The quiet week for Blues continues with a technical support post sharing a workaround for a bug with Achievements.
Tsarnis: We’ve heard a few reports about this as well, and while we are still investigating this achievement in particular, one workaround we have found that helps ensure that you retain progress for this is to make sure you stay logged in for 5 to 10 minutes after completing each criteria item. This isn’t ideal, but this seems to be a viable workaround.
I read this and realize that I have no idea if I have these achievements. In fact, I’m certain that most/all of my Achievements could hang up on bugs without me knowing, since I never look at them. Which isn’t to say I disapprove of people who do; I sometimes sort our IncGamers Hardcore clans on US and EU by achievements, and there are multiple players with over 10k in achievement points, which amazes me as I’ve played all the classes and quite a bit of Seasonal (thus doubling up a lot of achievement points) and I’m barely over 8000.
Do you guys enjoy achievements? Grind for them? Value them for great justice?
If not, what changes (if any) would you like to see to Achievements? I hadn’t really thought about it until now, but if there were tangible game rewards, not just the number on your account, I’d probably care more about them.
What if every 500 or 1000 achievement points got you double MF/GF/EXP for an hour, or a day? What if there was some short duration buff every time you pinged a new ‘chieve? Or would such direct bonuses be impure and unclean, and detract from the holy purity of earning achievements purely for their own sake? (Plus the E-PEEN, of course.)
Update: Added a vote, spurred by comments debating in-game Achievement bonuses.