.net
  • Classes
  • Items
  • Crafting
  • Followers
  • Bosses
  • Monsters
  • Bug Fixes


  • To prevent monsters from being unintentionally kited into town from other areas of the game, portals have been placed at both ends of the bridge from New Tristram to The Weeping Willow. Towns have always been intended to be a safe haven from combat, and this change will help keep the denizens of New Tristram safe from the dangers that lurk beyond its walls.
  • The real-money auction house is now available for Chilean, Argentinian, and Brazilian currencies

IncGamers’s Note – The Wheeping Willow?



  • Friends will now sort alphabetically by name within the Friends List, first by Real ID and then by DiabloWikiBattleTag
  • The Quick Join menu will now also sort alphabetically by name, first by Real ID and then by BattleTag
  • Chat settings and preferences will now be saved whenever you log out
  • Reporting another player using the Report > Spam option will now mute that player for the duration of your gaming session

Bug Fixes

  • Using the /who command in a heavily populated chat channel should no longer cause the client to crash
  • The “Invite to Party” button should no longer become grayed-out if a player:
    • Declines a party invite
    • Requests a party invite and then declines it
    • Accepts a party invite, but immediately then leaves the party
  • The character screen should now always display the display the correct act and quest information
  • If Real ID has been disabled for a Battle.net account, attempting to add a Real ID friend in Diablo III will now prompt the player with the following error message: “Battle.net is unable to add friends because you have Real ID disabled.”



Active Skills

DiabloWikiIgnore Pain (db)

Skill Rune – DiabloWikiContempt for Weakness (db)

The amount of damage reflected will now cap at the player’s maximum Life

DiabloWikiOverpower (db)

Skill Rune – DiabloWikiCrushing Advance (db)

The amount of damage reflected will now cap at the player’s maximum Life
The tooltip has been updated to represent that both melee and ranged damage are reflected

DiabloWikiWeapon Throw (db)

Tooltip now displays the correct duration for how long a target will be slowed: “Hurl a throwing weapon at any enemy for 100% weapon damage and Slow the movement of the enemy by 60% for 1.5 seconds.” (The functionality of the skill has not changed.)

Passive Skills

DiabloWikiRelentless (db)

Now reduces the Fury cost of all skill by 75%, down from 100% (the 50% damage reduction remains unchanged)

DiabloWikiDemon Hunter

Active Skills

DiabloWikiCluster Arrow (db)

Skill Rune – DiabloWikiDazzling Arrow (db)

Tooltip now displays the correct type of weapon damage dealt by Dazzling Arrow: “Enemies hit by grenades have a 55% chance to be stunned for 2 seconds and changes the damage to Physical.” (The functionality of the skill has not changed.)

DiabloWikiGrenades (db)

Skill Rune – DiabloWikiStun Grenades (db)

Tooltip now displays the correct duration for how long a target will be stunned: “Hurl grenades that have a 25% chance to Stun enemies for 1.5 seconds.” (The functionality of the skill has not changed.)

Bug Fixes

DiabloWikiCaltrops (db)

Skill Rune – DiabloWikiJagged Spikes (db)

Effect will now only stack up to 10 times on a single target

DiabloWikiElemental Arrow (db)

Skill Rune – DiabloWikiNether Tentacles (db)

Tentacles will now only hit each target once



Monks can now use spears, two-handed weapons, and two-handed swords

Active Skills

DiabloWikiSerenity (db)

Skill Rune – DiabloWikiInstant Karma (db)

The amount of damage reflected will now cap at the player’s maximum Life

DiabloWikiSeven-Sided Strike (db)

Skill Rune – DiabloWikiSustained Attack (db)

Tooltip has been updated for clarity: “Reduces the cooldown of Seven-Sided Strike to 23 seconds.” (The functionality of the skill has not changed.)

