We and many commenters noted the changes to Diablo 3 Monster density in the last PTR update and wondered what this meant:
An update tonight shares more specifics.
Thank you to everyone who’s posted about the density changes so far; your feedback is incredibly appreciated. We’re still fine tuning monster density across all Acts, so please be sure to keep sharing your thoughts and experiences from the PTR. 🙂
I color coded the changes since I could hardly tell the italicized one on the Blizzard post. And no real surprise that the Realm of Shadow has been nerfed a bit, since as I noted in our monster density article, the shadow things were cockroach-like in numbers. (Though very fun to nonstop squash.) The clumpiness changes should be good as well, since big thick bunches are more fun than a steady approach of scattered enemies. To the PTR with you!