Diablo 3 Console Interview @ AusGamers


The guys at AusGamers took some time out with DiabloWikiMatthew Burger and DiabloWikiJosh Mosqueira to discuss the console version of Diablo 3. There’s some chat about the technical side of playing over console and more interestingly what they’re testing on the nextgen right now too.

Those who have a copy of the console version will probably know this but they expand on the DiabloWikiNephalem Globes, (console only item), and they strike me as even more interesting now.

As you know there was a chance that when a DiabloWikiHealth Orb dropped it would be a DiabloWikiNephalem Globe and apply a random buff such as +speed or damage for example. Turns out they are now a little more useful than that in that they apply the buff DiabloWikiNephalem Glory being +speed, and increased damage, health regeneration and finding subsequent health orbs will increase the potency of the buff. There are three levels, the first seems to be the basic, the second level adds lightning that arcs between enemies every time you hit a target and with the third level columns of lighting fall down on the target and spread out.

Josh says they’re eager to hear what the PC community think of the differences in the console version and if there is anything they’d like to see appear on the PC version too. Well I’ll take those Nephalem Globes please, thanks very much.

They had been cagey about DiabloWikiReaper of Souls coming to the console at Gamescom but in this interview Matthew confirms it.

So, is it going to come to console? Yes. Obviously we wanna bring this expansion to console, we don’t exactly know how we’re going to do it yet and we’re going to treat the expansion in the same way we treated Diablo III when we moved it onto console, which means that we have to make sure that it is adapted to the console eco system in a way that is going to play the best way possible. 

There’s lots more to read in the AusGamers interview.

Thanks to Mathew Wilson for messaging this news via our Twitter.

Comments

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  1. Is the PC community really gonna play the console version? :\

    • I think mostly we’re keeping an eye on the console version for hints about what’s coming to the PC in RoS and other future stuffs. Like Nephalem Globes, maybe?

  2. We don’t need no stinkin’ Nephalem Globes in the PC version, thank you very much.

  3. We would like an offline mode to appear in the PC version as well, thank you very much.

  4. Why not it sounds interesting. Maybe put it on the PTR, it’s there for a reason-testing!!!1!

  5. No auction house and offline mode but that won’t happen unfortunately. Nephalem Globes would be easy to implement.

  6. I really don’t like the idea of Nephalem Globes. The concept doesn’t even make much sense – monsters dropping globes that grant you buffs? Secondly, they seem rather boring.

    I’d like to see the globes grant a randomly selected proc for a few minutes – perhaps of newly created skills or abilites [that are not available to players via leveling], that trigger on being hit [perhaps some sort of “Blaze” trail ie. D2 with different effects/behaviors]. Or effects and such on attack and so forth. Just to add some random chaos to spice item runs up a little.

    But then again, I’m not hoping for anything like that. Isn’t that what Legendary/Set items are supposed to provide?

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