Diablo 3 Ladder Content In the Game Files


The Diablo developers have mentioned ladders many times, but things got more serious a few days ago when Game Director Josh Mosqueira threw forth a delicious tease, via a photo of a number of the game devs posing in a warehouse and examining ladders of all shapes and sizes.

Today brings more details about ladders, thanks to code-digger DanK. He’s posted a short video of him poking through the game code, where he’s found Diablo 3 Ladder content In the game files. In the narration he points out all the places “ladder” is listed, with ranking criteria such as Paragon level. There’s even a reference to a Ladder tab for the UI — it’s present in the code along with the other Tabs, but is not enabled or functional yet, so you can’t see it in game.

Click through for his vid — though there’s no telling when/if we’ll actually see this stuff functional in the game, but Josh M and the others wouldn’t be throwing us teases if they weren’t fairly close to having something to show off.

Tagged As: | Categories: Datamining, Diablo 3 Seasons

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  1. Ladders would have been great if the non-ladder mode had an AH, while ladder was self-found. I see no reason to play ladder with the current setup, unless they add many ladder-only items.

    • So when RoS comes, Diablo is going to be my main game for probably around 3 or 4 months until I get burnt out and maybe want to move on to another game

      Months down the track from that, when there is a ladder reset, there is reason to call up my friend and say “hey, there is a ladder reset, lets play Diablo again?”

    • I’ve never understood that! Why do people who want to do a ladder race feel like they should be reworded for doing so? Why should they get items to use that the rest of us don’t?
      If that’s what you want then do the PTR each time it comes out!

  2. The ladder data has been in the code since internal beta last year in september/november. You can see it in all it’s glory (UI, icons etc) in the numerous datamine hauls that were performed. 🙂

  3. The ladder data has been in the code since internal beta last september. You can see it in all it’s detailed glory(UI, icons etc) in the numerous datamining hauls.

  4. Trading non-ladder, no trading on ladder.
    Make ladder exclusive items, so it is a farming area whereby once you get the items you can trade them properly on non-ladder after season ends.

    If it isn’t like this, why bother even making a ladder at all? Leader boards are laughed at and cosmetic items isn’t enough incentive because everyone knows people will exploit to get them.

    • For the one or other player it might be an enjoyable motivation just starting anew in a clean, seperate environment with only the added quality of seperate paragon count alone. The added difficulty through not having the boni available from the latter, just adds the cream to the pie. And additional challenges and (, taking a well working concept straight out of PoEs cookbook, ) an introduction of small, but fun, new feature content, which will transfer into the normal game as regular content when the ladder ends and the feature worked out as planned and/or is widely acknowledged and enjoyed. (Sometimes a feature being implemented in a bugged but working version can actually provide more fun to the player, than if it had been working as intended.)

  5. i would be excited

    if this was 2011

  6. If it is just a paragon level epeen ladder, its pointless as ppl would find COTA-like runs and whoever have no life and plays more wins.

    Congrats!

  7. I’m almost 100% positive that we’ll see the Diablo 3 ladder/season, or the first incarnation of it, at launch of RoS next week. The reason are the countless AH gold purchases and paragon-powerlevelers who already created a huge imbalance among the new “self-found” community before the new expansion is live.

  8. I don’t mind Ladder mode as long as it doesn’t become mandatory. If people wanna play ladder to compete with each other then that is fine but I’d hate to be forced into playing it if there are certain items that could only drop from ladder mode, ala D2.

    • You don’t have to win the ladder. I’ll never be near the top, but I can still get the ladder-only items. You’d have to make a new ladder character for subsequent seasons if new rewards come out with each one, though.

  9. Of what use is a ladder system without trading?

  10. It’d be quite pointless. We all know what the Baal runs are. The real reason people laddered was PvP (oh wait), building up out of game resources (still technically works, but Blizzard is trying to stop it) and…. Yeah.

    Whoever makes the best CotA bot wins, GO!

  11. I think I remember we set up our own ladder in 2012? Here on this very site, well sorta here.

    I hate ladders. Not a fan of resetting for the sake of resetting it. I understand why they will do it. Then come the new “ladder only” legendary items. Great, now, I have no choice if I want the cool new thing but to make another toon.

    One way or another I am sure I will follow the herd, but kinda irks me that I will never actually get one character to that super sweet lvl of amazing. It would be nice to have close to best in game of items and farm Tor 6-7, but because I cannot dedicate 10 hours a day I get to lose out IF the reset happens too soon.

