Design a Diablo 3 Legendary: Naming Rights

Voting for the fourth phase of the community Design a Legendary has been completed and the fifth and final phase of fan participation is now open: vote for the name! There are five player-submitted names to choose from, and I’m sure you’re as disappointed as me that “Flux’s Fury” is not one of them. There are five lesser choices, at least.

When we originally started the Design a Legendary project, our goal was to host an official naming contest near the end of the design process. We even had super fancy legal Terms of Use all drawn up and ready for digital print.

Unfortunately, even the best laid plans of mice and CMs can go awry and, due to development deadlines, a full contest isn’t in the cards at this point — especially since we want to make sure that this Legendary is available with the release of Reaper of Souls (rather than needing to be patched in later). But have no fear! It’s still very important to us that the name of this Mephisto-themed, one-handed sword to be chosen by you, our players, so we’ve come up with *cue trumpet flare* other plans.

Over the past week, we’ve scoured forum posts, blog comments, tweets, and more wherein players have suggested some amazing names for this particular Legendary. Of those names, our designers have chosen five which fit the tone and theme of the weapon. Those five player-submitted names are:

  • Spine of the Father
  • Rancor
  • Shard of Hate
  • Malevolence
  • Sankekur’s Sorrow
  • Visit the Blizzard blog to place your vote. Also, fan voting for the special legendary power of the one-handed, Mephisto-styled sword has concluded. Here’s what a plurality (29%) of fans voted for:

    Legendary Power #4:

    Elemental attacks have a chance to trigger one of powerful abilities inspired by the Lord of Hatred himself: Charged Bolt, Poison Nova, and Freezing Skull. Lightning damage has a chance to trigger a Charged Bolt. Poison damage has a chance to trigger Poison Nova. Cold damage has a chance to trigger Freezing Skull.

    Other options got 22% and 23% of the vote so it wasn’t exactly a run away winner, but obviously enough players liked the idea of the cool visuals and variety. Better yet, with the increased legendary drop rates, there’s now a chance that some of us might actually find this item, at some point.

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    20 thoughts on “Design a Diablo 3 Legendary: Naming Rights

    1. Shard of Hate is the obvious choice (the community seems to agree), but I really like Spine of the Father.

        • The most important thing is that they chose the “right” option in the previous poll. I don’t care about the name as much as I care about the unique effect. 🙂

            • The charm effect was interesting, but I’d much rather have a weapon with a variable proc based on its elemental damage affix. This way we can choose which effect gets triggered by skills that don’t have their own innate elemental damage. It can also influence our skill choices, another bonus in my book. It’s far from yet another simple proc.

    2. I’m a fan of Sankekur’s Sorrow but then again that is the most lore-filled name among them I’ve seen.

    3. inb4 all shart jokes; but seriously, am I the only one around here who knows who sankekur was, and the importance to the lore of mephisto?

      • I knew. And I really like Sankekur’s Sorrow as a name for this legendary. Combined with some awesome flavor text it would introduce new players to some old lore 🙂

    4. I have an unrelated question:

      Would it be possible to allow trading based on the legendary break down mat?
      You get a mat after you salvage legendary items, right?

      So, can they allow trading of items based on this mat as the currency?
      Would it be feasible?
      It is really hard to get legendaries anyway and trading would be sufficiently difficult based on this mat as the currency, wouldn’t it?

      What do you think?

        • I know. Blood Shards too, but you can use/trade them for gambling.

          So, the mat can be non-tradable b/w players by itself, but can be used for purchasing like Blood Shards.

    5. Why is the community so determined to pick the most obvious and redundant options every time. 1H sword, as if there weren’t enough of those in the game. Yet more elemental damage procs, seriously how many poison nova legendaries are there now – three? Four? And now Shard Of Hate, cuz Mephisto is Lord of Hatred innit. Ain’t no room for subtlety here.

      The only good thing about the item so far is the design – i.e. the one part the community had no choice in.

        • No, the problem is the skill-itemization binding. Why would enyone want a 1h wand or 2H anything (2hand melee weapons are useless) when 1hand sword is universal for almost every class (except DH).

          • DH can use sword. You should play the game more, otherwise you’re gonna be so wrong that I can’t believe that 🙁

            • I know DH can use sword, but really? DH using a sword is like Amazon in D2 using a sword.

              FYI: When D3 came out I was playing a lot, self-found, no auction house (gold or money). My journey ended when I’ve killed female diablo on inferno and it droped 2 blues and bunch of gold(+800 gold from quest reward). Now I am playing only console version from time to time.

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