Diablo 3 2.6.1 PTR updated with changes – 31 August


Blizard has released a new update on the Diablo 3 PTR with a few changes for items and classes.

Classes

Witch Doctor Passives

  • Creeping Death
    • Increased the duration of Haunt, Locust Swarm, and the damage amplification of Piranhas when this passive is active from 3600 to 14400 seconds
    • Note: There is currently a bug preventing this passive from affecting Piranhas; this will be fixed in an upcoming PTR patch

Wizard Skills

  • Increased projectile travel distance from 30 to 45

Bug fixes

  • (PTR Only) Fixed an issue with Battle Rage – Bloodshed where the damage from critical hits was not being scaled by the proc coefficient of the power doing damage
  • Fixed an issue where the advanced tooltip for Bone Armor – Dislocation did not correctly state the rune did Poison damage
  • Fixed an issue where Furious Charge would inherit the elemental damage type on your weapon when Vile Ward was equipped, as opposed to the damage type of the rune you chose

Items

  • Band of Might
    • After casting Furious Charge, Ground Stomp, or Leap, take 50–60% 60-80% reduced damage for 8 seconds
  • Bracers of the First Men
    • Hammer of the Ancients attacks 50% faster and deals 150–200%300-400% 400-500% increased damage
  • Gavel of Judgement
    • Hammer of the Ancients returns 20–25 Fury if it hits 3 or fewer enemies. The damage of Hammer of the Ancients is increased by 400-500% 600-800% and it returns 25 Fury if it hits 3 or fewer enemies
    • Note: Existing versions of this item will also be changed to include the damage roll in the orange text, but will always roll a damage roll equal to the previous maximum possible.
    • Note: The Legendary power on this item is currently not functioning; this will be fixed in an upcoming patch
  • Fate of the Fell
    • Gain two additional rays of Heaven’s Fury.
    • Heaven’s Fury gains two additional rays and has its damage increased by 150-200% 375-500%
  • Golden Flense
    • Sweep Attack restores 6 Wrath for each enemy hit and has its damage increased by 225-300%
  • Wizard
    • Halo of Karini
      • You take 45–60% 60-80% less damage for 3 4 seconds after your Storm Armor electrocutes an enemy more than 30 15 yards away
  • Demon Hunter
    • (4) Set
      • Sentries deal 400% 100% increased damage and cast Elemental Arrow, Chakram, Impale, Multishot, and Cluster Arrow when you do
    • (6) Set
      • Your primary skills, Elemental Arrow, Chakram, Impale, Multishot, Cluster Arrow, Companions, and Vengeance deal 1200% 2100% 2400% increased damage for every active Sentry
  • Monk
    • Shenlong’s Spirit
      • The damage of your Spirit Generators is increased by 1.5%2% for each point of Spirit you have
      • When reaching maximum Spirit, all damage is increased by 150% 200%, but you no longer passively regenerate Spirit and 65 Spirit is drained every second until you run out of Spirit
  • Necromancer
    • Pestilence Master’s Shroud
      • (4) Set
        • Each enemy you hit with Bone Spear, Corpse Lance or Corpse Explosion reduces your damage taken by 2%, up to a maximum of 50%. Lasts 15 seconds.
  • Witch Doctor
    • Raiment of the Jade Harvester
    • (6) Set
      • Soul Harvest reduces damage taken by 50% for 12 seconds and consumes your damage over time effects on enemies, instantly dealing 300 1200 seconds worth of remaining damage.
    • Vyr’s Amazing Arcana
      • (6) Set
        • Increased number of Archon stacks gained when hitting with an Archon ability from 1 to 2
        • You also gain Archon stacks when you hit with an Archon ability. Archon stacks now also reduce damage taken by 0.15% and have their damage bonus increased to 18%25%
    • Chantodo’s Resolve
      • (2) Set
        • Every second while in Archon form you expel a Wave of Destruction, dealing 350% 600% 1000% weapon damage to enemies within 30 yards

Bug fixes

  • (PTR Only) Fixed an issue where the legacy version of the Legendary power on Dayntee’s Binding did not upgrade to the new version of this item’s power in Kanai’s Cube
  • (PTR Only) Fixed an issue where you could equip the legacy and new version of the Legendary power on Gavel of Judgement at the same time
  • (PTR Only) Fixed an issue where every rune except for Shattering Throw was not benefitting from the increased damage from Akkhan’s Leniency
  • (PTR Only) Fixed an issue where where Lashing Tail Kicks cast by mimics spawned by Rabid Strike were not having their damage increased by Scarbringer
  • (PTR Only) Fixed an issue where the new version of Fate’s Vow was not displaying the correct visuals per rune selected with Army of the Dead
  • (PTR Only) Fixed an issue where Fate’s Vow was not providing the maximum bonus to Army of the Dead when used in Kanai’s Cube
  • (PTR Only) Fixed an issue where it was possible to reach zero HP and live when using Haunting Visions and Simulacrum

Adventure Mode

  • Rifts
    • Increased the amount of experience and Rift progress granted by Blazing Constructs
    • Increased the amount of experience and Rift progress granted by Smoldering Constructs

Tagged As: | Categories: Diablo 3 PTR

Comments

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  1. Damn, looks like the Crusader and WD are getting a very needed update…. Almost seems like the WD will be over powered…. Maybe because it’s the least used class?

    Reply
  2. cool updates
    WD is and stays my main , i love him
    then necro 🙂

    Reply
  3. Those who might be interested in trying out the necromancer, it is the challenge rift of the PTR server, normal servers have the barbarian.

    Reply

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