Diablo 3 and Reaper of Souls Economy: Gems and Crafting Materials Tutorial

Diablo 3 and Reaper of Souls Economy: Gems and Crafting Materials Tutorial

A constant topic of discussion in Clan chat the last few days has been the crazy swings (escalations) in prices for commodities. Everyone is a part of the Diablo 3 and Reaper of Souls economy, or soon will be and it’s interesting to see how it’s been evolving of late. Prices for some things, especially flawless square gems, are much higher than they’ve ever been before, even though all current gems will become essentially worthless the moment Reaper of Souls launches, since Marquise gems drop in the end game the same way Flawless Square gems drop now.

Y R U cost so much?
Y R U cost so much?

Once I saw that in the RoS beta, and the new tiers of crafting materials (all current materials are as worth as little as as Flawless Square gems in RoS), and the fact that the Auction House was shutting down before Reaper’s launch, I cam to two conclusions and took action back in December: 1) All current items and materials would be obsolete and worthless in Reaper of Souls, and 2) I should therefore sell them ASAP since they were sure to lose all value as the expansion came closer.

I was 100% correct on point #1, and almost entirely wrong on point #2.

Why? What’s happened to item and material values? What’s valuable now to save and what should you be selling or hoarding for Reaper of Souls? This article covers all that on the click through, but here’s a quick comparison to show how much the game changes have altered the value/cost of things.

    • D3v1, in-game costs to create a Marquise gem: 66.2 million gold, 10 Demonic Essences, 4893 Tomes of Secret, 2187 Flawless Square Gems.
    • D3v2, in-game costs to create a Marquise gem: 9,370,000 gold, 2143 flawless squares.
    • If anything, that understates the price difference, since in D3v1 players had to obtain all of those Tomes of Secret, which cost *more* than the flawless squares themselves, for some gem types. 

      Flawless Square Gem Prices in D3v2

      I took several surveys of the gem prices in the Auction House for Hardcore and Softcore on the Americas and Europe servers this afternoon. There was some fluctuation between each time I checked, but the prices were fairly stable on the whole. (The most changes were between the last 10 sales and last 24 hours sales. There you’ll often see considerable short term swings, as people game the market to create very short term shifts in price.)

      Flawless Squares:

    • Americas Softcore: Amethyst 15k, Emerald 29k, Ruby 9k, Topaz 30k
    • Europe Softcore: Amethyst 5k, Emerald 32k, Ruby 6k, Topaz 45k
    • Americas Hardcore: Amethyst 32k, Emerald 34k, Ruby 45k, Topaz 5k
    • Europe Hardcore: Amethyst 22k, Emerald 20k, Ruby 25k, Topaz 4k

Amusing the differences in gem values between HC and SC, eh? That Topaz price is my favorite, since there are just as many Wizards and Witch Doctors in Hardcore, but the priority has to always be staying alive, not just dealing more damage. We won’t have an AH in RoS, but if we did I think the difference in Topaz prices between HC and SC would lessen, since the highest level gem, a Flawless Royal, yields 280 Mainstat in armor. That’s amazing for damage, but it’s also a considerable 28 All Res bonus, which really benefits Wiz/WDs, since an armor gem is giving them almost half the bonus of a Diamond on top of their 280 mainstat benefit.

On the developer live stream last week I brought up the disparity in secondary properties of the mainstats, and how in RoS with such huge stats (8000+ mainstat on a well-geared lvl 70) it’s really a substantial advantage to have INT or STR for a mainstat, compared to DEX which only boosts Dodge, and not even that very much. Happily he agreed and outlined some ideas he’s had about boosting the value of Dodge to make it more comparable to the Defense and ResAll secondary bonuses.


Radiant Star Gem Prices in D3v2

The other end of the Auction House gem price scale is the Radiant Star gem. That’s the 2nd highest level gem available in D3, and the highest level that can be sold on the AH. (In D3 a Marquise is made from 3 Radiant Stars + 20m, and is Bound to Account. In RoS Marquise drop constantly from lvl 65+ monsters, which makes any gold you spend on a Marquise today purely 3-week rental.)

