Diablo 3 Hotfixes: March 20th


A bunch of hotfixes and bug kills today, as they fine-tune everything in D3v2 just in time for Reaper of Souls to completely overwrite it all in just a few days.

Patch 2.0.3 Diablo 3 Hotfixes – Updated 3/21

General
General

  • Resolving a number of issues related to powers that apply stacking damage shield buffs, such as Spectral Blade and Magic Weapon
  • These abilities should now provide the appropriate amount of shielding, absorb the correct amount of damage, last the appropriate length of time, and will no longer break prematurely when hit by multiple enemies at the same time.
  • Reduced the amount of damage reflected by certain monster abilities.
  • The “Swing That Bloody Hammer!” achievement no longer requires crafting an item with Life Steal to complete.
  • The “Gorging the Forge” achievement no longer requires crafting an item with Magic Find to complete.
  • Players should no longer be incorrectly informed that they have earned a bonus chest after failing a Cursed Chest wave event.
  • Players matchmaking for Any Quest (or All Acts) games when no existing games are available should no longer receive an error.
  • Skills that deal Physical damage should no longer benefit from items that increase elemental skill damage.
  • Fixed an issue where players would occasionally be unable to complete the Skeleton King fight, which would block progression.

Items and skills after the break.


Items

DiabloWikiThe Grand Vizier:

 

  • This weapon will now appropriately drop with Intelligence for Wizards and Dexterity for Monks.DiabloWikiBlackfeather:
  • Now properly has an internal cooldown on its Legendary affix proc.
  • DiabloWikiHoming Pads:
  • No longer makes players immune to crowd control effects while channeling Town Portal
  • DiabloWikiUnity:
  • Damage prevented by Talisman of Aranoch, The Star of Azkaranth, Mara’s Kaleidoscope, or Xephirian Amulet no longer splits to party members via the Unity Ring.
  • Barbarian
    DiabloWikiThreatening Shout
  • Skill Rune – Grim Harvest
  • Once again correctly drops loot when used against targets that normally have a chance to drop loot.*
  • Demon Hunter

    DiabloWikiVault

  • Resolved an issue where Demon Hunters are unable to Vault if the mouse cursor is beyond maximum range.
  • Resolving an issue where Demon Hunters with the Danetta’s Hatred set bonus were able to use Vault without the required amount of Hatred.
  • Wizard

    DiabloWikiMirror Image

  • Hydras summoned by Mirror Images should now deal the appropriate amount of damage.
  • Resolved an issue where Mirror Images was spawning more Hydras than intended.
  • DiabloWikiArcane Torrent
  • Skill Rune – Power Stone
  • Only the Wizard who created the Power Stone will receive Arcane Power when the Power Stone is picked up.
  • DiabloWikiTeleport
    REVERSION – The following hotfix is being reverted:
  • Should now properly allow Wizards to pass over walls created by monsters with the Waller affix.
  • This hotfix had unintended consequences and this issue will instead be readdressed in a future patch.
  • DiabloWikiArcane Torrent
  • Skill Rune – Cascade
  • Fixing an issue where the secondary missiles are triggering off damaging sources that are not Arcane Torrent*

No mention of the Firewalkers in-town PK bug… yet.

 

Tagged As: | Categories: Blue Posts, Diablo 3 Patches, Diablo III Bugs

Comments

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  1. REALLY thought they were going to nerf away the slow time mirror image tricks. Was dreading it in fact. Whew!

  2. Looks like new wings of valor can be claimed already.

  3. the whole game is one big hotfix

  4. Am i the only one that noticed this:

    Skills that deal Physical damage should no longer benefit from items that increase elemental skill damage.

    Does that mean the whole strategy of upping your black damage to gain extra bonus from + elemental % damage is out the window?

    • I was gonna ask the same thing…

      @Flux, can you chime in on this?

      • Elemental skill affix is not the same as “adds +x% elemental damage.” The old affix, seen on legacy Triumvirate, no longer rolls on items. This old affix would increase the damage of weapons of a matching type, or black weapons, making black weapons the most desirable.

        The new affixes don’t modify weapon damage but instead modify your actual damage. If you’re using a fire skill, your damage is 100% fire and thus modified by the “fire skills” affix.

        I read that there’s a strange behavior with physical skills. If your weapon does elemental damage, the physical skills do NOT modify this to 100% physical, so you would instead benefit from physical and elemental (matching your weapon’s damage type) bonuses, but only partially because your damage is split.

        For example:
        Legendary sword
        800-900 fire damage
        200-200 physical damage
        1000-1100 total damage.

        +20% physical would only affect the 200 physical damage
        +20% fire would only affect the 800-900 fire damage.

        This is only the case for some skills (mostly melee ones) and does not include any physical wizard or witch doctor spells (which are converted to 100% physical).

        My guess is that they fixed this so physical skills are now 100% physical across the board, but needs testing.

  5. Wasn’t there a bug fix recently that would keep a waller from placing walls right on top of the character? It happened twice to me yesterday.

  6. Random thing I thought was a hot fix (I may be crazy)…
    I was on my barbarian yesterday and found ammy with +16% Physical damage so decided to go that route…

    When looking at Hammer of the Ancients I noticed Rolling Thunder is now physical damage, I could have SWORN it was lightning damage. Its better for me, but is this a recent change?

  7. As far as I can tell, the Firewalkers bug was fixed before the article was even run. I’ve not been able to reproduce it.

  8. These are old hotfixes lol. Next time try to read before copy pasting.
    “Last Updated – March 20th. Items with an asterisk (*) are most recent.”
    So the new hotfixes are with an asterisk. Everything else are old hotfixes.
    “Barbarian
    Threatening Shout
    Skill Rune – Grim Harvest
    Once again correctly drops loot when used against targets that normally have a chance to drop loot.*
    Wizard
    Arcane Torrent
    Skill Rune – Cascade
    Fixing an issue where the secondary missiles are triggering off damaging sources that are not Arcane Torrent*”

    • Some are and were in the wiki on the 12th (http://www.diablowiki.net/Hotfixes:_2014-03-11). The list on Blizzard’s site is updated over days as indicated by the big “Updated 3/20″ at the top.

      I would imagine, and I’m only taking a wild guess here, that rather than pick through only the most recent additions Flux posted the list in its entirely. If he had plucked only the newest some bright spark might have bleated, ‘but please sir, you’ve only posted some of the list.”

      It’s really not worth fretting yourself over poppet.

  9. QUOTE

    These are old hotfixes lol. Next time try to read before copy pasting.
    

    Who are you talking to?

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