Nevalistis recently posted an update on the Future of the Firebirds Finery Wizard set. Keep in mind these changes wont go live right now during the current season. There will be Focused Feedback on PTR to give players a chance to work with these changes.
A bit of a bump, but an update I felt you all would want to see!
We’ve been preparing the changes for Firebird’s Finery, and ultimately, we’ve settled on slightly redesigning the 4-piece and 6-piece bonuses. Here’s how they currently read internally (though, as always, these details are subject to change):
- (4) Set Bonus
- Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, dealing 3000% weapon damage per second until they die
- (6) Set Bonus
- Your damage is increased by 100% for each nearby enemy that is Ignited up to a maximum bonus of 2000%. You always receive the maximum bonus whenever a nearby Elite monster is Ignited
As you can see, we’ve definitely gone the way of trying to preserve its play style while approaching it from a slightly different angle. You are still encouraged to light multiple targets on fire, and the more you light up, the more powerful you grow.
It should be noted this will impact some existing builds, like the Firebird’s/Chantodo’s interaction. We are definitely going to want plenty of player testing and experimentation with the revised set, so expect to see a dedicated Focused Feedback thread when we head to PTR.
We’re really looking forward to see your thoughts and testing!