The price of this gem varied quite a bit in D3v1, since there were substantial multipliers. It took 729 flawless squares + 1631 Tomes of Secret + 15,400,000 in gold to create one, and the price was therefore more determined by the value of the gems and the Tomes of Secret than the 15.4m Jeweler fees. The cheapest type were always Topaz, and the least I ever saw them selling for was around 18m in Softcore, which was actually less than the price of the materials and the crafting costs. More popular gem types like Rubies and Emeralds (and Amethysts in Hardcore) sold for much more, 30-50m depending on the current value of their ingredients.

Here’s what they’re selling for now in D3v2, with prices averaged from several checks I did on the AH over the course of the day.

Radiant Stars:

    • Americas Softcore: Amethyst 18.4m, Emerald 19.9m, Ruby 13m, Topaz 27m.
    • Europe Softcore: Amethyst 9m, Emerald 22.4m, Ruby 9.5m, Topaz 31.4m.
    • Americas Hardcore: Amethyst 37.8m, Emerald 40m, Ruby 48.5m, Topaz 9.5m.
    • Europe Hardcore: Amethyst 21m, Emerald 24m, Ruby 28m, Topaz 7.6m.

As stated above, the cost to craft up a Radiant Star is much lower in D3v2 than it was previously. The current costs are just gold and gems, and it costs 729 Flawless Stars and 3,090,000 gold to make a Radiant Star. That’s down more than 12m gold from the D3v1 price, plus those 1631 Tomes of Secret are gone entirely. (Those often cost 10k or more in HC, adding 16m or more to the total cost.) And it’s even cheaper to make a Marquise now, since the crafting cost just for that gem used to be 20,000,000 and it’s now 100,000 gold.

Market Disparities and Profit?

First of all, I should make one key point again. All of these gems are going to be worthless in 3 weeks, for anyone who upgrades to Reaper of Souls. Assuming the devs don’t entirely change the drop tables and gem qualities from how they were during the entire Beta test, every player who gets past lvl 65 in RoS will start finding Marquise gems like they were candy falling from the sky.

Thus the idea of investing 20-30m to obtain a Radiant Star gem is insane long term, as you’re spending that for 1/3 the price of a gem that you’ll get for free in 3 weeks. That’s a pricey rental, but if you’ve got the gold, or think you can use it a bit and then liquidate it, who am I to stop you?

So, what does this math mean? Do gems of low and high level cost what they *should* cost? The price of Flawless Squares is the one that’s open to debate, since all four (five, but Diamonds can’t be listed in the AH now, and are selling for vastly more than the others in non-AH transactions) drop at exactly the same frequency. Thus there’s no scarcity reason that any should cost more or less than the rest. The value is entirely derived from desirability and utility, which is shown clearly via the difference in price of Amethysts between softcore and hardcore.

The price of Radiant Stars and other higher level gems is just arithmetic, though. Add the Jeweler costs to the cost of the gems required. That was a little more complicated to figure in D3v1 since you had to factor in the Tomes of Secret as well, but those are gone and the whole thing is simplified. You can work it backwards too, and compare the price of the Radiant Star gems to the flawless squares that create them.

    • Radiant Star gem price – 3,010,000 Jeweler cost, then divide that by 729 to determine the flawless square gem price.

For example, a Radiant Star Topaz costs 27m in the AH on Americas softcore. Using whole numbers, you subtract the 3m upgrade price to get 24m, and divide that by the 729 flawless square topaz = 32,922g per FS amethyst. Those gems are selling for almost exactly 30k, but remember the 15% fee for all sales on the AH. So if you’re planning to upgrade all the way and then sell the Radiant Star, that’s .85 x 27m = 22,950,000 gold to you. Which divided by 729 = 31,481g.Thus there’s the potential for a small profit if you buy the flawless squares for 30k, then sell the Radiant Star for 27m. And every flawless square you found would boost your profit by a little more than 31k. Or you could just sell them one at a time for 30k, which would net you 26.5k a piece. (With the benefit of a certain sale, since people are buying Flawless Squares like mad, while very few Radiant Stars are being sold.)The potential profits are much higher in Hardcore, where farming can’t be done as quickly and relentlessly, and where gems sometimes leave the economy (embedded in the equipment of dead heroes).