    Guess I should just reserve my thoughts until it happens and to what extent it is implemented.

  12. Ladder absolutely does not need ladder items. Cosmetics like unique paragon portraits, unique transmog plans and flag stuff would work just fine and provide plenty of incentive. Ladder items work by forcing people to do ladder for them, and punish those that don’t rather than truly rewarding those that do.

  13. Ladder only items don’t force anyone to do anything. I don’t really recall D2 ladder only items, but that didn’t stop there from being dozens of other alternatives in the game already, especially since D3’s legendaries scale ie You’ll have level 70 Mempos, which is apparently the helm of choice. Furthermore, with the Mystic, most legendaries will probably end up getting rolled to have almost identical stats, homogenising legendaries while people pursue ‘optimal stats’.

    And you get plenty of ‘rewards’ by not playing Ladder; you get to keep your stash, gold and paragon levels. Arguably, people that choose to play ladder are ‘punished’ every three months because they lose all that. Ideally its progress versus a few bytes of data; are you guys really going to be butthurt because you don’t get access to a homogenised legendary, but maintain level 500 paragon while everyone else is barely a fraction of that before they have to start all over again?

    • I remember wanting to do the ladder only “Spirit” runeword, the best I could do without the high level runes I would never have (I am not playing a lot and did not want to buy runes for $$$).
      I finally got all the runes and was looking for a four socket shield, and then, they did this f***ing poll about “do you want a six month ladder reset instead of a year” and finally, all my efforts went void.

      If ladder only items are not better than other (contrary to those in D2), they are not an incentive.
      Else, they makes ladder mandatory.
      I personally think that fresh start + achievement is an sufficient incentive.

      I will probably try ladders because I like to restart from void (including leveling blacksmith and all). But I do not want to be forced to grind ladder instead of main.

  14. Don’t like ladders, just means offline players will get hurt by not being able to have access to everything online players get. This is bad news for D3.

    • Offline players are already being hurt by Diablo 3 not being playable offline at all. I sure wish, though, that an offline option will be added to the playing choices in the future, but all the evidence points into the contrary direction.

  15. QUOTE]message LadderInfo
    {
    required uint64 account_id = 1;
    required uint32 level = 2;
    required uint32 xp = 3;
    required uint64 guild_id = 4;
    optional string guild_name = 5;
    }

    message LadderInfoList
    {
    repeated .D3.Account.LadderInfo info = 1;
    }[/QUOTE]

    As I said this is what game contains ATM. It may change but it requires a big patch that will introduce all “windows”
    After seeing the article I went to check out what exactly D3 contains AT THIS time about ladders. I found almost nothing.

    Yes, there are few strings which point to the tab button but nothing else. There is no a single screen about ladders like there was about Clans if you remember.

    This is everything that D3 contains about ladders:

    message LadderInfo
    {
        required uint64 account_id = 1;
        required uint32 level = 2;
        required uint32 xp = 3;
        required uint64 guild_id = 4;
        optional string guild_name = 5;
    }
    
    message LadderInfoList
    {
        repeated .D3.Account.LadderInfo info = 1;
    }
    As I said this is what game contains ATM. It may change but it requires a big patch that will introduce all "windows" inside the game + lots of code.
    
    I believe they will be implemented but so far there is more info about PvP (arenas, teams, etc...) than ladders in game files.
  16. QUOTE

    Ladder only items don't force anyone to do anything. I don't really recall D2 ladder only items, but that didn't stop there from being dozens of other alternatives in the game already, especially since D3's legendaries scale ie You'll have level 70 Mempos, which is apparently the helm of choice. Furthermore, with the Mystic, most legendaries will probably end up getting rolled to have almost identical stats, homogenising legendaries while people pursue 'optimal stats'.
    
    And you get plenty of 'rewards' by not playing Ladder; you get to keep your stash, gold and paragon levels. Arguably, people that choose to play ladder are 'punished' every three months because they lose all that. Ideally its progress versus a few bytes of data; are you guys really going to be butthurt because you don't get access to a homogenised legendary, but maintain level 500 paragon while everyone else is barely a fraction of that before they have to start all over again?
    Actually, Mempo is **** tier now and Andy's helm is godly. Yes, really. Why? 4/2. Prime stat + all res + %life + socket + ias + cc = 6/0.
    
    New mempo has prime stat all res ias and a socket, I think, and then some random secondaries no one who isn't a OWE Monk cares about.

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