DiabloWikiMantra of Retribution (db)

Damage will now cap based on the maximum Life of the target

Bug Fixes

DiabloWikiNear Death Experience (db)

Fatal damage absorbed by Serenity will no longer trigger Near Death Experience

DiabloWikiWitch Doctor

Active Skills

DiabloWikiSummon Zombie Dogs (db)

Skill Rune – DiabloWikiLeeching Beasts (db)

Tooltip has been updated for clarity: “Your Zombie Dogs heal 50% of the damage they deal as Life divided evenly between themselves and you.” (The functionality of the skill has not changed.)


Active Skills

DiabloWikiDiamond Skill (db)

Skill Rune – DiabloWikiMirror Skin (db)

The amount of damage reflected will now cap at the amount of damage absorbed by Diamond Skin

DiabloWikiMagic Weapon (db)

When activated, a buff icon will now appear that displays the amount of time remaining

DiabloWikiMeteor (db)

Skill Rune – DiabloWikiStar Pact (db)

Now deals damage as Arcane instead of Fire

Passive Skills

DiabloWikiParalysis (db)

Tooltip now displays the correct duration for how long a target will be stunned: “Lightning damage dealt to enemies has up to a 8% chance to Stun the target for 1.5 seconds.” (The functionality of the skill has not changed.)



  • +Attack Speed bonus values on weapons and armor have been reduced by 50% – (This change does not apply to quivers)
  • High-end items (items level 61-63) will now drop in all Acts of [/wiki]Inferno[/wiki] and Acts III and IV of Hell difficulty
  • The new approximate drop rates are as follows:
    • Hell – Act III and Act IV
      • iLvl 61: 9%
      • iLvl 62: 1.9%
      • iLvl 63: 0%
    • Inferno – Act I
      • iLvl 61: 17.7%
      • iLvl 62: 7.9%
      • iLvl 63: 2.0%
    • Inferno – Act II
      • iLvl 61: 18.6%
      • iLvl 62: 12.4%
      • iLvl 63: 4.1%
    • Inferno – Act III and Act IV
      • iLvl 61: 24.1%
      • iLvl 62: 16.1%
      • iLvl 63: 8.0%

Please see the Patch 1.0.3 Design Preview for more information and specific details

  • Repair costs have been increased for item levels between 53 and 63
  • DiabloWikiMagic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpses
  • The item quality of all components needed to craft the Staff of Herding, as well as the Staff of Herding itself, have been changed from Common to Legendary (i.e. their item names will appear orange in color)
  • The DiabloWikiStaff of Herding (db) can no longer be salvaged or dropped
  • Crafted items that are dropped on the ground due to a player’s inventory being full can no longer be seen or picked up by other players
  • Unique monsters in Hell and Inferno difficulty are no longer guaranteed to drop two Magic items when slain
  • Weapon racks will no longer drop weapons 100% of the time
  • Destructible objects no longer have a chance to drop items, and will only have a small chance to drop gold when destroyed

Weapons and Armor

  • “Balanced” superior items (i.e. Balanced Short Sword) will now grant a percent attack speed increase that only affects the weapon itself, rather than a flat increase to attacks per second that affected both equipped weapons when dual-wielding
  • Crowd Control Reduction from items and skills will now reduce the percentage value of Slow, Chill, and Attack Speed debuffs rather than reducing how long the debuff lasts
    • For example: previously, if you were debuffed by a 60% slow that lasted for 2 seconds while wearing gear that provides 20% Crowd Control Reduction, your movement speed would be reduced by 60%, but only for 1.6 seconds. Now, the same amount of Crowd Control Reduction will reduce the Slow effect to 48%, but the effect will remain for the full 2 second duration.
  • DiabloWikiManticore (db) now has one additional bonus affix

User Interface

  • Minimum damage and Maximum damage values will now display separately in an item’s tooltip (i.e. “+2-4 Damage” will now display as “+2 Minimum Damage” and “+2 Maximum Damage”)
  • Tooltips for items on the ground will now show comparison stats
  • Resist values will now be taken into effect when calculating the Protection comparison stat (the Protection value is an average protection estimate of all your resists)
  • When comparing a two-handed weapon against two currently-equipped one-handed weapons, the game will now simulate the removal of both one-handed weapons (instead of simply removing the main-hand weapon, which resulted in an inaccurate comparison)
  • When selling items to a vendor, the most recently sold items will now always display at the bottom of the Buyback tab