There appear to be considerable profit margins available in HC. One example:

Radiant Star emeralds on US Hardcore are selling for 39-40m in the AH. So do the math: 40m – 3m = 37m / 729 = 50,754g. Yet flawless square emeralds are selling for 34k. Thus the price to create a radiant star emerald in US HC should be around 34 x 729 = 24,786,000 + 3.1m = 28m vs. the 39m sales price.

Bobby's Red EyesEven after you factor in 15% for Bobby, but that’s still a big profit: 39m x .85 = 33,150,000. Not bad for an investment of around 25m, plus however long it takes you to set the Jeweler to upgrade all those gems. Which isn’t very long these days, thanks to the ability to stack up mass crafting queues, which can run while you’re Alt+Tab’ed out watching porn checking email.

(Obviously this assumes that people are actually buying Radiant Star gems for a 3 week rental, which is kind of insane, for reasons explained above.)


Gem Upgrade Cost Comparison

Here are all the numbers, for easy reference.

D3v1 cumulative gem upgrade prices: (Not the current values.)

    • 1 Flawless Square gem: Findable at lvl 60.
    • 1 Perfect Square gem: 30k gold & 3 Tomes of Secret (3 Flawless Squares)
    • 1 Radiant Square gem: 140k gold & 15 ToS (9 Flawless Squares)
    • 1 Star gem: 500k gold, 54 ToS, (27 Flawless Squares)
    • 1 Flawless Star: 1,600k gold, 174 ToS, (81 Flawless Squares)
    • 1 Perfect Star: 5,000k gold, 537 ToS, (243 Flawless Squares)
    • 1 Radiant Star: 15,400k gold, 1631 ToS, (729 Flawless Squares)
    • 1 Marquise gem: 66.2 million gold, 10 Demonic Essences, 4893 Tomes of Secret (2187 Flawless Square Gems).
    • D3v2 cumulative gem upgrade prices. (The current values.)
    • 1 Flawless Square gem Findable at level 60.
    • 1 Perfect Square gem: 5k gold (3 flawless squares)
    • 1 Radiant Square gem: 25k gold (9 flawless squares)
    • 1 Star gem: 95k gold (27 flawless squares)
    • 1 Flawless Star gem: 315k gold (81 flawless squares)
    • 1 Perfect Star gem: 995k gold (243 flawless squares)
    • 1 Radiant Star gem: 3,090,000 gold (729 flawless squares)
    • 1 Marquise gem: 9,370,000 gold. (2143 flawless squares)

Reaper of Souls Gem Upgrade Costs

Something I forgot to include in the first draft of this article is the bright future. The gem upgrade ordeal in D3v1 was clearly meant as a very long term grindy thing that would probably require the Auction House to complete. The gold costs are very high for self finding, and the materials are even worse. 2143 flawless squares and 4893 Tomes of Secret? Imagine picking up that many on your own, and that’s just for one type of gem.

It’s possible that someone has self found up to a Marquise — it’s been 21 months since launch, so say you’d played D3 on 500 days; you’d have had to pick up and save up 4-5 of that type of flawsie, 10 Tomes of Secret, and 132k gold per day, to accumulate enough materials to make your one Marquise gem. Man, it sounds grim when you put it in those terms, doesn’t it? Like Andy Dufresne tunneling through that wall out of Shawshank, one spoonful of crumbling concrete per day.

Happily, your Marquise efforts were not enlivened by prison sex.

