Diablo 3 Forum Watch #104: D3Y Villains, Gambling, and Party Leaders

With the Blues on break let’s take a look at more local forum action and some interesting threads going in our Diablo 3 community forum.

  • Clueso started a thread pondering the villains of of future Diablo 3 expansions, but the conversation soon spread out from there in various lore-tastic ways. I liked the posts there, but I had to point out that we don’t even know what’s going to happen in this expansion! Despite the RoS beta containing 90% of Act Five, and the certainty of a final battle against Malthael, we don’t know if he’ll be killed or somehow sent back to Heaven to rehab, if the Black Soulstone will be lost or smashed, if that will free the souls in it including the Prime Evils, what will happen to the Nephalem revival in humans, etc. Surprises await.
  • Sutasafia wants to know which character is the best grouper in RoS, and gets a variety of replies. The Crusader has Aura-like powers to share to all, but the Monk’s party Mantras are improved as are the Barbarians, and the other classes have some new party-boosting talents also. Well, all but the DH. Since Blizzard hates the DH.
  • HardRock asks what players think about Blood Shards. He suggests they be removed entirely, an idea I don’t agree on since I like a currency that you earn via bounties (or other special events?) rather than just picking up from the ground (or bringing over from D3), but I think Shards are really poorly-implemented in the game at present. See the thread for more debate and ideas to improve gambling in Reaper of Souls.
  • Finally, BohemianStalker resubmits an epic post from the Battle.net forums, in which a fan compares many old predictions/promises by the Diablo 3 devs to the actual features that eventually found their way into (or out of) the game. It’s a bit of a biased enterprise, with only the “worse than expected” stuff included, but the amount of research included is impressive, including many links to our archived articles in DiabloWiki.net. That said, if you enjoy the complication, remember it the next time a dev gives vague, non-specific replies to interview questions, because they’re always in a “damned if I don’t share new info, damned if I do share info that changes” sort of situation.
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    Good posts galore there; join one of the conversations or start your own discussion.

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    13 thoughts on “Diablo 3 Forum Watch #104: D3Y Villains, Gambling, and Party Leaders

    1. The Demon Hunter most certainly offers things to a party, if fact in the PTR/ROS many of her party abilities were buffed.

      1. Numbing traps – All enemies tagged by Sentry, Grenades, Fan of Knives, Caltrops, and Spike Traps have their damage reduced by 25% for 3 seconds. This skill received a %5 DR buff and its DR benefits the whole party, especially if the hunter numerous skills that proc it.

      2. Sentries – Guardian Turret and Aid Station – Guardian Turret offers 15% DR, while Aid Station offers 1% of maximum life as Regeneration. Anyone standing under these sentries gets the buff.

      3. Marked for Death – Marking enemies for death increases damage for the party. The Death Toll rune also heals all attacking party members (of the marked enemy) for 1% of their maximum life.

      4. Companions – DH companions do various things, the Spider helps slow enemies and that can benefit the whole party, The Wolf Companion offers damage to the party to the tune of 30% for 10 seconds when the wolf howls.

      There are other skills like Caltrops or Entangling Shot for the slowing effect as well.

      The DH is strong on the Damage and Damage Reduction she offers the party, I would say that’s far from nothing.

      • There are also Stun capabilities provided by certain Fan of Knives, Impale and Grenade skill runes.

        • Another slow effect from one of the skill runes on Shadow Power, its quite strong on the PTR.

      • The DH certainly has skills that benefit a party, but you also have to consider how valuable are these effects.

        Numbing Traps – The problem with damage debuffs is that hard CC is straight up better and it’s there for every class. You really don’t need a damage debuff all the time, but CCs that shut down enemies for a few seconds are extremely valuable. There’s also the issue that the WD provides a much easier way to spread this debuff: take the Bad Medicine passive and Locust Swarm / Pestilence.

        Sentries – Limited by affecting only a fixed area. When fighting normal enemies you’re usually moving around way too fast for these to become useful and relying on them against Elites is asking for trouble, unless you have CC immunity.

        Other than these, yeah, the DH is a pretty good support now. I especially like what they’ve done with Companions.

        • The thing about the sentry is that it also provides damage at the same time it can provide DR or healing. Sentries are not effected by elite mods and can provide passive damage no matter what is happening.

          Everyone could be jailed in the party yet sentries can keep on trucking.

          There are even legendaries that add your generator attacks to the sentries attacks and one that buffs damage by quite a bit.

          Sentries are coming on strong in ROS.

          • Oooh, that Legendary sounds juicy. I have to admit, I’ve only seen a fraction of Legendaries that’s available in RoS. It’s intentional as well, because they are the only spoilers I care about. I stopped playing on the PTR due to this. 🙂

            • I was wrong, its a set bonus you get with the last piece of the new DH set and its HATRED SPENDERS that the sentries can fire. Kind of crazy with cluster arrow.

              The gloves were Tasker and Theo, and they increase pet damage by 100%, does not apply to sentries however 🙁

        • Yeah, the CC skills and effects are much more valuable in a party than the DR and its pretty much a game changer when you have party members with those CC abilities.

          The NT and GT/AS Sentries really shine on the personal level where they fit your movements/play-style better.

    2. Actually we do know what will happen in ROS. There are leaked audio clips online from after the fight with Malthael.
      It’s perfectly clear where the next expansion will go. I thought you guys would know that?

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