Bug Fixes

  • Items level 50 and above will now display their item level in the tooltip
  • DiabloWikiDamage Over Time (DoT) skills will now properly benefit from items with the +Critical Chance affix
  • Legendary items with the +Attack Speed bonus will now correctly provide a bonus to attack speed •Please note that this fix will only affect new Legendary drops. Existing Legendary items will be addressed in future patch.
  • Players wearing +Life on Kill items should no longer receive a benefit from this affix when “killing” friendly monsters (e.g. when a witch doctor re-summons a Spider Queen while another Spider Queen is still active)
  • Fixed a bug with linking items with socketed gems in chat
  • Fixed a bug where vendors would occasionally not have any items for sale
  • Fixed a bug where selling more than 12 items to a vendor and then buying back 1 of those items could cause multiple items to disappear from the Buyback tab
  • Fixed a bug where swapping a 1-slot item (i.e. a ring) with 2-slot item (i.e. a weapon) in the second or third tab of a player’s stash would sometimes cause the 2-slot item to be filtered incorrectly to the first tab
  • Fixed a bug that was causing Collector’s Edition dyes to sell for the same price regardless of stack size



  • The gold and material crafting costs for all items level 1-59 have been reduced by 50% to 75%


  • The gold cost to level the Blacksmith has been reduced by 50%
  • The number of Pages of Blacksmithing (db), Tomes of Blacksmithing (db), or Tomes of Secrets (db) required to level the Blacksmith has been reduced
  • Base levels now require 1 page/tome, down from 5
  • Milestone levels now require 2 pages/tomes, down from 5
  • The number of Pages of Blacksmithing and Tomes of Blacksmithing required to craft items level 1-59 has been reduced
  • Items with 3 affixes no longer require Pages of Blacksmithing or Tomes of Blacksmithing to craft
  • The gold cost of crafting items with 4 affixes and 5 affixes (including items in Inferno difficulty) has been reduced
  • Weapon crafting costs have been reduced
  • The chance for level 60 items to produce Legendary crafting materials when salvaged has been reduced


  • The gold and material cost to combine gems ranks 2-8 has been reduced
  • Combinations for these ranks now only require 2 gems, down from 3
  • The gold cost to combine each rank of gems is now as follows:
    • Rank 2 – Flawed: 10 gold (down from 500 gold)
    • Rank 3 – Regular: 25 gold (down from 750 gold)
    • Rank 4 – Flawless: 40 gold (down from 1250 gold)
    • Rank 5 – Perfect: 55 gold (down from 2000 gold)
    • Rank 6 – Radiant: 70 gold (down from 3500 gold)
    • Rank 7 – Square: 85 gold (down from 7500 gold)
    • Rank 8 – Flawless Square: 100 gold (down from 20,000 gold)


Bug Fixes

Fixed a bug where the maximum Life of your followers was being displayed as different values in different parts of the game UI



  • Mass Control
    • Radius reduced from 15 yards to 8 yards
    • If Enchantress also has Reflect Missiles trained, Mass Control will no longer accidentally hex the player when both skills are activated
    • Skill will now correctly target enemies in all circumstances



  • Bosses have had their pathing improved
  • The quality of the item for the fourth stack of DiabloWikiNephalem Valor from bosses has been slightly reduced
  • DiabloWikiSkeleton King
    • Abilities
      • Will now summon Skeletal Archers in Hell and Inferno difficulties
  • The DiabloWikiWarden (mini-boss)
    • Now has DiabloWikiFast and DiabloWikiMolten affixes, in addition to DiabloWikiJailer
    • In Inferno difficulty, the Warden will also gain the Desecrator affix
  • DiabloWikiButcher
    • Bug Fixes
      • Fixed an issue where the corner panel fires in the Chamber of Suffering were doing twice as much damage as intended
  • DiabloWiki