The above said, Marquise were not part of the gem system at launch. That level of gem was added in a patch to give AH-rich players something to gold sink on, and except for the bonus to weapon damage, all the other improvements from the Marquise were tiny, compared to the marginal cost.

That is not the case with gems in Reaper of Souls. The d3v2 gem rebalance cut crafting costs greatly, lowering the gold fees and removing the Tomes of Secret and not replacing them with any other material. But you’ve still got to accumulate an amount of gems that’s basically impossibly without the Auction House.

Reaper of Souls gem upgrade prices:

Marquise Gems — Drop freely.
Imperial Gems — 3 Marquise + 200k gold. (This level of gem occasionally drops in Master and above. For every one you find subtract 3 Marquise and 200k from the costs for higher level gems.)
Flawless Imperial Gems — 3 Imperial Gems + 1 Death’s Breath + 300k gold (cumulative cost: 900k, 1 DB, 9 Marquise gems)
Royal Gems — 3 Imperial Gems + 1 Death’s Breath + 400k (cumulative cost 3.1m, 3 DB, 27 Marquise, .)
Flawless Royal Gems — 3 Royal Gems + 500k + 1 DB (Cumulative cost: 9.8m, 81 Marquise, 9 Death’s Breath.)

The highest level gem in RoS requires 9.8m and 81 Marquise gems, or a bit less if you find some Imperials. That’s not a lot, especially compared to D3v’s gem cost and quantities. Over the last couple of months of the RoS beta I accumulated several hundred of each type of Marquise gem, literally 300-500 of each, and picked up 1-2m gold per hour of playtime on Torment 1. There’s no Auction House and gems are all soul bound so you’ve got to find them yourself, but the system is designed for an average player to be able to trick out their main character with half a dozen Flawless Royal gems after a few months of play time.

One additional detail; towards the end of the Beta the devs began moving gems into the crafting and enchanting costs. Lots of the better legendary/set crafting recipes required 1 Flawless Royal Gem, which was much too expensive in the opinions of every fan I talked to, and which the devs said was subject to change.A more common and more reasonable expense was the price to enchant legendary/set jewelry. That was initially just gold and materials, but near the end of the beta it changed to cost one Flawless Imperial gem, + some materials — but no gold. That gem cost 900k and 9 Marquise to make, which shifts the economy long term, since many players would find Marquise gems, rather than gold the bottleneck to that enchant.There’s no telling if we’ll get further tweaks to the price of crafting and enchanting at RoS’ launch (I’m sure we’ll see some) but the overall goal is clear; players will be able to self find the gold and materials, will be able to achieve the highest quality gear via their own finding, and bringing over a lot of gold from D3 isn’t going to make things all that much easier. Gold certainly helps in Reaper of Souls, but with gems required for crafting and enchanting, gems you can only self-find, the devs are clearly limiting the value of gold and requiring play time, not just riches. (The same philosophy they emphasized with the BoA DiabloWikiDemonic Essences added for the v1.07 crafting recipes.) 


Are you guys buying gems? Selling them? Enjoying upgrading them for such a low price? I’m torn; the gold you can make selling just flawsies is crazy, but they feel so cheap to upgrade, compared to how they always were previously, that I want to do that too. Now if someone on US HC would just buy the Radiant Star emeralds I made to test prices and the sales market, I’d really be happy.

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31 thoughts on “Diablo 3 and Reaper of Souls Economy: Gems and Crafting Materials Tutorial

  1. I sold all my crafting mats and raked in 30m gold yesterday.

    The only issue I can see is that I’d like them to drop the intermediate levels of gems between marquise and PS in RoS.

    Else I’ll have issues crafting for the Radiant Star achievements!

    Also Flux since you have a connection to the devs, would you mind asking them when they will fix the Judge of Character achievement as lots of people have all check boxes in that one, but it was never granted (I searched the D3 forums and that are literally thousands of threads on this subject)

    • I also sold all of my gems and crafting materials, as well as a few pieces of gear that I don’t see holding much value in RoS. Netted ~35m gold, which is far more than i ever had playing D3V. Glad I was a hoarder!

