Diablo 3 Console Breakables are Legendary

A fan brought up something I’ve heard muchly from Diablo 3 console players; that not only are legendaries very common, but that they very often come from non-monster sources.

I have not played console version a lot because I’m a pretty busy guy, but when I do play… I love breaking things like graves, barrels, ashes, etc. Why? Because I just love breaking things!

But… most importantly, on console it is worth it even if you don’t like to do it! Why? Because let me tell you a little secret. Out of the rough estimate of say… 50 legendarys I’ve found this far, at least 15 have flown out of things you break. So start breaking things!!! You get free loot!
Grimiku: Breaking all the things and looting all the stuff isn’t everyone’s preferred method of play, but I’m happy to hear that some of you are finding that it’s worth your time. Personally, I love smashing breakables in Diablo III console, and have noticed that I have decent luck with finding awesome stuff when I do. Does anyone else try to stick with builds that have a spammable aoe ability just so you can easily break stuff?

This matches what the console players have told me on the podcast thus far; that not only are the legendaries much more common, but that they very often come from breakables or chests or armor racks or other non-monster sources. That seems to be a huge change from the PC version, where not only are legendaries much less common on the whole, but they’re much much much less common from non-monsters.

clickable-armor-rack-annotatedThat’s not just anecdotal either; thanks to the Legendary Drop Survey thread we can see exactly what players find their legendaries from, and across thousands of legendaries found by various players, less than 5% are found from breakables or chests.

Since starting that thread I’ve personally recorded the source of my last 200ish legendaries, and of those 3 came from chests or clickables (like dead bodies), and the actual tally is 1 golden chest, 1 armor rack, and 1 dead body. Zero legendaries from breakables like barrels or tombstones out of my last 200. And that’s significant since my chars mostly break breakables thanks to AoE effects, but I only bother to click maybe half of the dead bodies or loose floor tiles or the like I see in game.

So, questions for discussion: Do you want a (big?) boost to legendary drop rates from clickables and destructibles on the PC version? And do you now, or would you with such a boost, go out of your way to click more of them?

Also, one helpful factor on the console is that all the clickables open automatically once your character runs near them. (Since there’s no mouse pointer you can’t actually point and click on chests.) Would you like to see that feature added to the PC version as well? How about that for a legendary item passive? “Automatically clicks clickables within 5 yards. Also, automatically picks up all light blue objects (materials/gems/potions) within 50% of your gold Pickup Radius.” WANT.


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  1. Just a quick note:

    – Things like loose tiles, dead bodies, etc. DO get automatically “clicked” for a player on console.
    – Things like chests, barrels, etc. DO NOT get automatically “clicked” for a player on console.

    You still have to get within proximity of a chest and hit X (PS3) to execute a command to open the chests.

    Otherwise, I agree with the rest of the post. Often times I will use the dodge/roll function to break the chests if I’m on a character that needs resource for AOE and I don’t have it and you’ll randomly see a Legendary pop. From my very informal observation (read as spotty memory), they are often lower tier Legendaries though and not ones that I’m superstoked about or avidly looking for.

    • I’ve been meaning to leave a comment concerning the bit about the chests for the past several days as I’ve seen it repeated several times now… but I keep not getting around to it. Glad you pointed it out.

      Also, glad to see you’re playing the PS3 version. You tend to be one of the commenters that I agree with more often than not. It’ll be interesting to see your take on the console version. There seem to be a lot of little changes I’ve noticed that I’m not really seeing mentioned anywhere. I don’t want to hijack this thread though. I’ll try to get a forum thread up about it sometime soon. Hope you’ll stop by and chime in. (That also goes for any other well-experienced PC players who are playing on console now. I honestly have no idea of how many of us there are.)

      • Thanks! I appreciate the kind words. 🙂

        I’ll definitely keep an eye out for your forum post. I mostly tend to stay in the console part of the forums these days to try to answer as many questions as I can and theorize on things whenever random ideas (or conspiracies, haha) pop into my head. Hope to see you in there soon!

  2. About not getting Legendaries from breakables in (PC)D3… isn’t that by design?

    I distinctly remember in the early days after release (I’m pretty sure it was around 1.03; before the first Inferno nerf) they decided to make breakables unable to drop certain items in Inferno. This was done because quite a few players were going into Act IV (where they could not possibly survive a single hit), breaking as many vases as they could in an attempt to get an iLvl 63 weapon, and hauling tail back to town.

    [Mainly for those who may not have been playing back then] At the time, Inferno was much more challenging and the Dev team’s general attitude toward the game in general was very different. The vase-breaking tactic was seen almost as an exploit and it was “fixed” (meaning vases, etc. could no longer drop much of anything) either in one of the patches or a hotfix.

    I also remember it made a whole lot of folks rather grumpy.

    Did this change back sometime since then, and I just missed it? That would suck. In that case, I should have been breaking more breakables all this time.

    • At release:
      Weapon racks always dropped a weapon
      Armor racks always dropped armor
      Mf affected items from non monster sources
      Item level 63 only dropped in a3 or later
      Monsters did way more damage in a3 and 4
      A4 and 3 have a lot of racks in predictable locations

      So all these things conspired to make chest farming worthwhile, especially when swapping to max mf gear. You weren’t killing stuff well in a3 and 4, so getting the best loot was done with racks etc.

      Imo I think the droprate from these in pc is good, and fact that mf doesn’t apply to anything but resp chests is good too. They are fun to smash, but you don’t feel like going back for every one.

  3. I would definitely like to bump up legendary finds from non-monster sources. I’m pretty obsessive about clicking just about everything I can click in an area (chests, bodies, armor/weapon racks, etc) and it’s discouraging that there’s hardly anything of value from them (other than gold/light blue stuff). I have gotten legendaries from armor racks and chests – the only set/legendary blacksmith plans I ever found was from a normal, white chest in Kulle’s Archives, so it’s proof that those drops are possible, but the odds seem worse than winning the lottery. I don’t normally obsess about breakable objects, but it’s fun to just walk through them with a pair of Fire Walkers equipped.

    One thing I hope the devs do boost is drops from resplendent chests…each time I click on one I hope something special will drop but they’re pretty much as useless as the purple monsters. At least the gold chests give you a stack of NV. Blizz will definitely have to work on this for their Nephalem Trials, otherwise the rewards from that won’t be very satisfying at all.

    • I agree, hopefully equal or better drop rates would be nice despite the loot 2.0 concept of less is more. I really want to see decent stuff when I smash things, not in a showering way but a good balance. More gold would be nice too due to the current huge discouragement which makes the click feel like a massive burden than effort well spent. More damage to mobs from traps would be nice as well.

  4. I wouldn’t mind it. I still remember that time i found a Shako from a barrel fondly.

  5. I have always been obsessive about discovering every orifice of every map and destroying every barrel in existence so I was quite dumbfounded when I watched D3 streams when I save nobody do that. Now I never played D3 on PC but on the 360 version I find all sorts of goodies in barrels or vases. I absolutely love it.

  6. My very first legendary was picked up from a dead villager just before fighting Jondar on inferno, a week or two after launch.

    Believe it was a giant skull.

  7. Had a joke with my friend how only in Diablo world is it the instinctive thing to no check a body on the ground or help some up but to roll over them lol. Oh a body, . =D But yeah, a lot of good gear does come from items on console except there does seem to be certain items that have much less chance than others like those vase groups in act 1. And 1 other glitch worth mentioning – 10 gold peices.

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