I got on the PTR this afternoon to test out some monster density stuff for a podcast we’re recording tonight, and while there I also tried out the new automated Diablo 3 crafting. It’s awesome, and even kind of funny.The crafting windows now have a little added box at the bottom where you can set the number of the crafted item you wish to produce; up to as many as you have the materials and commodities for. And you don’t even need to have that stuff in your inventory, since the crafting will pull directly from your stash. (Not yet can you automate purchasing more ToS and Fierys from the GAH to keep the items rolling off the assembly line, but perhaps in v1.09.)
The funny part is that you can make as many of the item as you have the materials for. You’re not even limited by your inventory space, as I found when I thought, “why not make 114 chest armors?”
I’m asking that rhetorically, of course. The reason “why not?” is because they cost money to make, they’re BoA so I can’t sell them off great rolls, and because there’s no way one could roll with stats good enough to replace the Inna’s my monk was already wearing. But since I was on the PTR (and softcore, so all items seemed doubly unreal) I just clicked it and let it roll.
And you don’t even need a drinking bird.
Crafting multiple items via automation isn’t like the new Book of Cain/Identify All feature. That IDs every single rare and legendary in your inventory at once. Crafting makes each item one at a time, as if you were clicking the button yourself. Just without you clicking the button yourself.
After I started this series running, I watched until it filled the inventory, wondering if it would stop then. Nope. After your inventory is full the crafting just keeps on going, AND IT CAN NOT BE STOPPED!*
Items produced when you don’t have space to hold them are dropped to the ground, and this can go on for quite a while. I went downstairs to get a snack and even from the other room I could hear not-Griswold still at work, relentlessly producing more and more and moar of the useless chest armors, then hurling them to the ground. It made for an interesting sight when I returned.
If there’s an obvious missing feature to the system, it’s that you must leave open the crafting tab the whole time. It would be awesome if you could switch to Salvage, while the crafting continued, so you could cull the crappy items back into mats while it was still producing them, rather than waiting until they’re all done.
* Except by clicking cancel. Or by walking away from the blacksmith. Etc. But other than that!