      I’ve been a little surprised by the crafting material prices, too. As gear crafted now will be obsolete in RoS, i’ve been selling all of my materials, and people are buying (I sold all my essences for 3k/ea a day or two ago in Americas/softcore.

  2. You forgot THE point.

    You made an analysis of prices, but what you missed is that only the Topaz price really exploded compared to D3V (in SC).

    So why is Topaz so expensive right now ?
    It’s because a topaz gem in helm grants you some Magic Find, and it’s such a rare affix on items right now. So everybody rush to that Magic Find Topaz bonus 😉

    • Is that the case? I don’t know anyone who is using a Topaz in the helm. Everyone I’ve asked or spyed on is going with Ruby to multiply the 50% community exp buff, or else Amy for HPs safety or Diamond for cooldown reduction.

      I can not recommend Topaz in hat to anyone. I tried it and other MF items during the RoS beta and got no detectable results in this new “MF not needed” legendary drop world.

      You know that only 1/10th the listed amount is applied to legendaries, right? From what Blizzard has said, the only real noticeable result of MF now is slightly more rares and slightly fewer blues.

      • Reading the post you quote in the article about “torment magic find”, it seems that many players have not seen that MF has been nerfed.

      • I must of missed that little nugget. 1/10th? Why not just take the affix out and give some other effect even if cosmetic? That’s just anti-diablo if you ask me. So in a few weeks, I going to get an leg item with MF and say “Oh great, magic find. Hold up fellas, I gotsta transmute.” Somethings wrong with this picture.

        No MF or LL. Who said 2.0 was the bomb? And the drops have still been underwhelming. I know it sounds like I’m really whiny right now, but I just am not feeling it at all. There have been some build tweaks that have been moderately fun, but thats about it on my end.

        • MF doesn’t really roll on anything anymore. The Nagelring has MF on it specifically, as does the Cain’s set (both D3 v1 and RoS version), but nothing else rolls MF. I agree that it should just have been taken out, but your luck would have to be horrible to be rolling gear with MF on it, since it would mean that every legendary you got would be a Nagelring. Personally, I haven’t even found one Nagelring, so nothing’s had MF on it for me. Also, about the Cain’s set, it is Crafted, so you’ll never find it, and it gives 50% bonus to XP, so that is the main benefit of wearing it. They also have lvl 70 stats, so they are meant to be either an XP farming set, or an interim set to use before you have the Uber-set and legendaries that the devs were wearing on stream.

          Bottom line: I agree that MF serves no point now and should be dropped, but MF also doesn’t roll on anything other than Nagelring and Cain’s Set anymore, so you shouldn’t be seeing it unless your luck is god awful.

    • I thougt the reason was that they fixed the amulet crafting recipes. Those recipes require perfect square gems. I guess people buy flawless squares and craft the perfect squares?

  3. More likely because Wizard is a very popular class at the moment, and for the reasons outlined above with Topaz offering Int and All Resist, vs the other classes who may want a mix of mainstat gem (Ruby/Emerald), Vitality (Amethyst) and All Resist (Diamond)

  4. QUOTE

    I must of missed that little nugget.  1/10th?  Why not just take the affix out and give some other effect even if cosmetic?  That's just anti-diablo if you ask me.

    Magic find had diminishing returns in D2. I don’t see what is “anti-Diablo” about it.

  5. I would guess that the reason that gems are so high is because people who don’t want the expansion are buying them. For expansion players, Marquise gems will drop like candy, so we won’t need the gems. On the other hand, people who don’t want to buy RoS will still need the gems, and the AH will still be gone for them, so I imagine that those players are scrambling to buy all the crafting mats and gems that they can now, to prep for the removal of the AH.

  6. QUOTE

    Magic find had diminishing returns in D2. I don't see what is "anti-Diablo" about it.
    Diminishing returns are just that. You start off getting 100% of the benefit and then the returns diminish. They're not 10% of normal from the start. (rares are a flat 20%, still worthless). Magics get the full benefit but if your level is higher than 10 you'd rather have a white (and if it isn't, your mf = 0).
  7. I assumed the explosion in flawless square gem prices was due to gems now being required to craft amulets. Hence the diamond prices are so low (not ended for any amulet) while all of the others soared. People trying to craft trifecta with +elemental % dmg before RoS, rather than anything regarding improving gem quality in gear at the moment

  8. I’ve earned around 350m on the gems.

    I could have made higher profits if I was paying attention to the changes in the beta (and stockpiled a lot of these since the prices were so low on the flawless squares).

    After the live patch deployed I went to see the changes and I’ve noticed almost right away that the cost of making gems was lowered significantly.

    Quick glance at the prices of various gem tiers and it was evident that you could triple (or even better) your gold by buying flawless squares and selling higher tiers.

    The only bottle neck was the time required to make the higher tier gems (I would assume that was the reason the prices of flawless squares did not change so drastically in the first hours or even a day).

    Emeralds were most profitable at start (until their flawless squares started to skyrocket from 4k on day 1 to 30k in just few days), but even couple days later you could still earn some gold by processing rubies and amethysts.

    And as expected – the prices difference between flawless squares and higher tiers were changing to accommodate the new processing costs.
    Currently you can only earn around 10% of your capital when playing with rubies, you’re at a loss on both emeralds and topazes.

    Two things kept me thinking throught the whole process:

    1) who and why keeps buying the high tier gems

    the only reason that i could think of was that people who had ton of gold wanted to earn some real money so they were selling the gems on RMAH, and those who wanted to earn gold would buy them on RMAH and resell them on AH.

    all this was happening since the selling of gold was turned off;

    if my hypothesis is correct, you should have more problems selling your gems now on both auction houses.

    2) why every selling and buying price for gems was similar (give or take some 5-10%) except for flawless square emeralds;

    even now: buying price seems to be around 30k while selling price is around 15k (and in constant flux, can drop even to 5k for brief periods of time)

    it’s evident that someone is trying to do something nasty with the system;

    when i was trying to guess the correct price i was able to buy one gem for 30k and the very next one for 111 and the next one for 20k (while having some gems for sale at 25k a piece, that was not selling at all).

    fishy stuff; looks to me as if someone was trying to lower the price

  9. QUOTE

    I assumed the explosion in flawless square gem prices was due to gems now being required to craft amulets. Hence the diamond prices are so low (not ended for any amulet) while all of the others soared. People trying to craft trifecta with +elemental % dmg before RoS, rather than anything regarding improving gem quality in gear at the moment

    I wasn’t aware you could buy diamonds on the AH at all. You can list them oddly enough, but if you go to buy gems only the old four types appear. That being said gems drop a LOT less often now for some reason, even in high density areas. That’s probably why.

  10. I crafted up a pair of Radiant Star Emeralds while researching this, and they both sold overnight for about 39.5m, in US HC. Profit per gem was around 8m, so yes, Radiant Stars are selling and you can make a lot of gold if you buy flawsies and upgrade them. Some types, anyway.

  11. Someone might have said it already (i don’t have time to read it all), but wouldn’t people be trying to max what they have right now, to make themselves as strong as they can, so they can power level as fast as they can before the expansion comes out. Especially with this current bonus to experience.
    I wish I had time to being only HC! I think I’ll sell my gems as well.

  12. Also the price of Blacksmith plans since 2.0 hit have pretty much fallen through the floor on America’s HC. Of particular note is the Cain’s plan, which was selling for 500 mil pretty consistently for months leading up to the patch. Right now it’s selling for 13 mil. I assume that’s because of the “smart drops” for BS plans, and a lot more people must be finding it than before.

    • The irony is that you can either sell it, or use it, but not both, since once you teach a plan to your Smith, you’ll never find it again.

      • Unless you have another account.

        As for plan prices, it depends. If I had known the Sage Set was still junk that’d have been 27m. Who’d pay 27m for this? It seems to have equalized towards this sort of mid range price for all plans. It helps (and hurts) you can find lower level plans at high levels. I was quite excited about a hand crossbow plan on my Demon Huntee until I realized it was level 41.

  13. I took advantage of this tonight on the AH (softcore US) and man… I was surprised. I posted a few hundred flawless square topaz and amethysts and in literally less than 5 minutes, they were sold for millions of gold. Wow. This is no joke! It was awesome to get rich quick that way – I’ve never had much gold in D3. Doesn’t seem worth keeping many gems anymore, since I can turn them into mad stacks of gold and will get better ones rapidly once RoS hits…

  14. I just sold all my flawless square gems to merchant before reading this 😛 Excited the game so can’t even buyback..

    I just thought they are worthless like they used to be and wanted to start a new character with a clean slate. Now I’m a little bit annoyed, there were 50-60 of those things..

    However, I’m not sure gold will be all that important, after the AH closes down, right? All about finding those legendaries, I’m hearing. Maybe it’s not the end of the world..

  15. QUOTE

    I just sold all my flawless square gems to merchant before reading this :P Excited the game so can't even buyback..
    I just thought they are worthless like they used to be and wanted to start a new character with a clean slate. Now I'm a little bit annoyed, there were 50-60 of those things.. 
    However, I'm not sure gold will be all that important, after the AH closes down, right? All about finding those legendaries, I'm hearing. Maybe it's not the end of the world..

    1.5 million at best, so…. 20 cents? Also, item crafting, gem crafting, gambling, enchanting. You don’t need the billions the gold farmers want you to believe but you do need something.

  16. QUOTE

    1.5 million at best, so.... 20 cents? Also, item crafting, gem crafting, gambling, enchanting. You don't need the billions the gold farmers want you to believe but you do need something.

    Yeah, you’re right. However, I managed to sold crafting materials for 1 million, so I feel like I have all the money I need right now. I’m such a noob again, though! 🙂

  17. I can only assume most people don’t know about how RoS will basically make the gems/mats useless. Otherwise, why are people buying them?

  18. Diamonds have opened up on the auction house. Hidden patch note? Anyways, flawless squares on softcore currently at 94,000g.

  19. Diamonds are down to about 58-60k. Nice tidy profit however, assuming gold will be worth anything in ROS for D3v2.

    • Diamonds are currently fluctuating between 70k-90k for Flawless Squares, with Radiant Stars going for ~71-72 mil. I bought a few sets of 729 flawless squares and turned them into radiant stars for a bit of a profit a while ago, but prices are too high to do that right now so it’s a loss on money until they drop a little..

      Also, to the person who wrote this article (Flux, going from the name at the top): You’re a bit inconsistent with your numbers. First you say the cost to make 1 radiant star is 3,010,000.. then elsewhere you say it’s 3,090,000.. I’m here to say that it’s neither of these, and is in fact 3,060,000.

      Flawless Square to Perfect Square = 5k each * 243 = 1,215,000.
      Perfect Square to Radiant Square = 10k each * 81 = 810,000.
      Radiant Square to Star = 20k each * 27 = 540,000.
      Star to Flawless Star = 30k each * 9 = 270,000.
      Flawless Star to Perfect Star = 50k each * 3 = 150,000.
      Then finally Perfect Star to Radiant Star = 75k each.. since you’re only making one, it’s 75k.
      Add all that up, and it’s 3,060,000 gold.

      • Also, the formula probably should be changed a little…

        Original: Radiant Star gem price – 3,010,000 Jeweler cost, then divide that by 729 to determine the flawless square gem price.

        Modified: Radiant Star gem price times .85, that result – 3,010,000 Jeweler cost, then divide that by 729 to determine the minimum flawless square gem price to break even.

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